Table of Contents
Base Atk | 1,277 | Base HP | 1,817 |
---|---|---|---|
Max Atk | 6,877 | Max HP | 10,098 |
Lvl 100 Atk | 9,307 | Lvl 100 HP | 13,691 |
Lvl 120 Atk | 10,931 | Lvl 120 HP | 16,093 |
NP per Hit (%) | 0.79% | ||||||
---|---|---|---|---|---|---|---|
NP when Attacked (%) | 4% |
Star Absorption | 87 | |
---|---|---|
Star Generation per Hit | 12.3% |
Table of Contents
Servant Skills
Apply Evade to self (1 turn).
Increase own DEF (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Defense + | 9% | 9.9% | 10.8% | 11.7% | 12.6% | 13.5% | 14.4% | 15.3% | 16.2% | 18% |
CD | 8 | 8 | 8 | 8 | 8 | 7 | 7 | 7 | 7 | 6 |
Available from the Start
Decrease ATK for all [Female] enemies (1 turn).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Attack - | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Unlocks after 1st Ascension
Increase own Critical Star Drop Rate (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Star Rate + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Unlocks after 3rd Ascension
Increase own Quick Card effectiveness (3 turns).
Increase own Arts Card effectiveness (3 turns).
Increase own Critical Strength (3 turns).
Increase own Critical Star Drop Rate (3 turns).
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Quick + | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 20% |
Arts + | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 20% |
Crit Damage + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
Star Rate + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
CD | 7 | 7 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 |
Upgrades after Rank Up 1. (Available 7/7/2024)
Append Skills
Increase own Extra Attack Card effectiveness.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Extra ATK Eff + | 30% | 32% | 34% | 36% | 38% | 40% | 42% | 44% | 46% | 50% |
Begin battle with NP Gauge charged.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Start NP + | 10% | 11% | 12% | 13% | 14% | 15% | 16% | 17% | 18% | 20% |
Deal extra Special ATK damage to [Caster] class enemies.
Lvl | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Special ATK + | 20% | 21% | 22% | 23% | 24% | 25% | 26% | 27% | 28% | 30% |
Class Skills
Increase your Debuff Resist by 17.5%.
Noble Phantasm
Deal significant damage to a single enemy.
Remove buffs from a single enemy.
<Overcharge>
Inflict Curse on a single enemy (5 turns).
Gae Dearg & Gae Buidhe
Crimson Rose of Exorcism & Yellow Rose of Mortality
Rank | Classification | Hit-Count | |
---|---|---|---|
B | Anti-Personnel | 2 |
Effect | Deal significant damage to a single enemy. |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
1200% | 1600% | 1800% | 1900% | 2000% |
Overcharge Effect | Inflict Curse on a single enemy (5 turns). |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
500 | 750 | 1000 | 1250 | 1500 |
(Upgrades via Interlude Quest 1)
Deal significant damage to a single enemy.
Remove buffs from a single enemy.
<Overcharge>
Inflict Curse on a single enemy (5 turns).
Gae Dearg & Gae Buidhe (Upgrade 1)
Crimson Rose of Exorcism & Yellow Rose of Mortality
Rank | Classification | Hit-Count | |
---|---|---|---|
B+ | Anti-Personnel | 2 |
Effect | Deal significant damage to a single enemy.
Remove buffs from a single enemy. |
---|
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
1600% | 2000% | 2200% | 2300% | 2400% |
Overcharge Effect | Inflict Curse on a single enemy (5 turns). |
---|
Charge | 100% | 200% | 300% | 400% | 500% |
---|---|---|---|---|---|
500 | 750 | 1000 | 1250 | 1500 |
Assorted Info
ID | 71 |
---|---|
Cost | 7 |
Gender | Male |
Growth | Reverse S |
Inst. Death Chance | 36.00% |
Damage Distribution Quick | 33,67 |
Damage Distribution Arts | 33,67 |
Damage Distribution Buster | 33,67 |
Damage Distribution Extra | 10,20,30,40 |
Damage Distribution NP | 60,40 |
Attack / HP Growth
Stat Ratings
Interlude Quests
Quest | Requirements | Reward |
---|---|---|
✔ Interlude 1
Chapter Completion: London |
Ascension: 1 Bond: 2 |
|
✔ Rank Up 1
Chapter Completion: Fuyuki |
Ascension: 4 Bond: 0 |
Skill 3 |
Ascension Materials
Stage | Cost | Materials |
---|---|---|
2 |
30,000
|
x4
|
3 |
100,000
|
x10
|
4 |
300,000
|
|
Max |
900,000
|
x16
|
Skill Enhancement Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 50,000 | |
2 → 3 | 100,000 | |
3 → 4 | 300,000 | |
4 → 5 | 400,000 | |
5 → 6 | 1,000,000 | |
6 → 7 | 1,250,000 | |
7 → 8 | 2,500,000 |
x12
|
8 → 9 | 3,000,000 | x36
x32
|
9 → 10 | 5,000,000 |
Append Skill Materials
Level | Cost | Materials |
---|---|---|
1 → 2 | 50000 | |
2 → 3 | 100000 | |
3 → 4 | 300000 | |
4 → 5 | 400000 | |
5 → 6 | 1000000 | |
6 → 7 | 1250000 | |
7 → 8 | 2500000 | |
8 → 9 | 3000000 | x12
|
9 → 10 | 5000000 |
Total Materials Required
Ascension | |
---|---|
Skill | |
Append Skill | |
Asc + Skill | Total |
Costume Dress Materials
Costume | Cost | Materials |
---|---|---|
April Fool's | 0 |
|
Bond CE
Bond Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Bond Pts Req. | 3,500 | 8,500 | 7,000 | 6,000 | 2,500 | 242,500 | 300,000 | 280,000 | 270,000 | 257,000 |
When equipped on Diarmuid ua Duibhne,
Increase Quick and Arts Card effectiveness for all allies by 10% while he's on the field.
Table of Contents
Overview
Diarmuid is a Quick-oriented Lancer, but beyond that, his kit is a bit all over the place. His main niche is the buff removal effect packed into his NP, but he lacks the tools to make it his mainstay in the way Medea, his fellow 3 star, can with his own kit. His NP gain is worse than his fellow Lancers and also worse than most of the released cast due to his base NP gain being approximately 10% lower than an average 2 hit Arts BBAAQ unit, while lacking the hit counts to compensate.
While Diarmuid is pretty durable on the whole, he doesn’t offer anything to make him worthwhile being on the field, let alone being kept alive. His damage output, even with his NP interlude, is pitiful and despite being focused on Quick cards he can’t produce them much more than an Archer like Atalante or Robin can, both of whom offer much more to their team aside from stars. On the whole, there’s one Witch of Colchis and two dogs which can do whatever you wanted out of Diarmuid much better.
Strengths
- Buff removal NP is a rare niche which can demolish some of the more annoying servants to face up against.
- With a dodge skill and a (admittedly very situational) strong enemy attack debuff, Diarmuid is relatively hard to kill.
Weaknesses
- Lack of a damage steroid and low base attack means he won’t be hitting hard, even with his NP interlude.
- His low NP gain makes using his NP as effectively as Medea can difficult, limiting his niche.
- While his durability is good, both Cu varieties are better at it than him, making it kind of obsolete.
Level Up Skill Recommendation
Skill | Priority | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mind's Eye (True) B
Apply Evade to self (1 turn). Show Info
|
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Love Spot C
Decrease ATK for all [Female] enemies (1 turn). Show Info
|
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Knight's Strategy B
Increase own Critical Star Drop Rate (3 turns). Show Info
|
When it comes to Diarmuid's skill leveling, there is only one rule: simply don't. Being an exceptionally bad Servant with two terrible skills means that most people can tell at a first glance that one should not spend any of precious ascension resources on this guy unless you really like him. If one is somehow unfortunate enough to be charmed by Diarmuid's love spot, then go with an order of 1 -> 2 -> 3 to salvage as much utility as you can get from him.
Craft Essence Recommendation
- Kaleidoscope / Imaginary Element – If you need a buff removal and you don’t have Medea, then you’ll need Diarmuid and one of these CE’s. He’s probably a waste of the Kaleidoscope, but at a minimum it lets him contribute beyond slapping people with his attack stat.
- Imaginary Around / Gandr – Makes Diarmuid’s, well, everything a bit more bearable. His stargen will still be bad, but his NP gain and damage output becomes a lot more respectable with this CE.
- A Fragment of 2030 – The first rule of 2030 is you put it on whoever actually does the least for your team. In most cases this is bound to be Diarmuid, and it lets him contribute the stars he normally can’t produce, huzzah!
Table of Contents
Other Info
Release Date | 11/22/2017 |
---|---|
AKA/Alias/Nicknames | Knight of Fianna |
Country/Place of Origin | Ireland |
Illustrator | Mata |
Seiyuu (CV) | Hikaru Midorikawa |
Series | Fate/Zero |