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Saika is a remarkably generic ST Archer. She has one notable feature—a taunt-plus-dodge skill—but aside from that she’s just a straightforward Quick DPS. This isn’t a bad thing, per se—she’s fine and all—but it does mean she doesn’t really stand out aside from being free.
Base Atk | 1,499 | Base HP | 1,920 |
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Max Atk | 8,996 | Max HP | 12,005 |
Grail Atk | 10,892 | Grail HP | 14,556 |
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Increase your Debuff Resist by 12.5%.
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Increase your Critical Strength by 10%.
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Increase your Arts Card effectiveness by 5%.
Increase your Arts Card Critical Strength by 10%.
Card Hits | ![]() |
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Per Hit | 0.75% | 0.75% | 0.75% | 0.75% | 0.75% |
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NP per Hit (%) | 0.75% | ||||||
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NP when Attacked (%) | 3% |
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Star Absorption | 148 |
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Star Generation per Hit | 8.0% |
Saika is an extremely boring unit. She’s fine? She’s automatically NP5, she has an acceptable level of steroids, and she has some defensive utility. We have a lot of great free ST Archers, though, so Saika’s addition is a little confusing. She’s really just kinda there.
Overall: 7/10
Single-Target DPS: 7/10
AoE DPS: N/A
Survivability: 5/10
Offensive Utility: 2/10
Defensive Utility: 6/10
Farming Usefulness: 1/10
Inheritance: 10/10