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Tunguska Sanctuary Spoiler-free Walkthrough

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Article by NorseFTX
Tunguska Sanctuary Spoiler-free Walkthrough
Table of Contents

Introduction

  • The spoilers in this walkthrough are limited to what enemies you will face in a particular node. 
  • Every major boss and Servant encounter is initially hidden. Hover over unknown icons to see what mob/Servant is hidden via its hyperlink.
  • Press the New Monster Information or Boss Information headers to see specific spoilers, advice and/or tips.
  • Tunguska Sanctuary is the first story heavy chapter that also is limited! If running short on time, Masters can always read the story in the My Room archives.
  • Break Bars are a standard feature once again.
  • A full Main Story clear for this section requires 95 AP.
  • Story length estimates are courtesy of the Atlas Academy DB. The entire story length is estimated to be approximately a 2 hour and 45 minute read.
  • Spotted an error, have a question, or ideas to improve the guide? Feel free to drop a comment in our Discord!
  • Have fun and enjoy the story! 

Walkthrough

Filler Easy Moderate Hard Very Hard
# Node Enemy Classes Enemies & Difficulty Notes
1

Intro
Story only.
Story: ~3min read
2

Departure
Story only.
Story: ~14min read
3

Prologue
Story only.
Story: ~3min read
4

St. 1-1
Story only.
Story: ~1min read
5

St. 1-2
Story only.
Story: ~8min read
6

St. 1-3
Story only.
Story: ~4min read
7

St. 1-4
Story only.
Story: ~3min read
8

St. 2-1
Gold BerserkerGold ArcherGold AssassinGold Saber Two waves, the first with a Saber, Assassin, and Archer (47-57k HP), the second with three Berserkers (63-131k HP).
At battle start, an effect increases damage taken by any [Hominidae] trait Servants by 1,500, and for [Demonic Beast] trait Servants, they get a Damage Cut of 500.
Story: ~4min read
9

St. 2-2
Gold RiderGold LancerGold Berserker Party Restriction: Cannot deploy Habetrot
A single wave with three break bar enemies: a Berserker (98k, 179k), Lancer (106k, 182k), and Rider (101k, 180k HP).
The Berserker and Lancer inflict debuffs with normal attacks, while the Rider gives a passive defensive buff to enemies while it is alive.

Berserker Break: Give 50% Evade and Sure Hit to all allies, seal Order Change for the party.
Lancer Break: All enemies gain 20% chance of buff removal with normal attacks, and an extra 1 NP Bar each turn.
Rider Break: Give 3-time Invincibility to all enemies and a minor 3-time, 3 turn DEF buff.

Using Mash's Black Barrel Skill will cause NPC Habetrot to appear and use her NP, inflicting the enemy with ATK and Damage Resist debuffs, and removing their Invincibility.
Taking the Ibuki-Douji NPC Support gives her a myriad of strong buffs, including immunity to NPs and Debuff Immunity.

Story: ~2min read
10

St. 3
Story only.
Story: ~3min read
11

St. 4-1
Story only.
Story: ~1min read
12

St. 4-2
Gold Rider Miniboss encounter!
Click on Boss Information below for specifics.
Story: ~6min read
Miniboss Information
13

St. 4-3
Gold Rider Miniboss encounter!
Click on Boss Information below for specifics.
Story: Pre-battle ~2min read
Post-battle ~1min read
Miniboss Information
14

St. 4-4
Story only.
Story: ~4min read
15

St. 4-5
Story only.
Story: ~2min read
Raid Information
16

Raid 1
Gold Rider This unlocks once the raid is completed!
Check out the Raid Quests for information on the Raid encounters.


Boss encounter!
Click on Boss Information below for specifics.
Raid Information
17

St. 5-1
Story only.
Story: ~2min read
18

St. 5-2
Story only.
Story: ~7min read
19

St. 5-3
Story only.
Story: ~5min read
20

St. 6-1
Story only.
Story: ~4min read
21

St. 6-2
Gold Assassin Two waves of three Assassins each (71-150k HP).
Enemies have an unremovable 1-time Guts (1k HP Revival) and minor offensive buffs, which are further amplified if they defeat any Servants.
Story: ~2min read
New Enemy Information
22

St. 7-1
Gold RulerGold Assassin Two waves, with 5 Assassins (71-107k HP) and 1 Ruler (201k HP) in the second wave this time.
This encounter is otherwise mostly identical to the prior encounter.
Enemies have an unremovable 1-time Guts (1k HP Revival) and minor offensive buffs, which are further amplified if they defeat any Servants.
Story: ~1min read
New Enemy Information
23

St. 7-2
Story only.
Story: ~3min read
Raid Information
24

Raid 2
Gold Saber This unlocks once the raid is completed!
Check out the Raid Quests for information on the Raid encounters.


Boss encounter!
Click on Boss Information below for specifics.
Raid Information
25

St. 8
Story only.
Story: ~9min read
26

St. 9-1
Story only.
Story: ~2min read
27

St. 9-2
Story only.
Story: ~10min read
Raid Information
28

Raid 3
Gold RulerGold RiderGold AssassinGold Archer This unlocks once the raid is completed!
Check out the Raid Quests for information on the Raid encounters.


Boss encounter!
Click on Boss Information below for specifics.
Raid Information
29

St. 10-1
Story only.
Story: ~3min read
30

St. 10-2
Beast Class Boss encounter!
Click on Boss Information below for specifics.
Story: Pre-battle ~2min read
Post-battle ~3min read
Boss Information
31

St. 10-3
Story only.
Story: ~2min read
32

St. 11-1
Story only.
Story: ~2min read
33

St. 11-2
Gold RulerGold Assassin A single wave with a total of 12 mixed Assassins and Rulers (20-55k HP).
Enemies have an unremovable 1-time Guts (1k HP Revival) and minor offensive buffs, which are further amplified if they defeat any Servants.
Story: ~7min read
34

St. 11-3
Story only.
Story: ~11min read
Raid Information
35

Raid 4
Beast ClassGold AssassinGold SaberGold Lancer This unlocks once the raid is completed!
Check out the Raid Quests for information on the Raid encounters.


Boss encounter!
Click on Boss Information below for specifics.
Raid Information
36

St. 12-1
Story only.
Story: ~4min read
37

St. 12-2
Story only.
Story: ~5min read
38

St. 12-3
Story only.
Story: ~14min read
39

St. 13-1
Story only.
Story: ~5min read
40

St. 13-2
Story only.
Story: ~2min read
41

St. 13-3
Story only.
Story: ~2min read
Congratulations! The Tunguska Sanctuary chapter is completed!
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About the Author(s)

Twitter: @NorseFTX

Content Director at GamePress. Passionate about fighting games, virtual/augmented reality technology, neuroengineering, and video games in general. Classical Piano Performance, Sprite Art, and Under Night In-Birth enthusiast.

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