Introduction
- The spoilers in this walkthrough are limited to what enemies you will face in a particular node.
- Every major boss and Servant encounter is initially hidden. Hover over unknown icons to see what mob/Servant is hidden via its hyperlink.
- Press the New Monster Information or Boss Information headers to see specific spoilers, advice and/or tips.
- Traum is a story heavy experience where many of the encounters are more meaningful through experiencing the story. Try not to rush through it!
- Break Bars are a standard feature once again.
- A full Main Story clear for this section requires 694 AP.
- Story length estimates are courtesy of the Atlas Academy DB. The entire story length is estimated to be approximately a 6 hour and 34 minute read.
- Spotted an error, have a question, or ideas to improve the guide? Feel free to drop a comment in the comments section below!
- Have fun and enjoy the story!
Walkthrough
Filler | Easy | Moderate | Hard | Very Hard |
# | Node | Enemy Classes | Enemies & Difficulty | Notes |
1 | Prologue | Story only. Story: ~4min read | ||
2 | St. 1-1 | Story only. Story: ~16min read | ||
3 | St. 1-2 | Story only. Story: ~7min read | ||
4 | St. 2 | Party Restriction: Mandatory NPC Support, 3 max Servants Two Assassins (207k, 323k HP) who start off NP Sealed. Story: Pre-battle ~6min read Post-battle ~4min read | ||
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5 | St. 3 | Story only. Story: ~4min read | ||
6 | St. 4-1 | Story only. Story: ~4min read | ||
7 | St. 4-2 | Party Restriction: NPC Solo A single wave with a Saber (90k), Assassin (52k) and Berserker (57k HP). Enemies start with max NP Gauge. Every even turn, all enemies' NP Gauge are drained by 1. At the start of every odd turn, all enemies' ATK/DEF and HP get a small debuff. Story: Pre-battle ~2min read Post-battle ~3min read | ||
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8 | St. 5 | Party Restriction: NPC Solo A single wave with an Archer (49k), Rider (92k), and Assassin (58k HP). Note that Master Skills will be different during this encounter. The enemies will receive a random buff at the start of the battle of Crit Rate, NP Damage, DEF, or Max HP. Story: Pre-battle ~8min read Post-battle ~2min read | ||
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9 | St. 6-1 | Story only. Story: ~10min read | ||
10 | St. 6-2 | Party Restriction: NPC Solo A single wave with an Assassin (78k) and Archer (124k HP). The NPC will start with 3 stacks of minor ATK buffs, and enemies start with a DEF debuff and Terror. Story (Post-battle): ~2min read | ||
11 | St. 7-1 | Story only. Story: ~4min read | ||
12 | St. 7-2 | Party Restriction: NPC Solo A single wave with three Casters (62-72k HP). Note that the NPC Support has the ability to remove buffs when normal attacking. Every even turn, a random enemy can gain a buff that inflicts Stun when normal attacking. Target that enemy to remove the buff before it attacks. Story: Pre-battle ~1min read Post-battle ~4min read | ||
13 | St. 7-3 | Story only. Story: ~6min read | ||
14 | St. 7-4 | Story only. Story: ~6min read | ||
15 | St. 7-5 | Party Restriction: 3 Servants (including Support) allowed This battle needs to be completed in 4 turns or the encounter is lost. A single wave with a Saber, Archer, and Lancer (82-159k HP). The party will gain various minor beneficial effects during each turn. Note at battle start enemies gain a random buff, one of which can be a 1-hit 50% DEF boost; it may be better to deplete this buff with an attack before launching NPs. Story: Pre-battle ~1min read Post-battle ~3min read | ||
16 | St. 7-6 | Party Restriction: Mandatory Frontline NPC, Max 3 Servants A total of 9 Assassins in a single wave (25-144k HP). The NPC starts with a DEF Buff. Note each enemy has a buff that activates when normal attacking, one of them including Skill Seal and NP Seal effects. Story: Pre-battle ~2min read Post-battle ~2min read | ||
17 | St. 7-7 | Party Restriction: Mandatory Frontline NPC, Max 3 Servants A Saber (144k), Archer (129k), and Lancer (147k HP). The NPC gains max NP gauge every turn. Note this must be cleared within 5 turns. Story: Pre-battle ~1min read Post-battle ~2min read | ||
18 | St. 7-8 | Party Restriction: Mandatory Frontline NPC, Max 2 Servants An Archer (148k) and Assassin (147k HP). The NPC starts with unlimited Guts, while the other ally will be stunned for 1 turn at battle start. Enemies start with max NP Gauge. Story: Pre-battle ~2min read Post-battle ~4min read | ||
19 | St. 7-9 | Story only. Story: ~9min read | ||
20 | St. 8-1 | Story only. Story: ~7min read | ||
21 | St. 8-2 | Story only. Story: ~7min read | ||
22 | St. 9-1 | A single wave with three Lancers (136-154k HP). Allies will gain 2-hit evade and a max HP / Debuff Immunity buff. Story: Pre-battle ~2min read Post-battle ~1min read | ||
23 | St. 9-2 | A single wave with three Assassins (129-191k HP). Enemies will be inflicted with Skill + NP Seal, and allies will gain a minor Max HP and Debuff Immune buff. Story: ~2min read | ||
24 | St. 9-3 | A single wave with two Casters (172-266k HP). Enemies gain a random buff of Crit Rate/NP Damage/Max HP/DEF, while allies will gain a minor Max HP and Debuff Immunity buff. Story: Pre-battle ~1min read Post-battle ~2min read | ||
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25 | St. 9-4 | Dialogue Option: Choose 1st Option to select Support of choice. Choose 2nd Option for mandatory Diarmuid Saber NPC Support. A single wave with three Berserkers (70-318k HP). Story: Pre-battle ~3min read Post-battle ~1min read | ||
26 | St. 10-1 | Story only. Story: ~6min read | ||
27 | St. 10-2 | Party Restriction: Mandatory Frontline NPC Two waves, the first with three Archers (32-48k HP), and the second with a large Archer (254k HP). The NPC Support starts with an ATK/DEF buff and gains max NP Gauge on turn 3. Story: Pre-battle ~5min read Post-battle ~2min read | ||
28 | St. 10-3 | A Berserker (403k HP) with three stacks of Guts (50% HP revival). A random Servant will be inflicted with Taunt at the start of each turn if Taunt isn't already active. The battle ends automatically after depleting 3 Guts stacks. Story: Pre-battle ~1min read Post-battle ~3min read | ||
29 | St. 11-1 | Story only. Story: ~9min read | ||
30 | St. 11-2 | Party Restriction: 2 Mandatory Frontline NPCs This is an endurance battle that ends after 5 turns. A total of 50 enemies in a single wave of mixed Saber, Lancer, and Assassin class (33-85k HP). Story: Pre-battle ~3min read Post-battle ~1min read | ||
31 | St. 12-1 | A semi scripted battle against an Assassin (450k HP), where all allies and enemies have perma-Guts. The battle ends when any Guts triggers. Story: ~6min read | ||
32 | St. 12-2 | A lone Berserker (263k HP). Story: Pre-battle ~4min read Post-battle ~1min read | ||
33 | St. 12-3 | Three waves, the first with two Casters (35-39k HP), the second with a Caster (74k HP), and the third with a Caster (129k HP). Story: ~3min read | ||
34 | St. 12-4 | Dialogue Option: Changes encounter enemy composition. Option 1: A single wave with 3 enemies, Lancer, Berserker and Caster (117-210k HP). Option 2: A single wave with 6 enemies: five Riders (48-53k HP) and a Berserker (204k HP). Story: Pre-battle ~4min read Post-battle ~1min read | ||
36 | St. 13-1 | A single wave with a Saber, Lancer, and Rider (126-195k HP). The party starts with 99 Crit Stars but is NP sealed. The Rider also will be defeated before allies take action on the first turn. Story: ~5min read | ||
37 | St. 13-2 | Miniboss encounter! Click on Boss Information below for specifics. Story: Pre-battle ~2min read Post-battle ~1min read | ||
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38 | St. 13-3 | Story only. Story: ~3min read | ||
39 | St. 13-4 | Story only. Story: ~14min read | ||
40 | St. 14-1 | Story only. Story: ~9min read | ||
41 | St. 14-2 | Story only. Story: ~6min read | ||
42 | St. 14-3 | Story only. Story: ~4min read | ||
43 | St. 14-4 | Party Restriction: Mandatory Frontline NPC A single wave with 5 mixed Lancer/Assassin/Berserker/Caster/Saber enemies (65-121k HP). Enemies start with a DEF and NP Seal debuff, and have 20k HP drained each turn. Story: ~5min read | ||
44 | St. 14-5 | Three waves of three enemies each, with mixed Lancer, Berserker, Archer, and Casters (35-85k HP). Masters have access to a special Mystic Code for this encounter. Allies will gain a Quick buff for this fight. Story: ~2min read | ||
45 | St. 14-6 | A single wave with 11 enemies of mixed Caster and Berserker class (32-63k HP). Enemies lose 5k HP each turn and allies gain 25 Stars and 1k HP recovery. Story: ~2min read | ||
46 | St. 14-7 | A survival battle with 21 Riders (39-93k HP). Battle ends after 5 turns. Enemies will start with max NP Gauge and gain max NP Gauge every turn. Note the enemies' NP hits a single target. Story: Pre-battle ~1min read Post-battle ~1min read | ||
47 | St. 15-1 | Miniboss encounter! Click on Boss Information below for specifics. Story: Pre-battle ~6min read Post-battle ~1min read | ||
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48 | St. 15-2 | An endurance battle with 1500 enemies of all basic classes (44-101k HP). Battle ends in 5 turns. Note all allies will get a 1-time Guts status. Enemies will immediately come in from the backline on the same turn. Story: Pre-battle ~4min read Post-battle ~3min read | ||
49 | St. 16-1 | Story only. Story: ~5min read | ||
50 | St. 16-2 | Party Restriction: Mandatory Frontline NPC A single wave with two Lancers and a Rider (113-189k HP). All enemies start stunned, while all allies gain 1-time Debuff Immunity. Story: Pre-battle ~1min read Post-battle ~1min read | ||
51 | St. 16-3 | Story only. Story: ~3min read | ||
52 | St. 17-1 | Story only. Story: ~3min read | ||
53 | St. 17-2 | Story only. Story: ~6min read | ||
54 | St. 17-3 | Story only. Story: ~5min read | ||
55 | St. 17-4 | Party Restriction: NPC Solo A single wave with a Saber and Archer (83-137k HP). The NPC has permanent Damage Cut, HP Drain, and Mental Debuff Immunity buffs. Story: Pre-battle ~4min read Post-battle ~1min read | ||
56 | St. 17-5 | Party Restriction: NPC Solo A lone Assassin (301k HP). The NPC has the same buffs as before. The enemy has a 2-hit Evade and Crit Rate buff, while it has a DEF debuff. Story: Pre-battle ~1min read Post-battle ~2min read | ||
57 | St. 17-6 | Story only. Story: ~4min read | ||
58 | St. 18-1 | Miniboss encounter! Click on Boss Information below for specifics. Story: Pre-battle ~4min read Post-battle ~4min read | ||
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59 | St. 18-2 | Story only. Story: ~8min read | ||
60 | St. 19-1 | A battle with a total of 99 enemies among all basic classes (30-107k HP). Defeat 10 enemies within 7 turns to clear the encounter. Story: ~4min read | ||
61 | St. 19-2 | A total of 99 enemies among all basic classes (33-88k HP). Defeat 10 enemies within 7 turns to clear the encounter. Story: ~1min read | ||
62 | St. 19-3 | A total of 99 enemies among all basic classes (32-105k HP). Defeat 10 enemies within 6 turns to clear the encounter. Story: Pre-battle ~2min read Post-battle ~1min read | ||
63 | St. 19-4 | A total of 99 enemies among all basic classes (31-104k HP). Defeat 10 enemies within 6 turns to clear the encounter. Story: Pre-battle ~3min read Post-battle ~5min read | ||
64 | St. 19-5 | Story only. Story: ~5min read | ||
65 | St. 20-1 | A single wave of six enemies with mixed Saber, Archer, and Lancer class (45-120k HP). Enemies start Skill + NP Sealed for 3 turns except Saber enemies. Must clear within 6 turns. Story: Pre-battle ~1min read Post-battle ~1min read | ||
66 | St. 20-2 | Party Restriction: Mandatory NPC, Max 4 Servants A total of 99 enemies among all basic classes (26-70k HP). Defeat 10 enemies within 5 turns to clear the encounter. Story: Pre-battle ~2min read Post-battle ~3min read | ||
67 | St. 20-3 | Party Restriction: Mandatory NPC, Max 4 Servants A total of 99 enemies among all basic classes (23-73k HP). Defeat 10 enemies within 5 turns to clear the encounter. Story (Post-battle): ~4min read | ||
68 | St. 20-4 | Party Restriction: Mandatory Frontline NPC A break bar Berserker (873k, 972k, 1M HP). Battle ends after first break. The boss starts with 25% Damage Resist, additional 30k Max HP, and an ATK buff. The boss has a special skill that can target focus a random Servant for 2 turns and grants the boss Sure Hit for 2 turns. All allies restore 800 HP per turn, gain a minor Star Drop Rate buff, and enemies get a Crit Rate debuff. Story: ~2min read | ||
69 | St. 20-5 | Boss encounter! Click on Boss Information below for specifics. Story: ~2min read | ||
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70 | St. 20-6 | A single wave with a Saber (247k) and Berserker (228k HP). Both enemies do not have an NP Gauge. Allies restore 800 HP per turn, gain a Star Drop Rate buff, and enemies get a Crit Rate debuff each turn. Note the Saber has Damage Plus 300, while the Berserker has Damage Cut 300. Story: Pre-battle ~4min read Post-battle ~2min read | ||
71 | St. 20-7 | Story only. Story: ~6min read | ||
72 | St. 20-8 | Story only. Story: ~2min read | ||
73 | St. 21-1 | Party Restriction: NPC SOLO A break bar Ruler (156k, 178k, 215k, 260k HP). Battle ends automatically on turn 2. Story: ~2min read | ||
74 | St. 21-2 | Story only. Story: ~1min read | ||
75 | St. 21-3 | Boss encounter! Click on Boss Information below for specifics. Story: Pre-battle ~10min read Post-battle ~6min read | ||
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76 | St. 22-1 | Story only. Story: ~5min read | ||
77 | St. 22-2 | Story only. Story: ~5min read |
Congratulations! The Chapter is completed! Make sure to check your Present Box for additional rewards after clearing the Chapter. |