Introduction
- Welcome to the rerun of the Fate/Apocrypha collaboration event, a farming + Raid event with a free Welfare Servant, Sieg!
- Main Quest completion is required to obtain a permanent copy of Sieg.
- There are three event currencies (), whose rates are boosted by the event CEs ().
- An additional Event Point currency is dropped by all nodes and raids as well (), whose rates are boosted by the shop CE ().
- Additionally, the Event Point CE will boost damage dealt during Event Quests! A full list of Event Bonus CEs can be found here.
- Event Bonus Servants will have a damage boost, as well as bonus Bond EXP during the event, so bringing them along can help speed up the farming process!
- Main Quests (and Free Quests) are time gated based on Raid wave completion, following the schedule below:
Date | Quests Available |
3/10/2022 00:00 - 3/10/2022 23:59 PST Pre-Raid Completion | Section 1 ~ 2-1 |
3/10/2022 16:00 - 3/11/2022 15:59 PST Post-Raid Wave 1 | Section 2-2 ~ 3-1 |
3/11/2022 16:00 - 3/12/2022 15:59 PST Post-Raid Wave 2 | Section 3-2 ~ 4-1 |
3/12/2022 16:00 - 3/14/2022 15:59 PST Post-Raid Wave 3 | Section 4-2 ~ 6-2 |
3/14/2022 17:00 - 3/17/2022 23:59 PST Post-Raid Wave 4 | Section 6-3 ~ 7 |
3/18/2022 00:00 - Event End Post-Raid Wave 5 | Section 8 ~ End |
General Tips
- Buy copies of An Afternoon at the Fortress from the Event Shop and equip ASAP to increase Dracul Coin drops.
- If having trouble clearing quests, equip At Trifas for a damage bonus.
- Event Bonus Servants will also have a damage boost during the event.
Walkthrough
Walkthrough - TL;DR
The below is a summary of the general flow of the event. The more detailed walkthrough provides information about enemies / drops to expect from each quest.
Overall, this event is relatively straightforward, where Masters clear Main Quests until reaching a Raid, farm Raids until they are defeated, and then continue with Main Quests until the event completes. In general, farming the Raids is more efficient than farming Free Quests for event drops (due to high rates for Ascension mats and QP as well), so it's a good idea to farm them if they are still available. Nothing permanent is missed, however, if a Raid window is missed.
General Daily Event Flow:
1) Complete Main Quests available.
2) Farm Raid Quests and purchase Event Shop CE ASAP to maximize Coin drops (Dracul Coins required for Sieg's ascension mats).
3) Clear Free Quests for AP Fruit rewards or event currency if Raids were insufficient.
4) Repeat above for each raid wave until all Main Quests cleared + Event Shop/Points are cleared as desired.
Prologue (Ch1 ~ 2.1, Raid Wave 1)
# | Quest | Notes | Event Drops |
1 | Section 1 (5 AP) | Relatively low HP Saber and Berserker enemies. Obtain a copy of ! Story: Pre-battle ~3min read Post-battle ~1min read Bonus CEs: | Primary: |
2 | Section 2-1 (0 AP) | Story only. Story: ~16min read | None |
3 | Raid Wave 1! Farm raids to purchase copies of ASAP. Each boss drops different currencies; see the drop down for raid drop tables. Feel free to select whichever boss has the most appealing drops (or is easiest to defeat for your lineup). Generally, try to clear the highest difficulty raid that can be comfortably cleared, since higher difficulties have best drop rates. If finding raids too difficult, don't forget that you (or Supports) can bring , which provides a +100% (MLB +200%) damage boost for the equipper. Note: If starting late, raids may no longer be available; in that case this raid step can be skipped. Also skip Free Quest steps if the next Main Quest is available! You can always come back to them later. Progress as far as possible in the Main Quest line so that you might be able to catch up with the latest active Raid for better drops and QP. If all Raids are already over, however, then there's no rush for progressing through the Main Quest (after 3/18/2022 00:00 PST). |
Raid Boss | Event Drops | Ascension Materials | CE Drops | Bonus CE |
Jack (Lv40) Jack (Lv60) Jack (Lv80) | ||||
Shakespeare (Lv40) Shakespeare (Lv60) Shakespeare (Lv80) | ||||
Avicebron (Lv40) Avicebron (Lv60) Avicebron (Lv80) |
# | Quest | Notes | Event Drops |
4 | Free - City: Int (20 AP) | Free Quests are each done once for completion rewards. The Raid has better drop rates + ascension mat drops, and if Raids were missed, there will be better AP-per-drop Free Quests later on. [OPTIONAL]: The Bronze Fruit only barely makes this worth running (based on original run drop rates). Including the Bronze Fruit reward, the net efficiency gain is on the order of 2-8 AP for the first run ONLY, which is extremely minor, so if short on time, this can be skipped. Without the Bronze Fruit, these definitely aren't worth running if the higher difficulties can be completed. This applies for all other Free Quests that award Bronze Fruit. Bonus CEs: | Primary: |
5 | Free - City: Adv (30 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
6 | Free - City: Exp (40 AP) | Run once. Bonus CEs: | Primary: |
7 | Free - Hill: Int (20 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
8 | Free - Hill: Adv (30 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
9 | Free - Hill: Exp (40 AP) | Run once. Bonus CEs: | Primary: |
10 | Free - Plains: Int (20 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
11 | Free - Plains: Adv (30 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
12 | Free - Plains: Exp (40 AP) | Run once. Bonus CEs: | Primary: |
13 | Free - Grove: Int (20 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
14 | Free - Grove: Adv (30 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
15 | Free - Grove: Exp (40 AP) | Run once. Bonus CEs: | Primary: |
Part 2 (Ch2.2 ~ 3.1, Raid Wave 2)
# | Quest | Notes | Event Drops |
16 | Section 2-2 (5 AP) | Single wave of 3 low-HP Servant enemies (Assassin, Caster), ~55k HP max. | None |
17 | Section 3-1 (0 AP) | Story only. Story: ~9min read | None |
18 | Raid Wave 2! Farm raids to defeat bosses and unlock the next Main Quest. Each boss drops different currencies; see the drop down for raid drop tables. If finding raids too difficult, don't forget that you (or Supports) can bring , which provides a +100% (MLB +200%) damage boost for the equipper. Note: If starting late, raids may no longer be available. Raid steps can be skipped if no longer applicable. |
Raid Boss | Event Drops | Ascension Materials | CE Drops | Bonus CE |
Frankenstein (Lv40) Frankenstein (Lv60) Frankenstein (Lv80) | ||||
Atalante (Lv40) Atalante (Lv60) Atalante (Lv80) | ||||
Spartacus (Lv40) Spartacus (Lv60) Spartacus (Lv80) |
# | Quest | Notes | Event Drops |
19 | Free - Cave: Int (20 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
20 | Free - Cave: Adv (30 AP) | [OPTIONAL] Run once. Bonus CEs: | Primary: |
21 | Free - Cave: Exp (40 AP) | Run once. Bonus CEs: | Primary: |
22 | Free - Forest: Expert (40 AP) | Run once. Bonus CEs: | Primary: |
23 | Free - Forest: Extreme (40 AP) | Run once. Bonus CEs: | Primary: |
24 | Free - Forest: Ultimate (40 AP) | Run once. Bonus CEs: | Primary: |
Part 3 (Ch3.2 ~ 4.1, Raid Wave 3)
# | Quest | Notes | Event Drops |
25 | Section 3-2 (5 AP) | Single wave of 3 low-HP Servant enemies (Archer, Berserker), ~63k HP max. | None |
26 | Section 4-1 (0 AP) | Story only. Story: ~11min read | None |
27 | Raid Wave 3! Farm raids to defeat bosses and unlock the next Main Quest. Each boss drops different currencies; see the drop down for raid drop tables. If finding raids too difficult, don't forget that you (or Supports) can bring , which provides a +100% (MLB +200%) damage boost for the equipper. Note: If starting late, raids may no longer be available. Raid steps can be skipped if no longer applicable. |
# | Quest | Notes | Event Drops |
28 | Free - Mountain: Expert (40 AP) | Run once. Bonus CEs: | Primary: |
29 | Free - Mountain: Extreme (40 AP) | Run once. Bonus CEs: | Primary: |
30 | Free - Mountain: Ultimate (40 AP) | Run once. Note this is the best drop location. Bonus CEs: | Primary: |
31 | Free - Battlefield: Expert (40 AP) | Run once. Bonus CEs: | Primary: |
32 | Free - Battlefield: Extreme (40 AP) | Run once. Bonus CEs: | Primary: |
33 | Free - Battlefield: Ultimate (40 AP) | Run once. Note this is the best drop location. Bonus CEs: | Primary: |
Part 4 (Ch4.2 ~ 6.2, Raid Wave 4)
# | Quest | Notes | Event Drops |
34 | Section 4-2 (5 AP) | Single wave of 3 low-HP Servant enemies (Saber, Rider), ~83k HP max. | None |
35 | Section 5 (5 AP) | Three waves of low HP Assassin and Caster enemies. Story: ~11min read Bonus CEs: | Primary: |
36 | Section 5 (5 AP) | Three waves of low HP Lancer, Saber, and Archer enemies. Story: ~1min read Bonus CEs: | Primary: |
37 | Section 5 (5 AP) | Three waves of low HP Lancer enemies. Story: Pre-battle ~1min read Post-battle ~6min read Bonus CEs: | Primary: |
38 | Section 6-1 (0 AP) | Story only. Story: ~5min read | None |
39 | Section 6-2 (0 AP) | Story only. Story: ~6min read | None |
40 | Raid Wave 4! Farm raids to defeat bosses and unlock the next Main Quest. Each boss drops different currencies; see the drop down for raid drop tables. If finding raids too difficult, don't forget that you (or Supports) can bring , which provides a +100% (MLB +200%) damage boost for the equipper. Note: If starting late, raids may no longer be available. Raid steps can be skipped if no longer applicable. |
# | Quest | Notes | Event Drops |
41 | Free - Garden: Expert (40 AP) | Run once. Bonus CEs: | Primary: |
42 | Free - Garden: Extreme (40 AP) | Run once. Bonus CEs: | Primary: |
43 | Free - Garden: Ultimate (40 AP) | Run once. Note this is the best drop location. Bonus CEs: | Primary: |
Part 5 (Ch6.3 ~ 7, Raid Wave 5)
# | Quest | Notes | Event Drops |
44 | Section 6-3 (5 AP) | Single wave of 3 Servant enemies (Lancer, Assassin), ~101k HP max. | None |
45 | Section 7 (0 AP) | Story only. Story: ~10min read | None |
46 | Raid Wave 5! Farm raids to defeat bosses and unlock the next Main Quest. Each boss drops different currencies; see the drop down for raid drop tables. If finding raids too difficult, don't forget that you (or Supports) can bring , which provides a +100% (MLB +200%) damage boost for the equipper. Note: If starting late, raids may no longer be available. Raid steps can be skipped if no longer applicable. |
Epilogue (Ch8-9)
# | Quest | Notes | Event Drops |
47 | Section 8 (5 AP) | A 2-break bar enemy (Ruler) that can summon two allies upon break (Archer, Rider). Story: ~2min read Bonus CEs: | Primary: |
48 | Section 9 (0 AP) | Story only. Obtain ! (Gain if already obtained grail) Sieg will join the roster permanently! Story: ~12min read | None |
49 | Free - Altar: Ultimate (40 AP) | Run once. Note this is the best drop location outside of raids. Bonus CEs: | Primary: |
50 | Challenge (5 AP) | An optional challenging encounter against a gauntlet of five Servants! A break bar Ruler (270k, 303k HP) leads off, accompanied by a Lancer (174k), Archer (150k), Berserker (201k), and Rider (251k HP). At battle start, the Ruler will buff all allies' ATK and DEF while decreasing his own NP Gauge by 2. On break, the Ruler gains a buff that activates on death, increasing Crit Rate and DEF for all allies massively if he dies. Be wary of the Ruler's AoE NP that removes buffs before damage! A detailed guide for this encounter can be found here. | None |
Event Completed! | Congratulations! The full Event Main Quest line is completed! Only clearing out the Event Shop + Event Point Ladder remains now. If the Raids were missed, the best Free Quest locations are all unlocked by now and Masters can farm to clear what they want to prioritize from the shop. The Quick Farming Guide provides drop rates and tips for farming. |
Event Bonus Servants
Event Bonus CEs
Name | How to Obtain | Event Bonus |
An Afternoon at the Fortress 5★ | Event Shop (x4) Event Point Reward (x1) Quest Drop (Rare) | +30% (MLB +60%) |
At Trifas 5★ | Event Point Reward (x5) Quest Drop (Rare) | +100% (MLB +200%) |
Fran's Flower 4★ | Event Point Reward (x20) Quest Drop (Rare) | None |
Distant Pilgrimage 5★ | Event Gacha | +1 (MLB +2) |
Moment of Bliss 4★ | Event Gacha | +1 (MLB +2) |
Away We Go! 3★ | Quest First Clear (x1) Event Gacha Friend Point Gacha | +1 (MLB +2) |
- No, if just aiming for NP5/Max Ascension Welfare Sieg; for event shop clears, Maybe. However, if a Raid has a particularly desirable Ascension Material, using apples on that Raid while it is still available would be a decent use of AP Fruit.
- Natural Regen AP will be approximately 4130 AP throughout the event.
- Clearing each quest at least once costs 1015 AP, not including Raids.
- For clearing the Event Point Ladder for NP5/Max Ascension Sieg (ignoring the Shop aside from Sieg), this will take approximately 1945 AP.
- For clearing the Event Shop (no monuments, EXP, or 3* Fous), this will take approximately 5905 AP. Note the shop already has no monuments.
- For a full Event Shop clear including monuments, this total reaches 7145 AP to clear all pieces and monuments.
- The amount of AP required can be reduced with more copies of Event CEs. Additional copies of 4* or 5* CEs must be obtained in the gacha, while 3* CEs can be obtained in the Friend Point Gacha (at a low rate).
- Assumptions for the above AP costs (uses "first timer worst case scenario with no Friend Point Gacha luck", AP reduced if more bonus available):