As Atlantis’s new 3* Servant, Mandricardo does quite well. He comes with a self-sacrifice gimmick that can be interesting, but in practice he’s actually a remarkably straightforward Arts DPS. He’s a free Servant who will be easy to NP5, and he has good internals and great steroids for an ST Servant. His gimmick is just a bonus, and you can safely ignore it most of the time.
3
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2
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1
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4
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4
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Attribute | |
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Alignment |
- Stage 1
- Stage 2
- Stage 3
- Stage 4
- April Fool's
- Summer Sportswear
Base Atk | 1,254 | Base HP | 1,728 |
---|---|---|---|
Max Atk | 6,756 | Max HP | 9,600 |
Grail Atk | 9,143 | Grail HP | 13,016 |
Increase your Debuff Resist by 15%.
Increase your Quick Card effectiveness by 8%.
Card Hits | 3 | 2 | 1 | 4 | 4 |
---|---|---|---|---|---|
Per Hit | 0.86% | 0.86% | 0.86% | 0.86% | 0.86% |
NP per Hit (%) | 0.86% | |||||||
---|---|---|---|---|---|---|---|---|
NP when Attacked (%) | 3% |
Star Absorption | 200 | |
---|---|---|
Star Generation per Hit | 9.0% |
As Arts DPS Servants go, Mandricardo is about as straightforward as they come. Fortunately, he’s also very good. He has excellent steroids and good internals, along with a little bit of damage control in the form of his taunt and the potential for gimmick shenanigans with his second skill. He’s less exciting if you already have Ryouma, but if you don’t—or even if you just want to run someone different—he’s a great pick.
Overall: 9/10
Single-Target DPS: 9/10
AoE DPS: N/A
Survivability: 4/10
Offensive Utility: 3/10
Defensive Utility: 5/10
Farming Usefulness: 4/10
Self-Doubt: 10/10