The Modern Magus Magazine
How’s it hanging, y’all. Looks like we got our yearly pseudo-chapter event, and as is totally-not tradition, it comes with a double SSR gacha. 100% less easy to roll Servants, double the salt!
So put on pause for a moment both your spreadsheets and mega brain math to figure out how you can most efficiently clear each Battleship map right until you run into an immortal grey whale...thing, and instead join me in trying to figure out why Vincent Van Gogh is a girl.
Van Gogh
Okay, so it’s actually not Vincent Van Gogh. Maybe. She’s got a case of having most of her profile event-locked, so it’s likely important to the story. Running theory is that she’s one of Van Gogh’s female relatives. Regardless, the resemblance is uncanny.
Oh, and the freaky-ass crazy Madoka Magica ascension arts? I love that shit. Shame I didn’t get her.
Base Atk | 1,734 | Base HP | 2,200 |
---|---|---|---|
Max Atk | 11,220 | Max HP | 15,000 |
Grail Atk | 12,282 | Grail HP | 16,433 |
Gain 2 Critical Stars per turn.
Increase your Debuff Resist by 10%.
Increase your Buster Card effectiveness by 6%.
Increase your Debuff Chance Rate by 7.5%.
Apply Damage Plus for yourself (Total Card Damage +185).
Curse cannot cause your HP to fall below 1.
DO NOT DELETE OR EDIT! This contains formatting CSS.
Starting off with her base stats, Van Gogh-chan fills in a new kind of stat spread for the Foreigner class. Oh boy, it’s filling out now. I can actually begin to judge new Foreigners based on every Servant in the spectrum. At any rate, Van Gogh-chan fills the more bulky end of the spectrum, possessing more attack than Voyager, but sitting below everyone else offensively. She has a colossal 15k base HP stat for where she lacks in attack, and frankly, with her role, that’s a good thing for once. Since she’s a Foreigner support Foreigner, after all.
Wait what?
Forget that, passives. As is typical for her class, she has Entity of the Outer Realm, providing her with a small chunk of star generation, as well as extra debuff resistance. Then add in Insanity for a small boost to her sole Buster card...then Item Construction so her debuffs become more consistent...lord this is a lot of passives.
Divinity B+ is not suspicious for her character origins in the least, but it is a small boost to her card damage, as well as a plethora of new weaknesses. And finally, Sunflower’s Curse means that Van Gogh-chan can’t die to Curse. Not immune to Curse. Not a reduction in Curse damage. She just can’t die to the Curse damage tick. In most cases you’d consider this utterly useless, but it’s actually so her kit isn’t painfully annoying. More on this soon.
So, while she may be a feikaa, how is Van Gogh-chan as a Servant? On one hand, she’s a masterpiece:
However, she also may fail to sell more than a couple paintings, then again herself as a Servant:
So, overall, Van Gogh-chan is a weirdo. The yandere personality and freaky art should’ve told you that already, but it reflects in gameplay, too. The Foreigner (+Summer Okita and BB) Support Foreigner is hardly a niche I ever asked for or expected to discuss, but...she’s kind of good at it? She corners three of the most important aspects of being a good support - reliable defensive options, enabling of critical damage dealers, and powerful raw offensive buffs while also being capable as an isolated damage dealer, albeit with limited deployment options due to her class advantage. She may not be able to set up crazy farming comps or be appropriate for every quest, but if you happen to have one of her top supportive options (particularly Summer Okita or Voyager), then she can be a strong slot-in for one of your supports, provided you can live with the loss of targeted gauge chargers. Rath™ Seal of Approval.
Nemo
Another inevitable SSR NPC bites the dust...now I’d say we’re a few steps closer to Muramasa, but then Arcade had to go and confirm Proto-Merlin as an actual thing...damn. At any rate, raise your army of shotas and go to sea, we’re going Napoleon on this Imaginary...sea...thing. Woo?
3
|
4
|
3
|
4
|
3
|
Attribute | |
---|---|
Alignment |
- Stage 1
- Stage 2
- Stage 3
- Stage 4
- April Fool's
- Blow Frame
Base Atk | 1,766 | Base HP | 2,006 |
---|---|---|---|
Max Atk | 11,427 | Max HP | 13,680 |
Grail Atk | 12,509 | Grail HP | 14,987 |
Increase your Quick Card effectiveness by 11%.
Apply Damage Plus for yourself (Total Card Damage +200).
Increase Arts Card Critical Strength by 10%.
Apply Damage Cut by 500 when field is [near water] or [Imaginary Space].
In terms of base stats, I have to say Nemo surprises me. I only learned relatively recently that all Servant base stats (including things like star generation and star weight to a degree) are slightly influenced by the Servant’s lore parameters. That being said, it normally makes sense that Riders and Assassins have pretty bad stats, since their lore parameters are typically lower, on top of being handed weaker modifiers to their HP and Attack compared to other classes.
Obviously, Servants like Odysseus, Achilles, Ivan, and Quetz tend to hit above their weight class due to their high parameters, but oddly Nemo is actually kind of strong for his HP-Attack ratio, too. Sitting comfortably with 4th highest HP, tied 5th lowest Attack, Nemo may sound typical for his position, but he actually gets more HP / Attack out of his gap compared to other Riders. His position is still the same, relative speaking, but having more HP than Reines despite tied Attack, and only slightly less Attack than Iskandar in exchange for a neat chunk of HP speaks for itself. Still a more defensive spread, but he gets a good deal out of it.
So far as Passives go, Nemo isn’t too abnormal. His sole Quick card gets a notable 11% boost from his Riding, and Divinity helps out his regular card damage. Nemo is noteworthy for being one of the few Knight classes in the game to NOT have Magic Resistance, which is frankly a bit of a downer. Don’t expect him to randomly shrug off debuffs, at the least.
Last on the passive lineup is Protection of Posiedon, boosting his Arts crit damage by a decent sum, and also providing a very significant passive 500 damage cut when fighting on Water or Imaginary Space battlefields. Very strong in keeping him safe from regular card damage when it applies, but uh, when does it really apply?
Summer events, LB5.1, this event...it’s hard to really say how applicable it is when you could get super-difficult Challenge Quests set by a pond, or an entire Lost Belt in a wet location because you know Nasu isn’t predictable. But well, more on battlefield traits later.
So how good is Nemo in practice? On one hand, he’s an unseen destroyer:
However, he’s also sunk to the murky depths:
Nemo on the whole has the unfortunate curse of being born a specialist within a Servant archetype that has a lot of good generalists vying for it. Ryoma and Mandricardo both outclass him out of the water, and are very accessible in general. And while Nemo does have a great performance with his battlefield terrain in play, the actual practicality of getting it when you want it is poor, and it leaves the feeling that Nemo has been build as a Servant with two selves - Nemo during Imaginary Scramble and its rerun, and Nemo outside of it. Guess which one you get most of the time when you invest your quartz in him. But hey, he does his job if you both missed Ryoma’s event, and somehow just never got Mandricardo from rolls. Power to you, those people.
Outro
With that out of the way, we just have to keep on sweeping the imaginary...numeric ocean floor for...fish. And sharks. And whales. Well, we already have plenty of whales in FGO, but a few more couldn’t hurt, right?
I feel the need to put this somewhere, but shockingly I can’t write a 5000 word article in a single day, so I wrote Van Gogh-chan’s article before knowing her identity. Though I know it’s in good spirit, I know who she is already, so I don’t need helpful comments on reddit telling me the spoiler I deliberately avoid for those who want to enjoy the event.
But putting that aside, Kanou-san confirmed on this event’s stream that there will be a new story chapter before the end of the year. I’ll likely be MMM’ing with you all when that time comes, but until then...keeping doing your best in NNN. After all, it’s only a single Caesar Cipher shift from my own work here.