Introduction
- Raid Quests are time gated, and require Masters to collectively defeat each boss a required number of times before the story can progress.
- For bosses that have multiple difficulties, it does not matter which difficulty is defeated, it still counts as 1 kill.
- Higher difficulties tend to have better material drop rates.
- The unlock conditions and total kills required for each boss are listed in the table below.
Quest | Unlock Conditions | Total Kills |
Raid: Ivan-1 Raid: Ivan-2 Raid: Ivan-3 | Clear St. 4-5 Unlocks ~Day 2 | 4,000,000 |
Raid: Voevoda-1 Raid: Voevoda-2 Raid: Voevoda-3 | Clear St. 7-2 Unlocks ~Day 3 | 8,000,000 |
Raid: Retainer I | Clear St. 9-2 Unlocks ~Day 4 | 400,000 |
Raid: Retainer III | Clear St. 9-2 Unlocks ~Day 4 | 600,000 |
Raid: Retainer IV | Clear St. 9-2 Unlocks ~Day 4 | 500,000 |
Raid: Retainer V | Clear St. 9-2 Unlocks ~Day 4 | 500,000 |
Raid: LWB-M8 | Clear St. 9-2 Unlocks ~Day 4 | 400,000 |
Raid: HWB-M8 | Clear St. 9-2 Unlocks ~Day 4 | 800,000 |
Raid: Beast IV-1 Raid: Beast IV-2 Raid: Beast IV-3 | Clear St. 11-3 Unlocks ~Day 5 | 30,000,000 |
Drop Rate Notes
- Drop rates are sourced from the below:
- Drop rates are pooled across the above sources; note that items with insufficient data have their rates left blank.