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Beni-Enma

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Table of Contents

Tier
A

Saber
6
3
1
5
5
Attribute
Earth
Alignment
Lawful Good
Max HP 13,960
HP Rank
Max ATK 11,607
ATK Rank
Base Atk1,793Base HP2,047
Max Atk 11,607 Max HP 13,960
Lvl 100 Atk 12,706 Lvl 100 HP 15,294
Lvl 120 Atk 14,914 Lvl 120 HP 17,974
NP per Hit (%) 0.53%
NP when Attacked (%) 3%
Star Absorption 100
Star Generation per Hit 10.3%

Table of Contents

Servant Skills

Mind's Eye (Fake) A

Apply Evade to self (1 turn).
Increase own Critical Strength (3 turns).

Show Info
Lvl12345678910
Crit Damage + 20%22%24%26%28%30%32%34%36%40%
CD 8 8 8 8 8 7 7 7 7 6

Available from the start

Meal Prepared in a Phantom House A

Apply Evade to self (1 turn).
Increase own Critical Strength (3 turns).
Increase own Arts Card effectiveness (3 turns). ▲
Increase own NP Gauge. ▲

Show Info
Lvl12345678910
Crit Damage + 20%22%24%26%28%30%32%34%36%40%
Arts + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
NP + 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6

Upgrades after Rank Up 1. (Not available, ETA 8/2026)

Star Basket (Large) EX

Decrease DEF for all enemies (3 turns).
Decrease Critical Rate for all enemies (3 turns).
Inflict NP Seal to all enemies (1 turn).
Recover HP for all enemies by 1000 [Demerit].

Show Info
Lvl12345678910
Defense - 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Crit Chance - 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 1st Ascension

Star Basket (Small) EX

Increase ATK for all allies (3 turns).
Increase Buff Removal Resist for all allies (1 turn).
Increase NP Gauge for all allies.
Recover HP for all allies by 1000.
Recover HP for all enemies by 1000. [Demerit]

Show Info
Lvl12345678910
Attack + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Buff Removal Res + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
NP + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
CD 8 8 8 8 8 7 7 7 7 6

Unlocks after 3rd Ascension

Append Skills

Anti-Assassin (ATK Up)

Deal extra Special ATK damage to [Assassin] class enemies.

Show Info
Lvl12345678910
Special ATK +20%21%22%23%24%25%26%27%28%30%

Class Skills

Magic Resistance A

Increase your Debuff Resist by 20%.

Independent Action A

Increase your Critical Strength by 10%.

Presence Concealment A

Increase your Critical Star Drop Rate by 10%.

Inn Creation B

Increase your Arts Card effectiveness by 10%.

Ventriloquism EX

Apply Skill Seal Immunity for yourself.

Noble Phantasm

Judgment by the Ten Kings, Wicker Box's Fate A

Deal significant damage to a single enemy.

<Overcharge>

Apply Special Attack damage to [Chaotic] Alignment enemies (1 turn). [Activates first]
Apply Special Attack damage to [Evil] Alignment enemies (1 turn). [Activates first]

Show Info/Video

Judgment by the Ten Kings, Wicker Box's Fate

Juu Ou Hanketsu, Tsuzura no Michiyuki

Rank Classification Hit-Count
A Anti-Unit 5
Effect

Deal significant damage to a single enemy.

Level 1 2 3 4 5
900% 1200% 1350% 1425% 1500%
Overcharge Effect

Apply Special Attack damage to [Chaotic] Alignment enemies (1 turn). [Activates first]
Apply Special Attack damage to [Evil] Alignment enemies (1 turn). [Activates first]

Charge 100% 200% 300% 400% 500%
40% 45% 50% 55% 60%
40% 45% 50% 55% 60%

Assorted Info

ID 234
Cost 16
Gender Female
Growth S
Inst. Death Chance 24.50%
Damage Distribution Quick 4,9,14,19,23,31
Damage Distribution Arts 16,33,51
Damage Distribution Buster 100
Damage Distribution Extra 6,13,20,26,35
Damage Distribution NP 6,13,20,26,35

Attack / HP Growth

Stat Ratings

Interlude Quests

Quest Requirements Reward
Interlude 1
Chapter Completion: Lostbelt 3: S I N

Ascension: 2

Bond: 4

Rank Up 1 (ETA: 6/2026)
Chapter Completion: Fuyuki

Ascension: 4

Bond: 0

Skill 1

✔ = Available ✖ = Unavailable

Ascension Materials

StageCostMaterials
2
100,000
3
300,000
4
1,000,000
Max
3,000,000

Skill Enhancement Materials

LevelCostMaterials
1 → 2 200,000
2 → 3 400,000
3 → 4 1,200,000
4 → 5 1,600,000
5 → 6 4,000,000
6 → 7 5,000,000
7 → 8 10,000,000
8 → 9 12,000,000
9 → 10 20,000,000

Append Skill Materials

LevelCostMaterials
1 → 2 200000
2 → 3 400000
3 → 4 1200000
4 → 5 1600000
5 → 6 4000000
6 → 7 5000000
7 → 8 10000000
8 → 9 12000000
9 → 10 20000000

Total Materials Required

Ascension
Skill
Append Skill
Asc + Skill
Total

Costume Dress Materials

Costume Cost Materials
April Fool's 0

Bond CE

Bond Level 1 2 3 4 5 6 7 8 9 10
Bond Pts Req. 5,000 15,000 2,000 4,000 6,000 218,000 250,000 300,000 380,000 438,000
Spring-Like Vestige

When equipped on Benienma,
Increase all allies' Damage to Enemies with Chaotic Alignments and Evil Alignments by 15% when she is on the field.

Table of Contents

Overview

“Welcome to the Enma Pavilion!”

Hungry? You’ve come to the right place, as Beni-sensei has come to feed your culinary needs~ Of course, if you are Evil, or Chaotic, or dare I say both, you might find yourself subjected to much pain from her Single Target Arts Noble Phantasm which hits extra hard against either trait!

Beni-Enma is a rather interesting Servant with the amount of utility she brings to the table. Each of her Star Basket skills, Star Basket (Big) and Star Basket (Small) provide rather rare effects like enemy NP seal and ally buff removal resistance. In addition, her passive Ventriloquism EX will allow her to avoid all skill seals and use her skills when needed. She also is one of the rare Servants in the game capable of charging the team’s NP gauge by 20% while also having a damaging Noble Phantasm of her own. Furthermore, she has a special attack modifier against two very common enemy traits, Chaotic and Evil, which makes her Noble Phantasm Judgement of the Ten Rulers of Afterlife - Journey of the Wicker Basket extra powerful.

Of course, she’s not perfect. For one thing, her Criticals leave a bit to be desired as while she does get a nice Critical damage boost from Mind’s Eye (Fake) A and Independent Action A, she has no way of absorbing the Critical stars created beyond her middling natural absorption. She also suffers from rather poor NP gain, making her Noble Phantasm often just a single use.

Beni-Enma is a powerful Servant despite her diminutive looks and would be a great addition to any team looking for a Single Target Saber.

Strengths

Utility

If there was one word to describe utility, it’d be Beni-Enma. Or is it the other way around? She can reduce all enemies’ defenses, seal their Noble Phantasms, reduce their Critical Hit chance, increase the party’s Buff Removal Resistance, and has some innate Debuff resistance of her own. Most notably of all, she is entirely immune to skill seals, meaning in some more challenging fights the enemy cannot stop her from charging the team’s noble phantasm gauge on demand. This little girl packs quite a tool kit.

Team NP Charge with Damaging NP

Not enough can be said about this. Being able to charge up a team’s Noble Phantasm gauge by 20% is a rare enough trait as is, and powerful. After all, with a couple of Kaleidoscopes or allies with at least a 30% self-NP charge and 50% starting NP CEs, this means a full team can unleash their Noble Phantasms without needing to use any normal attacks at all. However, almost all Servants with the capacity of team NP charge have support Noble Phantasms which means their 20% charge doesn’t contribute to their own damage. Beni-Enma has a single target Noble Phantasm, however, further increasing the offensive output from the 20% team charge.

Common Supereffective Mod

Beni-Enma’s Noble Phantasm has a supereffective modifier against any enemy with a Chaotic or Evil trait. When the enemy has both, the bonus stacks, creating one of the most powerful attacks in the game. Furthermore, if the target is Lancer-class with both traits she’s nigh unbeatable in damage.

Weaknesses

No Critical Absorb

While Beni-Enma has decent Critical hits, she has no skill to absorb Critical Stars. With her rather average Saber star weight, this can sometimes make it hard to reliably gather stars. This can be compensated some with CEs, but doing so costs Noble Phantasm damage. 

Poor Natural NP Gauge Gain

While Beni-Enma has a really nice Quick card with 6 hits, she only has one of them. Her Arts cards are low-hit count with a rather low modifier, making it hard to charge her Noble Phantasm. 

Level Up Skill Recommendation

Skill Priority
Mind's Eye (Fake) A

Apply Evade to self (1 turn).
Increase own Critical Strength (3 turns).

Show Info
Lvl12345678910
Crit Damage + 20%22%24%26%28%30%32%34%36%40%
CD 8 8 8 8 8 7 7 7 7 6
Star Basket (Large) EX

Decrease DEF for all enemies (3 turns).
Decrease Critical Rate for all enemies (3 turns).
Inflict NP Seal to all enemies (1 turn).
Recover HP for all enemies by 1000 [Demerit].

Show Info
Lvl12345678910
Defense - 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Crit Chance - 20% 21% 22% 23% 24% 25% 26% 27% 28% 30%
CD 8 8 8 8 8 7 7 7 7 6
Star Basket (Small) EX

Increase ATK for all allies (3 turns).
Increase Buff Removal Resist for all allies (1 turn).
Increase NP Gauge for all allies.
Recover HP for all allies by 1000.
Recover HP for all enemies by 1000. [Demerit]

Show Info
Lvl12345678910
Attack + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
Buff Removal Res + 50% 55% 60% 65% 70% 75% 80% 85% 90% 100%
NP + 10% 11% 12% 13% 14% 15% 16% 17% 18% 20%
CD 8 8 8 8 8 7 7 7 7 6

Beni-Enma’s skills carry with them a whole host of buffs and debuffs, making it hard to prioritize one over the other. All of them benefit getting leveled to high levels, primarily helping with damage.

  • Mind’s Eye (Fake) A is the primary Critical steroid and survivability mechanic for Beni-Enma, giving a one turn evasion. It is the most straightforward of skills, however she does not particularly benefit from the steroid as much because she doesn’t have a star absorption skill. This can be leveled second or third depending on playstyle and safely left at level 9.
  • Star Basket (Big) neuters all enemies by sealing their Noble Phantasms for a turn and giving your team an extra opportunity to kill them. It also helps add damage with a Defense Down, and lowers their Critical chances. While it will heal all enemies by 1000, this demerit in almost all situations is trivial and can be ignored. This can be leveled second or third depending on playstyle and safely left at level 9.
  • Star Basket (Small) is not only an attack damage steroid, but also a rare 20% NP charge skill for the entire party. This skill is often popped early and benefits the party through a farming fight and so cannot be ignored. It also gives buff removal resistance and heals the party, but these are trivial compared to a full 20% charge for every party member. Like in the Star Basket (Big) case, it heals enemies by 1000 but this is almost always trivial. This should always be leveled first and to level 10.

Craft Essence Recommendation

Beni-Enma’s kit revolves around charging a party and unleashing a series of Noble Phantasms, so Starting NP Gauge CEs are critical for her success. Alternatively, when one wants to use her to nuke a Chaotic Evil enemy, using an NP Damage Up CE can provide multiplicatively more damage. With proper support, Hybrid Starting Gauge / Damage CEs can also help boost her to productivity.

  • Kaleidoscope / The Imaginary Element / Dragon’s Meridian: With Beni-Enma’s 20% gauge charge, having a proper CE can allow her to quickly unleash her Noble Phantasm without having to rely on her lower natural NP regeneration. Kaleidoscope is especially powerful as it means she won’t have to rely on any external support to unleash her Noble Phantasm. 
  • The Black Grail: Not only is the Black Grail a great CE in general for any damaging Servant, but it is especially good for Beni-Enma as it multiplies with her super-effective mod.
  • Holy Night Supper / Golden Sumo: Border Tournament / Painting Summer: By both increasing damage and providing a starting gauge, these CEs can boost Beni-Enma’s general damage even after the initial gauge is depleted.

Table of Contents

Other Info

Release Date 1/1/2021
AKA/Alias/Nicknames Benienma, Tongue-Cut Sparrow, Scarlet King of the Underworld, Gordon Ramsay
Country/Place of Origin Japan
Illustrator Harada Takehito
Seiyuu (CV) Kuno Misaki
Series Fate/Grand Order

Parameters

STR
D
END
E
AGL
A++
MP
B
LUK
B
NP
B

Availability

Limited - Can only be summoned during certain events

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