Introduction
- Valentine's arrives at Chaldea once more during the Valentine's 2024 event! This event features both an Event Shop and Event Point Ladder.
- All quests in this event feature the Partner Point system, which allows frequently used Servants during the Event to gain even more Bond Points and bonus Damage!
- This event is primarily time gated, with a new Main Quest chapter unlocking each day (final on the 7th day) and Free Quests unlocking each day as well after the Main Quest of the day is completed.
- The event also has "Tea Break Quests" which drop a large amount of event points, along with the Bond EXP bonus item, Stargazer's Teapot!
- There are three event currencies (), whose rates are boosted by event gacha CEs ().
- There is an additional event point currency () whose rates are boosted by the Event Shop CE ().
- Event Bonus Servants will gain bonus Damage and Bond EXP during event quests!
- The Main Quest unlock schedule is below:
The below is a summary of the general flow of the event. Generally, Main Quests are time gated and unlock on a daily basis. The detailed walkthrough provides information about CE suggestions, drops, enemy encounters and gimmicks for each quest.
The overall flow is Main Quests > Free Quests to farm shop/point currency > Tea Break Quests > repeat, with time gates between individual Main Quest chapters.
Walkthrough (Day 1):
1) Complete Main Quests available, up to end of Section 1.
2) Clear Free Quests available.
Also purchase Event Shop CE & equip to boost event point drops! In the meantime, Valentine's CEs can be used for a smaller boost.
3) New Tea Break Quest available. (Can wait to do this til more Event Shop CE copies are available).
Day 2
4) Complete Main Quest Section 2.
5) Clear Free Quests to farm shop and point currency.
6) New Tea Break Quest available.
Day 3
7) Complete Main Quest Section 3.
8) Clear Free Quests to farm shop and point currency.
9) New Tea Break Quest available.
Day 4
10) Complete Main Quest Section 4.
11) Clear Free Quests to farm shop and point currency.
12) New Tea Break Quest available.
Day 5
13) Complete Main Quest Section 5.
14) Clear Free Quests to farm shop and point currency.
15) New Tea Break Quest available.
Day 6
16) Complete Main Quest Section 6.
17) Clear Free Quests to farm shop and point currency.
18) New Tea Break Quest available.
Day 6
19) Complete Main Quest Section 7-End.
20) Clear Free Quests to farm shop and point currency.
21) New Tea Break Quest available.
22) Attempt Challenge Quest if desired.
Walkthrough Redirect Shortcut
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- 2/2/2024 5:00 PM - Fixed numbering for Day 3 + walkthrough (Steps 10+). Added links for Challenge quest and guide in Part 7.
- 2/8/2024 1:18 PM - Fixed broken images in walkthrough.
Walkthrough - Part 1
# | Quest | Notes | Drops |
1 | Prologue (0 AP) | Story only. Obtain copy of ! Equip for nodes that drop bronze currency! Story: ~14min read | None |
2 | S1 (5 AP) | A break bar Caster (13k, 17k HP). The boss can remove Guts buffs when attacked, and has a skill that can drain 20% NP Gauge. On break, they remove offensive buffs from the party and gain 2k HP regen per turn. Drops 3 stacks bronze currency. Partner Points are a special mechanic that allows frequently used Servants during this event to gain bonuses including more Damage and increased Bond EXP gain! Servants placed further left in the lineup will gain more Partner Points. Using a Servant more frequently will allow that Servant to become more effective! This applies to all Main, Free, and Tea Break quests. Story: Pre-battle ~5min read Post-battle ~2min read Bonus CEs: | Primary: |
3 | Tea Break 1 (5 AP) | Note that since Tea Break quests drop a large number of Event Points, so these are better postponed until all Event Shop CE copies are purchased! This step is listed here because it unlocks at this time, but does not have to be done immediately since these are 1-time only and remain available until the end of the event. It's best to wait for more CE copies to maximize point drops. Masters can opt to farm the day 1 Free Quests to purchase all Shop CEs, although it is not as AP efficient to do so at this time. A single wave with 9 total Berserkers (9-25k HP). All enemies have a minor ATK buff. Bonus CEs: | Primary: |
4 | Free: Beginner (30 AP) | Run once for clear reward. Bonus CEs: | Primary: Secondary: |
5 | Free: Intermediate (35 AP) | Run once for clear reward. Bonus CEs: | Primary: Secondary: |
6 | Free: Advanced (40 AP) | Run once for clear reward. Bonus CEs: | Primary: Secondary: |
Event Completed | The next section unlocks ~Day 2. Since the currently available Free Quests have poor AP efficiency, they aren't the best farming areas, although the last Free Quest can be run to spend surplus AP. |
Walkthrough - Part 2 (Day 2)
# | Quest | Notes | Drops |
7 | S2 (5 AP) | A single wave with three Lancers (25-38k HP). Drops 3 stacks bronze currency. Story: Pre-battle ~10min read Post-battle ~2min read Bonus CEs: | Primary: |
8 | Tea Break 2 (5 AP) | As with before, Masters can wait until all copies of the Event Shop CE are purchased before doing this quest. A single wave with a Rider, Caster, and Berserker (43-63k HP). All enemies take 5k damage each turn and have a minor Damage Cut. Bonus CEs: | Primary: |
9 | Free: Forest Safety (40 AP) | Run once for clear reward. Bonus CEs: | Primary: |
Event Completed | The next section unlocks ~Day 3. Since the currently available Free Quests have poor AP efficiency, they aren't the best farming areas, although the latest Free Quest can be run to spend surplus AP. |
Walkthrough - Part 3 (Day 3)
# | Quest | Notes | Drops |
10 | S3 (5 AP) | Three waves of 3 Lancers each (9-23k HP). Drops 9 stacks bronze currency. Story: Pre-battle ~8min read Post-battle ~3min read Bonus CEs: | Primary: |
11 | Tea Break 3 (5 AP) | As with before, Masters can wait until all copies of the Event Shop CE are purchased before doing this quest. A single wave with a Foreigner (117k) and Berserker (127k HP). All enemies have decreased Damage Resist and ATK, but will gain ATK buffs on the 3rd and 5th turn if they survive long enough. Bonus CEs: | Primary: |
12 | Free: Castle Gate (40 AP) | Run at least once. This is the best bronze currency farming area. Bonus CEs: | Primary: Secondary: |
Event Completed | The next section unlocks ~Day 4. A decently good bronze farming area is now available with the most recently unlocked Free Quest. |
Walkthrough - Part 4 (Day 4)
# | Quest | Notes | Drops |
13 | S4 (5 AP) | Party Restriction: NPC Support Solo only. This battle ends after depleting the enemy's first HP bar. A break bar Alter Ego (183k HP). The support gains a small damage plus buff, while the enemy gains a debuff immunity effect. No event drops. Story: Pre-battle ~6min read Post-battle ~4min read | None |
14 | Tea Break 4 (5 AP) | As with before, Masters can wait until all copies of the Event Shop CE are purchased before doing this quest. A single wave with three Riders (96-102k HP). Enemies have perma Debuff Immunity and 3k HP regen each turn. Bonus CEs: | Primary: |
15 | Free: Patrolling Midnight (40 AP) | Run at least once. This is the best silver currency farming area. Bonus CEs: | Primary: Secondary: |
Event Completed | The next section unlocks ~Day 5. Masters can choose to farm either the prior or most recent Free Quests for either bronze or silver currency depending on Event Shop needs. |
Walkthrough - Part 5 (Day 5)
# | Quest | Notes | Drops |
16 | S5-1 (5 AP) | Two waves, each with 3 Lancers (25-43k HP). Drops 6 stacks silver currency. Story: ~5min read Bonus CEs: | Primary: |
17 | S5-2 (5 AP) | Three waves, the first with 3 Lancers (12-14k HP), the second with 3 Rulers (16k HP), and the last with two Rulers (18k HP) and a break bar Lancer (36k, 40k HP). The Lancer changes the field to Forest and gives its allies a Crit Rate buff. On break, gains 3k HP regen and 1 extra NP charge per turn. Drops 9 stacks silver currency. Story: Pre-battle ~5min read Post-battle ~3min read Bonus CEs: | Primary: |
18 | Tea Break 5 (5 AP) | As with before, Masters can wait until all copies of the Event Shop CE are purchased before doing this quest. Two waves, the first with three Lancers (68-74k HP) and the second with a Lancer (175k HP). When attacking enemies, a minor Max HP debuff gets applied to the attacker, and all Guts statuses are removed. Attackers also gain a very minor Damage Plus buff. Bonus CEs: | Primary: |
19 | Free: Exterminating Beasts (40 AP) | Run at least once. This is the best gold currency farming area. Bonus CEs: | Primary: Secondary: |
Event Completed | The next section unlocks ~Day 6. The latest 3 Free Quests are the best bronze, silver, and gold currency farming areas respectively; AP can be spent on farming the desired currency of choice for the event shop. |
Walkthrough - Part 6 (Day 6)
# | Quest | Notes | Drops |
20 | S6 (5 AP) | Party Restriction: NPC Support Solo only. A break bar Ruler (112k, 140k HP). The enemy will inflict a debuff that drains NP Gauge by 5% and adds another stack of the debuff every 3 turns. On break, the boss gains 1-time Guts (1.5k HP revival). Drops 2 stacks gold currency. Story: Pre-battle ~9min read Post-battle ~4min read | None |
21 | Tea Break 6 (5 AP) | Two waves, the first with six Berserkers (32-54k HP), and the second with a large Berserker (285k HP). Rice Golems get 100% Crit Rate when attacked, while normal Golems gain 1-time Evade when attacked. The large Berserker in the second wave drains 1k HP when normal attacking. Bonus CEs: | Primary: |
22 | Free: Exterminating Monsters (40 AP) | Run at least once. This is the best event point farming area. Masters can opt to farm this if prioritizing event point ladder rewards. Bonus CEs: | Primary: |
Event Completed | The next section unlocks ~Day 7. Since the currently available Free Quests have poor AP efficiency, they aren't the best farming areas, although the latest Free Quest can be run to spend surplus AP. |
Walkthrough - Part 7 (Day 7)
# | Quest | Notes | Drops |
23 | S7 (5 AP) | Party Restriction: NPC Support Solo only. A break bar Berserker (278k, 286k, 335k HP). The NPC Support gains various buffs at battle start, including perma Sure Hit. 1st Break: 50% chance of Evade, gain 2 NP charge per turn. 2nd Break: Inflict Terror (chance of stun each turn) on party and buff own Buster performance. Drops 1 stack gold currency. Story: Pre-battle ~4min read Post-battle ~3min read | None |
24 | Epilogue (0 AP) | Story only. Obtain a Holy Grail! Story: ~9min read | None |
25 | Tea Break 7 (5 AP) | Three waves, the first with just a Caster (138k HP); the second has three Berserkers (47-52k HP); the third has three Riders (60-149k HP). The Caster removes 1 buff with each normal attack. The Berserkers inflict a minor 300 dmg Burn when attacking. Riders have a 60% chance to Charm when attacking. Bonus CEs: | Primary: |
26 | Free: Eliminating Threats (40 AP) | Run at least once. This is the overall farming area, dropping all currency types at better rates than the single currency nodes. Bonus CEs: | Primary: |
27 | Challenge (5 AP) | Note the Challenge Quest will unlock on ~Day 8 (a day after the Epilogue) and requires Final Singularity Solomon to be cleared. A single wave with a break bar Lancer (322k, 406k, 508k HP) and Alter Ego (323k, 483k HP). Enemies start with a 3 turn 50% DEF buff. NOTE: If Anra Mainiiu is in the party, this DEF buff is not used. The Lancer starts with perma Target Focus and Damage Cut. Whenever the Alter Ego's NP is active, the Lancer will disable the Target Focus and buff the Alter Ego's DEF. The Alter Ego periodically will charge the Lancer's NP by 2 with a skill. Lancer 1st Break: Buffs Death Success Rate by 20%. Lancer 2nd Break: Gains unremovable 3-time Guts (5% Health, ~25k HP) and an ATK buff that increases at lower HP. Alter Ego Break: Buffs own ATK and gains Ignore Invincible for 5 turns. A guide with a full list of details for this battle can be found here! | None |
Event Completed | Congratulations! All Main Quests are completed! Masters can continue farming to clear the Event Shop, Point Ladder, and to continue receiving Valentine's gifts from Servants! Check out the Quick Farming Guide for details on drop rates. |
Partner Points
- As a part of the mechanics for the event, Servants used in Event Quests will gain partner points, with Servants in the frontmost position gaining the most points.
- The number of points required for each Partner Level are listed in the table below, along with the bonuses at each level:
Main Quests
Quest | Lineup Position Partner Point Gain | |||||
1st | 2nd | 3rd | 4th | 5th | 6th | |
Prologue | 0 | 0 | 0 | 0 | 0 | 0 |
S1 | 2000 | 1800 | 1600 | 1400 | 1200 | 1000 |
S2 | 2000 | 1800 | 1600 | 1400 | 1200 | 1000 |
S3 | 2000 | 1800 | 1600 | 1400 | 1200 | 1000 |
S4 | 0 | 0 | 0 | 0 | 0 | 0 |
S5-1 | 2000 | 1800 | 1600 | 1400 | 1200 | 1000 |
S5-2 | 2000 | 1800 | 1600 | 1400 | 1200 | 1000 |
S6 | 0 | 0 | 0 | 0 | 0 | 0 |
S7 | 2000 | 1800 | 1600 | 1400 | 1200 | 1000 |
Epilogue | 0 | 0 | 0 | 0 | 0 | 0 |
Free Quests
Quest | Lineup Position Partner Point Gain | |||||
1st | 2nd | 3rd | 4th | 5th | 6th | |
Free: Beginner | 460 | 414 | 368 | 322 | 276 | 230 |
Free: Intermediate | 620 | 558 | 496 | 434 | 372 | 310 |
Free: Advanced | 800 | 720 | 640 | 560 | 480 | 400 |
Free: Forest Safety | 900 | 810 | 720 | 630 | 540 | 450 |
Free: Castle Gate | 1000 | 900 | 800 | 700 | 600 | 500 |
Free: Patrolling Midnight | 1100 | 990 | 880 | 770 | 660 | 550 |
Free: Exterminating Beasts | 1200 | 1080 | 960 | 840 | 720 | 600 |
Free: Exterminating Monsters | 1300 | 1170 | 1040 | 910 | 780 | 650 |
Free: Eliminating Threats | 1500 | 1350 | 12000 | 1050 | 900 | 750 |
Tea Break Quests
Quest | Lineup Position Partner Point Gain | |||||
1st | 2nd | 3rd | 4th | 5th | 6th | |
Tea Break 1 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Tea Break 2 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Tea Break 3 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Tea Break 4 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Tea Break 5 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Tea Break 6 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Tea Break 7 | 1500 | 1350 | 1200 | 1050 | 900 | 750 |
Event Bonus Servants
Event Bonus CEs
Name | How to Obtain | Event Bonus |
Valentine Witches 5★ | Event Gacha | +1 (MLB: +2) |
Melty Love 4★ | Event Gacha | +1 (MLB: +2) |
Hot Chocolate 3★ | Event Gacha Friend Point Gacha Quest Clear Reward (x1) | +1 (MLB: +2) |
Thank You For Your Hard Work! 5★ | Event Shop (x4) x400 (2) x200 (1) x200 (1) Quest Drop (Rare) | +30% (MLB: +60%) |
Chaldea Petit Ange 4★ | Valentine's CE Event Shop Quest Reward (x1) | +10% |
Should I Use Apples?
- Maybe, if Masters wish to collect and watch all Valentine's cutscenes with all their Servants and need more points to do so. No, if just clearing the event for the Holy Grail.
- Natural Regen AP will be approximately 3970 AP throughout the event.
- Clearing the full Main Quest line and clearing each quest at least once requires 425 AP.
- For clearing the Event Shop (no monuments, EXP, or 3* Fous), this will take approximately 2860 AP. At least 5 lottery boxes should clear as well.
- For clearing the Event Shop (no monuments, with EXP and 3* Fous), this will take approximately 3820 AP.
- For a full Event Shop clear including monuments + Full Event Point Ladder, this total reaches 4420 AP to clear everything. The Ladder usually will clear last if only 4 Event Shop CE copies are available and at least 1 drop bonus CE is available from Friend Supports.
- The amount of AP required can be reduced with more copies of Event CEs. Additional copies of 4* or 5* CEs must be obtained in the gacha, while 3* CEs can be obtained in the Friend Point Gacha (at a low rate).
- Assumptions for the above AP costs (uses "first timer worst case scenario with no Friend Point Gacha luck", AP reduced if more bonus available):
- Up to +1 : Non-MLB Friend Support .
- Up to +1 : Non-MLB Friend Support .
- Up to +2 : Quest Reward Copy of + Non-MLB Friend Support .
- Up to +120% : 4x Event Shop Copies of .
- Note these estimates are somewhat more rough since drop rate data for 0% Spawn Rate has low sample number.