This is for the original event. For the rerun's walkthrough, see the Revival: FGO Summer 2021 Walkthrough page here! |
Introduction
- The Summer Servant Festival begins! Join Jeanne d'Arc (Berserker Alter) in her epic quest of overcoming deadlines.
- There are three event currencies () and three event points () to farm for this event.
- Main Quest progress is gated by total event points collected.
- This Event follows a 7-day cycle with "Noon" / "Night" phases.
- The general flow of this event is as follows:
- Every Main Quest has a specific Day and Time that it appears, some of which also require a certain number of total Event Points to be reached on that Day and Time for the quest to appear.
- Free Quests must be done to force time to pass.
- Note that Extra Quests (such as those awarding Command Codes, Costumes, etc) do not pass the time.
- The below walkthroughs are split into two sections: The Main Quest walkthrough and the Free Quest walkthrough. This was done because Main Quests are largely static, while Free Quest and farming progress depends heavily on each Master's individual roster and how much Event Bonus they are able to reach using their Servants or CEs. The overarching recommendations will hold for all Masters, although the precise number of runs in the Free Quest section will depend on their lineups.
Day 1: | |
Noon | Main Quest if applicable |
Noon | Free Quest time (any 1x Quest) |
Night | Free Quest time (any 1x Quest) |
Night | Main Quest if applicable |
Day 2-6: | |
Repeats as above. | |
Day 7: | |
This is a special Publishing day with no Free Quests. The time loop will start over from Day 1 after completing a Publishing Quest / Main Quests. |
General Tips
- Try to purchase the Event Shop CEs () first; the Free Quest walkthrough shows a strategy that tries to purchase CEs quickly while maximizing point gains.
- When initially farming Free Quests, the lower-AP difficulty Free Quests can be skipped and left for later, since Main Quests will require enough points by a certain Day/Time to advance.
- If the point requirement isn't met in time, then Free Quests must be repeated to advance time until it loops back to the deadline.
- To avoid having to loop extra times before Main Quest completion, meeting point requirements ASAP is recommended.
- Make sure to bring Event Bonus Servants! They will help increase drops of all types of Points. Bring as many bonus Servants as is comfortable for clearing quests.
Main Walkthrough - Part 1: Pre-Point Requirement Quests
# | Quest | Day | Notes | Event Drops |
1 | Prologue | N/A | Story only. | None |
2 | Section 1-1 | N/A | A single Berserker mob (54k HP). | None |
3 | Section 1-2 | N/A | Two waves of Saber mobs (<10k HP), with a Rider Servant boss in the second wave (35k HP). | None |
4 | Section 2-1 | Day 1 | Story only. | None |
5 | Section 2-1 | Day 1 | A single Foreigner Servant boss (72k HP). Battle ends upon breaking first HP bar. | None |
6 | Free Quest | Day 1 | 2x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. * The number of times Free Quests have to be done will vary depending on Gacha CEs / Event Bonus Servants and Supports, so the Free Quest walkthrough is separated from the Main Quest section. | (Varies) |
7 | Section 3 | Day 2 | Story only. | None |
8 | Free Quest | Day 2 | 2x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
9 | Section 4 | Day 2 | Story only. | None |
10 | Section 5 | Day 3 | Two waves of Saber mobs (<16k HP), with a Saber Servant boss in the second wave (54k HP). Bonus CEs: | Primary: |
11 | Free Quest | Day 3 | 4x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
12 | Section 6 | Day 4 | Two waves of Berserker enemies. The first wave has 3 (<14k HP), while the second wave has a single enemy (77k HP). Bonus CEs: | Primary: |
13 | Free Quest | Day 5 | 2x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
14 | Section 7-1 | Day 5 | A single Foreigner Servant boss with break bars (55k, 64k HP). The battle ends upon breaking the second HP bar. | None |
15 | Section 7-2 | Day 5 | A single Foreigner Servant boss with 3 break bars (50k, 40k, 35k HP). | None |
16 | Free Quest | Day 6 | 2x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
17 | Section 8 | Day 6 | Story only. | None |
18 | Section 9 | Day 7 | A single Foreigner Servant boss (again) with 3 break bars (62k, 50k, 45k HP). | None |
19 | LOOP | Resets to Day 1. | None | |
20 | Section 10 | Day 1 | Story only. | None |
21 | Section 11-1 | Day 1 | Story only. | None |
22 | Section 11-2 | Day 1 | Story only. | None |
23 | Free Quest | Day 1 | 2x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
24 | Section 12 | Day 1 | A single Lancer Servant boss (176k HP). | None |
25 | Section 13 | Day 2 | Story only. | None |
26 | Free Quest | Day 2 | 2x Free Quests can be run. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
27 | Section 14 | Day 2 | One wave of three Servant bosses: Saber (84k), Caster (54k), and Caster (41k HP). | None |
Main Walkthrough - Part 2: Quests with Point Requirements
# | Quest | Day | Notes | Event Drops |
28 | Section 15 | Day 3 | Starting from this step and onwards, a minimum number of total points are required before the next Main Quest appears. This step most likely will not be reached right away without maximum possible Point bonuses from Event Servants. If you do not reach the required Point total, continue running Free Quests. You may have to "Loop" to return to the day and time the next quest appears after satisfying the point requirement. Req: Total x200000 A single Foreigner Servant boss (183k, 489k HP). The battle ends upon breaking the first HP bar. | None |
29 | Free Quest | Day 3 | From this point forward, multiple Free Quests may need to be run before reaching the required points for the next Main Quest. See the Free Quest Walkthrough section for a suggested Free Quest farming order. | (Varies) |
30 | Section 16 | Day 3 | Req: Total x250000 Two waves of Saber mobs ranging from 10k to 64k HP. Bonus CEs: | Primary: |
31 | Section 17 | Day 4 | Req: Total x300000 One wave of three Servant bosses: Assassin (98k), Saber (66k), and Assassin (39k HP). Caution: The third Assassin (Single-Target NP) starts by filling their NP Gauge to MAX. | None |
32 | Section 18 | Day 5 | Req: Total x350000 One wave with 7 Saber mobs ranging from 5k to 66k HP. Bonus CEs: | Primary: Secondary: |
33 | Section 19 | Day 5 | Req: Total x400000 A single Berserker mob (199k HP), hits AoE with its normal attacks. Bonus CEs: | Primary: |
34 | Section 20 | Day 6 | Req: Total x450000 Story only. | None |
35 | Repeat | Day 6 | Story only. | None |
36 | Day 7 | Run a Publishing Quest of choice! Different CEs are available, and are unlocked based on total points gathered. A list can be found [Here]. Note: A Publishing Quest will occur on Day 7 at the end of every loop starting from Loop 1. | None | |
37 | Repeat 2 | Day 7 | Story only. | None |
38 | LOOP | Resets to Day 1. | None | |
39 | Section 21 | Day 1 | Story only. | None |
40 | Section 22 | Day 2 | Req: Total x500000 Story only. | None |
41 | Section 23 | Day 3 | Req: Total x550000 Three waves of Berserker and Saber mobs ranging from 12k-59k HP. Drops 5 Stacks of Fluffy $ Bills and 4 Stacks of Gil $ Bills. Bonus CEs: | Primary: Secondary: |
42 | Section 24 | Day 4 | Req: Total x600000 Story only. | None |
43 | Section 25 | Day 4 | Req: Total x600000 Two Rider adds and a single Lancer break bar boss (76k, 85k HP). Bonus CEs: | Primary: |
44 | Section 26 | Day 5 | Req: Total x700000 Three waves of Berserker and Saber mobs, with the final wave having a 119k HP Berserker. Bonus CEs: | Primary: Secondary: |
45 | Section 27 | Day 5 | Req: Total x700000 A single Assassin Servant boss (275k HP). | None |
46 | Section 28 | Day 6 | Req: Total x800000 Two boss Servants, a Saber (91k HP) and a break bar Lancer (76k, 101k HP). The Lancer can use Evade skills. | None |
47 | Section 29 | Day 7 | A single Foreigner Servant boss with 3 HP bars (78k, 94k, 112k HP). Bring Alter Ego Servants for Class Advantage! | None |
48 | LOOP | Resets to Day 1. | None | |
49 | Section 30-1 | Day 1 | A single Foreigner Servant boss (272k HP). | None |
50 | Section 30-2 | Day 1 | Low HP Saber and Rider mobs; final wave has two Riders (80k, 61k HP). Bonus CEs: | Primary: Secondary: |
51 | Section 31 | Day 2 | A single wave with a break bar Saber Servant boss and 100 Berserker enemies. Battle ends on breaking the Saber's first 197k HP bar (Berserkers do not need to be defeated). | None |
52 | Section 32 | Day 3 | A single break bar Foreigner Servant boss (120k, 160k HP). | None |
53 | Section 33 | Day 5 | A single break bar Foreigner Servant boss (86k, 94k, 103k HP). | None |
54 | Section 34-1 | Day 6 | A wave of 3 Servant bosses: Foreigner (78k), Assassin (88k), and Archer (119k HP). | None |
55 | Section 34-2 | Day 6 | Three waves of low HP Caster mobs. Final wave has a single 132k HP Caster mob. Bonus CEs: | Primary: Secondary: |
56 | Section 34-3 | Day 6 | A wave of 2 Servant bosses: Berserker (150k) and Saber (127k HP). | None |
57 | Section 35-1 | Day 7 | A wave of one Assassin mob (285k HP). Bonus CEs: | Primary: Secondary: |
58 | Section 35-2 | Day 7 | Story only. | None |
59 | Section 35-3 | Day 7 | Story only. | None |
60 | Section 35-4 | Day 7 | Story only. | None |
61 | Section 36 | Day 7 | A single Mooncancer Servant boss with 3 HP Bars (97k, 117k, 152k HP). Fills NP Gauge to MAX on first break. Stuns all party members on second break. Jeanne d'Arc (Berserker Alter) joins permanently! | None |
62 | LOOP | Resets to Day 1. | None |
Main Walkthrough - Part 3: Raid Quests (Timelocked 8/9/2020 21:00 PST)
# | Quest | Day | Notes | Event Drops |
63 | Sequel | Day 1-6 | Timelocked ( 8/9/2020 21:00 PST). Will appear at noontime from Days 1-6. Note: The Raids in Part 2 of the event will provide 36k BASE points for all three Doujin Point types! With a +200% bonus, this will be at least 100k points of all three types, so don't over-farm event points before Part 2 Raids! | None |
64 | Raid 1 | Any | Raid 1: 200k HP Mooncancer boss. Caution: Boss has an invincibility-ignoring AoE NP, with a short 3-bar NP gauge. Note: The boss is harder during daytime. A free quest can be done to pass time to night if the raid is too difficult during daytime. Bonus CEs: | Primary: |
65 | Raid 1 | Any | Repeat Raid 1 (Part 2): 300k HP Mooncancer boss, similar to before. Caution: The boss gains a new skill that can charge their NP bar fully. Bonus CEs: | Primary: |
66 | Raid 1 | Any | Repeat Raid 1 (Part 3): 400k HP Mooncancer boss. This version is the same as the 300k HP version skill-wise, just with more HP. Bonus CEs: | Primary: |
67 | Raid 1 | Any | Repeat Raid 1 (Part 3, #2): 400k HP Mooncancer boss - Needs to be defeated at least one more time to progress. Bonus CEs: | Primary: |
68 | Raid 1 Final | Any | Finish off Raid Boss 1! The Mooncancer boss is weakened (58k HP), and no longer has the NP charge to max skill. Obtain copy of Jeanne d'Arc (Berserker Alter) x1! | None |
69 | Raid 2 | Any | Raid 2: 300k HP Mooncancer boss. Note: Gains passive NP Charge per turn on Days 4-6. If the boss proves too difficult, Free Quests can be done to advance / loop to other days. Bonus CEs: | Primary: |
70 | Raid 2 | Any | Repeat Raid 2 (Part 1, #2): The same raid as before. This must be completed at least once more to progress. Bonus CEs: | Primary: |
71 | Raid 2 | Any | Repeat Raid 2 (Part 2): 500k HP Mooncancer boss, similar to before. Gains a 50,000 HP + Debuff remove skill in this version. Bonus CEs: | Primary: |
72 | Raid 2 | Any | Repeat Raid 2 (Part 2, #2): Same as before, this must be completed at least once more to progress. Bonus CEs: | Primary: |
73 | Raid 2 Final | Any | Finish off Raid Boss 2! The Mooncancer boss is weakened (56k HP). Obtain copy of Jeanne d'Arc (Berserker Alter) x1! | None |
74 | Raid 3 | Any | Raid 3: 350k HP Alter Ego boss. Their NP is an extra attack; they have a short 3-bar NP gauge. Note: They have doubled Critical Damage at nighttime. Free Quests can be done to advance to daytime if this makes the encounter too difficult. Bonus CEs: | Primary: |
75 | Raid 3 | Any | Repeat Raid 3 (Part 2): 450k HP Alter Ego boss. Gains the ability to inflict Pigify on a single target. The encounter is otherwise the same as before. Bonus CEs: | Primary: |
76 | Raid 3 | Any | Repeat Raid 3 (Part 3): 350k HP Caster boss. -Passively gains 1 extra charge per turn. -Has ability to grant Sure Hit to self. Note: The boss can decrease Quick/Arts/Buster by 50% during nighttime. Free Quests can be done to advance to time to day to avoid this debuff. Bonus CEs: | Primary: |
77 | Raid 3 | Any | Repeat Raid 3 (Part 4): 450k HP Caster boss. Additionally can use a skill that allows them to Evade Arts damage 50% of the time. Otherwise identical to the previous encounter. Bonus CEs: | Primary: |
78 | Raid 3 Final | Any | Finish off Raid Boss 3! The Caster boss is weakened (57k HP). Obtain copy of Jeanne d'Arc (Berserker Alter) x1! | None |
79 | Raid 4 | Any | Raid 4: 300k HP Foreigner boss. Can apply Ignore Invincible to self. Note: Casts a permanent DEF debuff on Days 1-3. Free Quests can be run to advance the Days if this makes the encounter too difficult. Bonus CEs: | Primary: |
80 | Raid 4 | Any | Repeat Raid 4 (Part 2): 400k HP Foreigner boss. Gains a skill that decreases all enemies' NP Gain by 50% (3 turns). The encounter is otherwise the same. Bonus CEs: | Primary: |
81 | Raid 4 | Any | Repeat Raid 4 (Part 3): 500k HP Foreigner boss. Now fills NP Gauge to MAX at battle start. Encounter is otherwise the same. Bonus CEs: | Primary: |
82 | Raid 4 | Any | Repeat Raid 4 (Part 4): 600k HP Foreigner boss. Same encounter as above (including battle start full NP charge), but with more HP. Bonus CEs: | Primary: |
83 | Raid 4 Final | Any | Finish off Raid Boss 4! The Foreigner boss is weakened (59k HP) and no longer charges her NP Gauge fully at battle start. Obtain final copy of Jeanne d'Arc (Berserker Alter) x1! | None |
84 | Farewell | Day 7 | Story only. Congratulations! All Summer 3 Main Quests have been completed. | None |
Free Quest Walkthrough
- Free Quest progress will depend heavily on a Master's roster and the amount of Event Bonus they can stack with their Servants and CEs.
- The precise number of runs may vary, although the overall farming order recommendation works for all Masters.
- Note that if the highest difficulty node proves too difficult to clear (particularly for newer Masters), doing the lower difficulty node at the same location is fine. It just may take more runs to reach the goal.
# | Quest | Description | Drops | Recommended Bonus | ||||
1 | Honolulu Airport - Crunch Time | Goal: x200 > x1 Farm until CE can be purchased. At the beginning, skipping the lower difficulty quests is preferable due to a limited number of Free Quests that can be run between each Main Quest section. Low AP quests can be done later for the Apple/Fruit clear rewards. |
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2 | Waikiki Street - Crunch Time | Goal: x200 > x1 Farm until CE can be purchased. |
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3 | Honolulu Airport - Crunch Time | Goal: x200 > x1 (#2) Farm until CE can be purchased. |
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4 | Waikiki Street - Crunch Time | Goal: x200 > x1 (#2) Farm until CE can be purchased. |
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5 | Honolulu Airport - Crunch Time | Goal: x200 > x1 (#3) Farm until CE can be purchased. |
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6 | Koko Head - Crunch Time | Goal: x100k > x1 (#4) Note: It is possible to reach this step before Koko Head opens. In that case, you can go back to Waikiki Street to purchase the third Water Shine copy (Step 10) before coming back to this step. Koko Head opens after completing the first Loop. Farm until CE obtained from point ladder. |
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7 | Koko Head - Crunch Time | Goal: x200 > x1 Farm until CE can be purchased. |
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8 | Koko Head - Crunch Time | Goal: x200 > x1 (#2) Farm until CE can be purchased. |
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9 | Koko Head - Crunch Time | Goal: x200 > x1 (#3) Farm until CE can be purchased. |
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10 | Waikiki Street - Crunch Time | Goal: x200 > x1 (#3) Farm until CE can be purchased. |
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11 | Sand Bar - Crunch Time | Goal: x100k > x1 (#4) Farm until CE obtained from point ladder. |
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12 | Diamond Head - Crunch Time | Goal: x100k > x1 (#4) Farm until CE obtained from point ladder. |
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# | Quest | Description | Drops | Recommended Bonus | ||||
13 | Waikiki Beach - Crunch Time | Goal: Clear other highest difficulty Free Quests for Golden Fruit. Clear once for Golden Fruit. |
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14 | Kukaniloko - Crunch Time | Clear once for Golden Fruit. |
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15 | Ka'a'awa - Crunch Time | Clear once for Golden Fruit. |
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16 | Hilo - Crunch Time | Clear once for Golden Fruit. |
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17 | Hilo - Crunch Time | Goal: Total x800k > Main Quests Unlocked All quests have similar drop rates, so the quest with the most favorable material drops / shop currency can be prioritized. A popular spot is Hilo, as it drops Heart of the Foreign God, although Masters may choose to farm a different node. A full list of quests & drops can be found in the Free Quests At-A-Glance table. During this section, it is also highly likely that at least one Extra Quest (purple quest) will show up. These provide limited time items and show up after reaching the required point thresholds. A list of requirements for all Extra Quests can be found [Here]. |
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# | Quest | Description | Drops | Recommended Bonus | ||||||
18 | Honolulu Airport - Laid Back | Goal: Clear lower AP First Time Rewards. After reaching 800k points, going back to clean up the lower AP Free Quests one time each for the Fruit rewards is a good idea. Even the Bronze Fruit (10AP) quest should be done as the Bronze Fruit reward refunds the 10AP, making the first run (essentially) free. Note: The Raids in Part 2 of the event will provide 36k BASE points for all three Doujin Point types! With a +200% bonus, this will be at least 100k points of all three types, so don't over-farm event points before Part 2 Raids! |
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19 | Honolulu Airport - Steady | Run once. |
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20 | Honolulu Airport - High Spirits | Run once. |
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21 | Waikiki Beach - Laid Back | Run once. |
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22 | Waikiki Beach - Steady | Run once. |
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23 | Waikiki Beach - High Spirits | Run once. |
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24 | Waikiki Street - Laid Back | Run once. |
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25 | Waikiki Street - Steady | Run once. |
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26 | Waikiki Street - High Spirits | Run once. |
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27 | Kukaniloko - Laid Back | Run once. |
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28 | Kukaniloko - Steady | Run once. |
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29 | Kukaniloko - High Spirits | Run once. |
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30 | Diamond Head - Laid Back | Run once. |
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31 | Diamond Head - Steady | Run once. |
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32 | Diamond Head - High Spirits | Run once. |
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33 | Ka'a'awa - Laid Back | Run once. |
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34 | Ka'a'awa - Steady | Run once. |
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35 | Ka'a'awa - High Spirits | Run once. |
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36 | Koko Head - Laid Back | Run once. |
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37 | Koko Head - Steady | Run once. |
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38 | Koko Head - High Spirits | Run once. |
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39 | Hilo - Laid Back | Run once. |
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40 | Hilo - Steady | Run once. |
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41 | Hilo - High Spirits | Run once. |
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42 | Sandbar - Laid Back | Run once. |
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43 | Sandbar - Steady | Run once. |
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44 | Sandbar - High Spirits | Run once. |
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45 | Mauna Loa - Crunch Time | Unlocks after Main Quests Part 1 (Sequel) cleared; Timelocked ~8 days into event. Clear once for Golden Fruit. |
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46 | Mauna Kea - Crunch Time | Clear once for Golden Fruit. |
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47 | Kilauea Volcano - Crunch Time | Clear once for Golden Fruit. |
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48 | At this point, farming can be done at a location of choice, preferentially bringing Currency Drop bonus with Support. The general rule is as follows: -Farm one Bill type at a time (easier and more effective to stack single drop bonuses). -Aim for nodes that also drop a type of Point that is still needed. There are 9 nodes, with combinations of each currency and each point type, so a suitable farming area can be found for all cases. Check the Free Quests At a Glance table for a full list. Note: If you are shorter on Points than Currency, the three last nodes that open up after Part 1 (Mauna Loa, Mauna Kea, Kilauea Volcano) are 33% better, and are also better unless stacking single currency CE bonuses. |
Free Quests At-a-Glance
Quest | Unlock | Event Items | Enemy Class | CE / Material Drops | Bonus CE |
Honolulu Airport - Confined | Section 2 | ||||
Kukaniloko - Confined | Section 11 | ||||
Diamond Head - Confined | Section 11 | ||||
Ka'a'awa - Confined | Section 11 | ||||
Waikiki Beach - Confined | Section 2 | ||||
Koko Head - Confined | Section 11 | ||||
Sand Bar - Confined | Section 11 | ||||
Hilo - Confined | Section 11 | ||||
Waikiki Street - Confined | Section 2 | ||||
Mauna Loa - Confined | Sequel | ||||
Mauna Kea - Confined | Sequel | ||||
Kilauea Volcano - Confined | Sequel |
Event Bonus CEs
Name | How to Obtain | Event Bonus |
Emerald Float 5★ | Event Gacha | +1 (MLB: +2) drops |
Hero on the Beach 5★ | Event Gacha | +1 (MLB: +2) drops |
Raging Wind 4★ | Event Gacha | +1 (MLB: +2) drops |
Sunset Jam 4★ | Event Gacha | +1 (MLB: +2) drops |
All-Night Fever 3★ | Event Gacha Friend Point Gacha | +1 (MLB: +2) drops |
Writer's High 3★ | Event Gacha Friend Point Gacha | +1 (MLB: +2) drops |
Painting Summer 5★ | Event Shop (x3) Event Points (x2) Quest Drop (Low chance) | +30% (MLB: +60%) drops |
Foxy Lady 5★ | Event Shop (x3) Event Points (x2) Quest Drop (Low chance) | +30% (MLB: +60%) drops |
Water Shine 5★ | Event Shop (x3) Event Points (x2) Quest Drop (Low chance) | +30% (MLB: +60%) drops |
The Melancholy of a Dramatic Demon 4★ | Publishing Quest | +10% drops |
Little little bullet 4★ | Publishing Quest | +10% drops |
Our Round Table 4★ | Publishing Quest | +10% drops |
Curry x Rice 4★ | Publishing Quest | +10% drops |
Martha's Built Upper 4★ | Publishing Quest | +10% drops |
Giant Babbage 4★ | Publishing Quest | +10% drops |
Mama's Ears 4★ | Publishing Quest | +10% drops |
We Never Summon: Bokushou 4★ | Publishing Quest | +10% drops |
Ms. Anastasia Loves Ramen Noodles 4★ | Publishing Quest | +10% drops |
The Villainess Wants to Take Down the Wicked! 4★ | Publishing Quest | +10% drops |
A Collection of Eiten-Style Teachings 4★ | Publishing Quest | +10% drops |
The Magical Princess and the Monster of Krossvikki 4★ | Main Quest Clear | +10% drops |
- If just going for Max Ascension, NP5 Jeanne d'Arc (Berserker Alter), No. Otherwise, it depends on the event bonus Servants and CEs available, and how much of the shop is desired.
- Natural Regen AP will be approximately 5700 AP throughout the event.
- To only NP5/Max Ascend Jeanne d'Arc (Berserker Alter), this requires clearing the Main Quest line. Assuming no gacha usage, it will cost at least 4045 AP (depending on drop luck). Including Extra Quests for all Command Codes and Costumes, this will be an extra 40 AP, at 4085 AP Total. The AP cost can be improved with more Event Bonus Servants.
- Assumes only 90% point bonus from Servants (no gacha Summer Servants, only Mash / Robin Hood, temporary Jeanne Berserker, and welfare Scathach (Assassin) + Ishtar (Rider))
- No Gacha CEs (only CEs obtained free from the Event), aside from Supports, who do not need to have a Bonus Servant, and have an MLB 3/4* Gacha CE, or a non-MLB 5* Gacha CE.
- For a full points and event shop clear on top of the above, with the same no-gacha conditions, an additional 4720 AP is required, for a total of 8805.
- Clearing the Event Shop tends to be more limiting than clearing the Point ladder for most (who may have access to Summer Servants from prior years, Supports with Event Bonus, etc), unless a surplus of Gacha CEs are available. As a result, running with a support that has currency drop bonus is preferred over point bonus.