Straight from Fate/Requiem, the Voyager probe (taking design cues from the Little Prince) arrives as our first-ever Quick Foreigner. Voyager is, at his core, an AoE Quick looper, and while his damage isn’t the greatest, he makes up for it with extremely easy loopage and enough utility to be good outside of strictly top-end setups.
Base Atk | 1,615 | Base HP | 2,286 |
---|---|---|---|
Max Atk | 10,450 | Max HP | 15,592 |
Grail Atk | 11,439 | Grail HP | 17,082 |
Gain 2 Critical Stars per turn.
Increase your Debuff Resist by 6%.
Increase your Critical Strength by 8%.
Increase your Arts Card effectiveness by 8%.
Increase own Buff Removal Resist by 10%.
Card Hits | 3 | 3 | 3 | 5 | 5 |
---|---|---|---|---|---|
Per Hit | 0.56% | 0.56% | 0.56% | 0.56% | 0.56% |
NP per Hit (%) | 0.56% | |||||||
---|---|---|---|---|---|---|---|---|
NP when Attacked (%) | 3% |
Star Absorption | 153 | |
---|---|---|
Star Generation per Hit | 15.1% |
Voyager is a Quick looper who falls more on the accessibility end of the spectrum than on the damage end. This means he won’t really shine in top-end play—and at the low-end he still has to compete with Parvati—but he definitely has the potential to be a valuable addition to a less-developed Quick roster, and he can open up new team comps for players who do have developed benches.
Overall: 9/10
Single-Target DPS: 5/10
AoE DPS: 8/10
Survivability: 5/10
Offensive Utility: 6/10
Defensive Utility: 5/10
Farming Usefulness: 8/10
Taming Foxes: 10/10