Introduction
- The GUDAGUDA: Final Honnoji Event has arrived! This event features a new "quest currency production" system and territory occupation, along with an Event Shop!
- The below Walkthrough is an optimized path for completing all quests while minimizing AP usage. Completing all quests includes obtaining all 5 copies of Nagao Kagetora and all her ascension materials.
- Walkthrough Total: 1635 AP (1755 AP if all optional Hiring Quests are done).
- There are three Event Shop currencies () to farm for this event, whose drop rates can be boosted by Event Bonus CEs.
- There are also three quest currencies (), which are required to run certain Main Quests / Territory Control (AKA Suppression) Quests. These are not dropped in quests, but are instead automatically accumulated each time a Free Quest or Territory Control Quest is cleared. The rate of production for these is based on how many Main/Territory Control Quests have been cleared so far, and stays fixed. *Note: Territory Control Quests' additional quest currency production only comes into effect in the next quest AFTER the Territory Control Quest is cleared, not during the same clear as the Territory Control Quest.
- Event Bonus Servants will provide a Damage boost during this event, and some will also gain bonus Bond EXP!
- The total amount of quest currency and possible production is shown in the table below:
- This event is also time-gated, with the Epilogue and Part II being made available at a later date. The full release schedule is below:
Date | Quests Available |
6/20/2021 01:00 PDT | Section 1 - 4 |
6/26/2021 21:00 PDT | Epilogue - Part II |
Walkthrough - TL;DR Version
- The below is a summary of the general flow of the event. The more detailed walkthrough provides a more AP-optimized route to help more quickly unlock the Main Quest line with minimal wasted Free Quest runs.
- The order of Territory Control (AKA Suppression) and Main Quests somewhat matter since they will determine how much passive currency generation happens after each Free Quest. For this reason, to save AP, doing as many Main / Suppression Quests possible before having to run a Free Quest to maximize currency from every Free Quest is suggested.
PART 1: Section 1
1) Clear Main Section 1 Part 1
2) Do Free Quests until Suppression Quests (Territory Control) are available; clear all Suppression Quests as soon they can be afforded to improve resource production. Continue running Free Quests whenever missing resources.
3) Main Quests: Imperial Capital + Oyamagobou + Tsutsujigasaki can be done in any order, and should be done whenever resources are available.
4) Main Quest: Border Village unlocks after the three above are completed
5) Hiring Quests: O-san / Soldier (Kasugayama) will unlock and are needed to advance the story
6) Hiring Quest: A Celt (Oyamagobou) is highly suggested due to difficult Suppression Quests (Mumaya Gold Mine, Takayama Castle). Other currently available Hiring Quests are optional and cost 30AP each, but provide some story.
PART 2: Section 2
7) Clear up to Main Section 2 Part 3
8) Clear Sudden Quest "Defend - Shibata"
9) Continue doing all Suppression Quests as soon as available. Run Free Quests whenever missing resources.
10) Clear Main Quests: Gifu, Sunpu when resources available
11) Clear Sudden Quest "Defend - Shibata (2)"
12) Clear Main Quests Fortress of the Sun, Kasugayama when resources available; Section 3 should unlock
PART 3: Section 3-4
13) Clear Main Quests up to Section 4 Part 3. Farm Free Quests whenever resources needed.
14) Hiring Quest: Shinobi (Fortress of the Sun) is highly suggested due to another difficult upcoming Suppression Quest that unlocks after time gate (Chichibu Mine)
15) Epilogue unlocks on 6/26/2021 21:00 PDT.
PART 4: Part II
16) Clear up to Main Quest Part II Prologue.
17) Clear all 7 Main Quests and remaining Suppression Quests, farming Free Quests to gain enough resources to run each of them. Clearing all 7 will unlock the finale.
18) Clear Main Quest Part II Finale.
Walkthrough
# | Quest | Notes | Event Drops | ||
1 | Prologue (5 AP) | A single wave with a swarm of Archers (less than 10k HP). Defeat 6 enemies or reach turn 5 to end the battle. Nagao Kagetora joins temporarily! Complete the Epilogue of the Main Quest for her to join permanently. | None | ||
2 | S1 Pt1-1 (5 AP) | A single wave with an Avenger Servant (32k HP) accompanied by four other Saber mobs (4-11k HP). Bonus CEs: | Primary: | ||
3 | S1 Pt1-2 (5 AP) | A single wave with a Berserker Servant (34k HP), with four other Caster mobs (3-8k HP). Resource production becomes available after this quest! Whenever a Free Quest or Suppression Quest is run, you will gain resources based on current total production capacity. These resources will be needed to progress for quests.
Bonus CEs: | Primary: | ||
4 | Free: Novice (30 AP) | Run once. Free Quests in this walkthrough in general can be replaced with any Event Free Quest of choice, since all of them generate the same amount of quest currency based on production. The quests suggested in this walkthrough attempt each Free Quest at least once for the first clear reward, and afterwards will generally select the quest with the best drop rates. Bonus CEs: | Primary: Secondary: | ||
5 | Suppression: Minowa Castle ( x5) | A single wave with three Berserkers (51-69k HP). This is the first Suppression Quest of many; doing these quests ASAP is suggested since they will boost currency production, which will help maximize the efficiency of each subsequent Free Quest run. They do cost some currency to attempt, but are worthwhile investments, and save on AP in the long run. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
6 | Free: Intermediate (30 AP) | Run once. Bonus CEs: | Primary: Secondary: | ||
7 | Suppression: Toyama Castle ( x15) | A single wave with three enemies: two Sabers (8-33k HP) and an Archer (18k HP). All three have a 50% Damage Resist buff. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
8 | Suppression: Kawanakajima ( x10) | A single wave with three Riders (29-59k HP). All Riders have a permanent effect that decreases ATK when normal attacking; eliminate them quickly before the ATK debuffs start stacking too much. Note you might not have the "Best Fit" NPC listed below (Hijikata Toshizo), since they are unlocked later. Although they are suggested by the scenario, they aren't mandatory to clear the mission. For the most part, missions can be cleared without requiring the Best Fit NPC except where indicated later in the walkthrough when the NPC is not (Optional). Hiring Quests and Main Quest progress will unlock various recruitable NPCs; all Best Fit NPCs will be listed for reference, although if following this walkthrough, they may not necessarily be available at the time of the quest attempt. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
9 | Suppression: Karasuyama ( x30) | A single wave with three Berserkers (84-102k HP). All have a 70% chance to Evade attacks permanently. Sure Hit or Ignore Invincible effects will help with this battle. Support NPC: (Optional)
| None | ||
10 | Suppression: Oshi Castle ( x5 x10) | A single wave with three Berserkers (28-101k HP). Support NPC: (Optional)
Bonus CEs: | Primary: | ||
11 | S1 Pt2 Imperial Capital-1 ( x35) | A single wave with a break bar Saber (22k, 34k HP) and five other Caster mobs (5-12k HP). The Saber boss gains Evade (1 time) each turn. Bonus CEs: | Primary: | ||
12 | S1 Pt2 Imperial Capital-2 (5 AP) | A lone Archer boss (100k HP). They have a permanent 5,000 HP regen per turn. Support NPC: (Optional)
| None | ||
13 | Free: Advanced (30 AP) | Run once. Bonus CEs: | Primary: Secondary: | ||
14 | Suppression: Tozawa Gold Mine ( x25) | Single Caster enemy (287k HP). They have a permanent effect that decreases DEF when normal attacking. Bring a strong ST Rider to burst it down quickly. Support NPC: (Optional)
| None | ||
15 | S1 Pt2 Oyamagobou ( x45) | A single wave with three Casters (54-130k HP).
Bonus CEs: | Primary: | ||
16 | Suppression: Fukashi Castle ( x30 x15) | A single wave with three Archers (21-58k HP). They have a permanent effect where they debuff ATK when normal attacking; make sure to burst these down quickly. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
17 | Suppression: Shibata Castle ( x40) | A single wave with three Berserkers (108-120k HP). Beware their normal attacks can inflict Instant Death. Bring strong AoE damage to deal with them quickly; Moon Cancer Servants / First Hassan also have low innate death rate or resistance to instant kill. Some Servants also have Instant Death Immunity abilities or support. Note if this battle is too difficult, it is fine to wait until after hiring Cu Chulainn (Step 23) to attempt. If skipping this battle for now, just note that some extra Free Quest runs may be needed to progress since production will be slightly lower. Support NPC: (Optional)
| None | ||
18 | S1 Pt2 Tsutsujigasaki-1 ( x50) | A single wave with a break bar Avenger (31k, 44k HP) and four Archer mobs (8k HP). Battle ends after breaking the boss's first HP bar, or if 5 turns pass. Bonus CEs: | Primary: | ||
19 | S1 Pt2 Tsutsujigasaki-2 (5 AP) | A rematch with the break bar Avenger (31k, 44k HP) and four Archer mobs (8-16k HP). Support NPC: (Optional)
Bonus CEs: | Primary: | ||
20 | S1 Pt2 Border Village (0 AP) | Story only. | None | ||
21 | Hiring: O-san (Kasugayama) (0 AP) | Story only. Okita Souji will join as an NPC Support after this quest. | None | ||
22 | Hiring: Soldier (Kasugayama) (0 AP) | Story only. Li Shuwen (Assassin) will join as an NPC Support after this quest. | None | ||
23 | Hiring: A Celt (Oyamagobou) (30 AP) | A single wave with three Lancers (30-60k HP). Cu Chulainn will join as an NPC Support after this quest. He is technically optional, although certain Suppression quests are extremely difficult without him, and it is highly suggested to hire him. | None | ||
24 | Hiring: Two-faced Man (Fukashi) (30o AP) | OPTIONAL. A wave with seven enemies: Three Archers (11-18k HP), three Casters (11-29k HP), and an Assassin (20k HP). EMIYA will join as an NPC Support after this quest. This quest technically isn't mandatory, but Masters can still clear this if they wish to see the story for this quest. | None | ||
25 | Hiring: Snake Goddess (Karasuyama) (30o AP) | OPTIONAL. A single wave with a small Rider (13k HP) and a break bar Rider (24k, 33k HP). After break the Rider will decrease Debuff Resist for the frontline. Medusa will join as an NPC Support after this quest. This quest technically isn't mandatory, but Masters can still clear this if they wish to see the story for this quest. | None |
# | Quest | Notes | Event Drops | ||
26 | S2 Pt1 (0 AP) | Story only. | None | ||
27 | S2 Pt2 (5 AP) | A stalling battle versus a break bar Berserker (328k, 437k HP). The Berserker gains a stacking ATK + DEF buff and restores 20k HP every turn. Survive for 5 turns to end the encounter. | None | ||
28 | S2 Pt3 Prologue (0 AP) | Story only. | None | ||
29 | Defend - Shibata (30 AP) | A rematch against the break bar Berserker (75k, 103k HP). This time, they restore 5,000 HP per turn, and the value for their stacking ATK + DEF buffs are lower. They will use an AoE DEF debuff after break. Try to burst them down quickly! | None | ||
30 | Suppression: Mumaya Gold Mine ( x35) | A single wave with three Berserkers (74-139k HP). All enemies have a 500% ATK buff (7 turns) and 100% Damage Resist (7 turns). Survive for the first 7 turns so that their buffs expire, and then they can be dealt with as usual. It is highly suggested to bring the recommended Support NPC, who will provide a 5-time Evade and 5-time Guts for all allies. Support NPC: Recommended
| None | ||
31 | Free: Imperial Capital (30 AP) | Run once. Bonus CEs: | Primary: Secondary: | ||
32 | Suppression: Sado Gold Mine ( x60 x30) | A single wave with three Assassins (76-193k HP). These enemies must be bursted down in a single turn, since they will recover fully at the end of every turn otherwise. It should still be technically possible to win without the recommended NPC Support (Medea), although it may depend on the player's roster and level. If finding it impossible to win, it's alright to leave this one for later (just note that a few extra Free Quest runs may be needed if short on resources, since steps below assume this quest is completed). Support NPC: (Optional)
| None | ||
33 | Free: Tsutsujigasaki Castle (30 AP) | Run once. Bonus CEs: | Primary: Secondary: | ||
34 | Free: Oyamagobou Castle (30 AP) | Run once. Bonus CEs: | Primary: Secondary: | ||
35 | Suppression: Nagashino ( x120 x60) | A single wave with two Archers (51-61k HP) and a Saber (100k HP). All enemies have an unremovable 50% DEF buff. Ignore DEF abilities or stacking ATK buffs / DEF debuffs are effective. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
36 | Suppression: Tsugu Gold Mine ( x150 x100) | A single wave with three Sabers (168-219k HP). All three have a 100% Crit Rate, and deal increased Crit damage; burst them down as quickly as possible. Support NPC: (Optional)
| None | ||
37 | Free: Imperial Capital (30 AP) | Run 3x. Bonus CEs: | Primary: Secondary: | ||
38 | Suppression: Nirayama Castle ( x200) | A single wave with three Berserkers (18-109k HP). The largest enemy will increase all allies' ATK and NP Gauge by 1 when the battle starts. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
39 | S2 Pt3 Gifu-1 ( x270) | Story only. | None | ||
40 | S2 Pt3 Gifu-2 (5 AP) | A single wave with a Saber (76k HP) and two Berserkers (37k HP). Be wary that at the end of every player turn, there is a chance all enemies gain 1 NP Gauge or gain a Crit Rate Up buff. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
41 | Free: Gifu Castle (30 AP) | Run 2x. Bonus CEs: | Primary: Secondary: | ||
42 | S2 Pt3 Sunpu-1 ( x150 x120) | Defeat the break bar Rock'n'Roll Berserker (76k, 111k HP) and their Lancer groupies (8-11k HP). The Berserker debuffs ATK and DEF for [Divine] enemies at battle start. After break, they gain ATK/Crit Rate buffs. Support NPC: (Optional) Bonus CEs: | Primary: | ||
43 | S2 Pt3 Sunpu-2 (0 AP) | Story only.
| None | ||
44 | Hiring: Envoy (Kasugayama) (30o AP) | OPTIONAL. A single wave with two Berserkers (58-82k HP) and an Alter Ego (73k HP). Sitonai will join as an NPC Support after this quest. This quest technically isn't mandatory, but Masters can still clear this if they wish to see the story for this quest. | None | ||
45 | Defend - Shibata (2) (30 AP) | A rematch against the break bar Berserker (75k, 103k HP). This encounter is identical to the prior sudden encounter, with ATK/DEF buffs and 5,000 HP regen each turn, and a DEF debuff after break. | None | ||
46 | Suppression: Hamamatsu ( x160 x130) | Single Caster enemy (401k HP). They have a passive that has a chance of granting them a large ATK boost whenever attacked. Bring strong ST Riders with damage support to burst it down quickly. Support NPC: (Optional)
| None | ||
47 | Free: Sunpu Castle (30 AP) | Run once. Bonus CEs: | Primary: Secondary: | ||
48 | S2 Pt3 Fortress of the Sun ( x300 x150) | A single wave with a break bar Berserker (43k, 80k HP), and two Sabers (27k HP) who have unremovable target focus active. Bringing AoE damage can help bypass the enemy's taunt effects. Note the Berserker gains 1 NP charge after break. Support NPC: (Optional)
Bonus CEs: | Primary: | ||
49 | S2 Pt3 Kasugayama-1 (5 AP) | Another stall battle against the Berserker (78k, 100k HP) with 20,000 HP regen and ATK/DEF buffs every turn. Survive 5 turns or defeat the boss to end the encounter. | None | ||
50 | S2 Pt3 Kasugayama-2 (5 AP) | Rematch versus the Berserker (78k, 100k HP). This time they have no per-turn effects. After break they gain Debuff Immunity, but lose 1 NP Gauge per turn. | None | ||
51 | Hiring: Porridge War (Fortress of the Sun) (30o AP) | OPTIONAL. A single wave with two Casters (91-124k HP). Medea will join as an NPC Support after this quest. This quest technically isn't mandatory, but Masters can still clear this if they wish to see the story for this quest. (If Sado Gold Mine was too difficult to clear earlier, it can now be done with the recommended NPC Support.) | None | ||
52 | Free: Fortress of the Sun (30 AP) | Run 4x. Bonus CEs: | Primary: | ||
53 | Suppression: Obama ( x260 x260) | Single Assassin enemy (303k HP). They start by draining NP Gauge by 100% for the entire frontline, and debuffing NP Gain by 80%. They also have 100% Normal Attack resistance, making NPs the best source of damage. Avoid bringing starting NP Gauge CEs due to the starting NP drain effect; instead bring plenty of NP Gauge Support Servants and burst him down with an NP. Support NPC: (Optional)
| None | ||
54 | Free: Fortress of the Sun (30 AP) | Run once. Bonus CEs: | Primary: |
# | Quest | Notes | Event Drops | ||
55 | S3-1 ( x380 x320) | A single wave with an Assassin (160k HP) that has perma-ATK/Crit Rate buffs, and two Saber mobs (35-43k HP). Bonus CEs: | Primary: | ||
56 | S3-2 (5 AP) | A lone break bar Avenger (111k, 151k HP). Starts by inflicting burn on the frontline, and will stack more burns when normal attacking. After break, they gain Crit Dmg and Crit Rate buffs.
| None | ||
57 | Hiring: Shinobi (Oshi) (30 AP) | A single wave with five Riders (34-51k HP). Hassan of the Cursed Arm will join as an NPC Support after this quest. He is technically optional, although a certain Suppression quest will be difficult without him, and it is highly suggested to hire him. | None | ||
58 | Free: Demon King's Castle (30 AP) | Run 4x. Bonus CEs: | Primary: Secondary: | ||
59 | S4 Pt1 ( x350 x370) | A single wave with eight Casters (25-48k HP). Bonus CEs: | Primary: Secondary: | ||
60 | S4 Pt2-1 (5 AP) | A single wave with three Archers (98-103k HP). All three regen 5,000 HP per turn. | None | ||
61 | S4 Pt2-2 (5 AP) | A lone break bar Archer (89k, 96k, 117k HP). Passively restores 10k HP per turn. After 1st break, gains MAX NP Gauge. After 2nd break, gains 3 turns of 50% chance to Evade. Sure hit or Ignore Invincible effects will help make this battle run smoothly. | None | ||
62 | S4 Pt3-1 (5 AP) | A rematch with the break bar Archer (92k, 100k, 121k HP). This time they passively restore 20k HP per turn. As before, 1st break they will gain MAX NP charge; 2nd break they will gain 50% chance to evade all attacks for 3 turns. | None | ||
63 | S4 Pt3-2 (0 AP) | Story only.
| None | ||
End of Main Story Part I! Epilogue will unlock on 6/26/2021 21:00 PDT. In the meantime, Masters can spend extra AP on the Gifu/Sunpu/Demon King's Castle/Fortress of the Sun Free Quest since they have highest overall drop rates for the time being. The Quick Farming Guide provides a full breakdown of drop rates for Free Quests. The walkthrough continues below; for late starters/last-minute players, the below walkthrough assumes that no extra farming has been done up to this point, so the route should be fine. For those who have done extra farming, any "Free Quest" steps can be skipped if there are enough resources to attempt the next Main or Suppression Quest. |
Walkthrough - Part 4 (Epilogue - Part II End)
# | Quest | Notes | Event Drops | ||
64 | Epilogue (0 AP) | Story only. Nagao Kagetora joins permanently! | None | ||
65 | PtII Prologue (0 AP) | Story only. | None | ||
66 | Free: Makuzu Honnoji (30 AP) | Run 3x. Note this is the best farming location for farming all three currencies. Note this assumes no farming has been done between the end of Section 4 and the Epilogue. If you can already afford the next Quest, feel free to skip this step! This applies for all Free Quest steps moving forward--skip Free Quest steps if enough resources are available for the next Main / Suppression Quest. Bonus CEs: | Primary: | ||
67 | PtII Kurokawa ( x500 x440) | A break bar Berserker Servant (109k, 171k HP) with an Archer (88k HP) and Lancer (89k HP). The Berserker will start by inflicting multiple Burn stacks on everybody. They will charge their NP Gauge to MAX after break and gain Sure Hit. Support NPC: (Optional)
| None | ||
68 | Free: Makuzu Honnoji (30 AP) | Run 2x. Bonus CEs: | Primary: | ||
69 | Suppression: Nikkou ( x480 x410) | Single Assassin enemy (792k HP), with increased Crit Rate and Crit Damage. Strong single target Casters/Alter Egos are good choices; Shuten-Douji (Caster) also has anti-Demonic bonus damage, and is a good option. If having trouble with this encounter, consider hiring Sitonai (at Kasugayama) for this battle. Support NPC: (Optional)
| None | ||
70 | Free: Makuzu Honnoji (30 AP) | Run 4x. Bonus CEs: | Primary: | ||
71 | PtII Kamakura ( x560 x450) | A break bar Rider Servant (138k, 180k HP) and a Berserker (127k HP). The Rider will increase all enemies' NP Gauge to MAX after break. Support NPC: (Optional)
| None | ||
72 | Free: Makuzu Honnoji (30 AP) | Run 2x. Bonus CEs: | Primary: | ||
73 | PtII Osaka ( x980) | A break bar Saber Servant (107k, 122k HP) with nine Saber mobs (21-31k HP). The Servant grants an on-death effect to all the smaller mobs, who will buff the Servant when they die. After break, the Servant applies Guts and Debuff Immune (1 time each) to themselves. Support NPC: (Optional)
| None | ||
74 | Free: Makuzu Honnoji (30 AP) | Run 4x. Bonus CEs: | Primary: | ||
75 | PtII Saika ( x600 x400) | A lone break bar Archer Servant (199k, 249k HP). After break, they will gain 1 extra NP Gauge per turn for 5 turns. Support NPC: (Optional)
| None | ||
76 | Free: Makuzu Honnoji (30 AP) | Run once. Bonus CEs: | Primary: | ||
77 | PtII Nanao ( x970) | A lone break bar Berserker Servant (203k, 244k HP). They will apply a 5-time Guts to themselves after break. Note the Guts is Unremovable. Support NPC: (Optional)
| None | ||
78 | Free: Makuzu Honnoji (30 AP) | Run 3x. Bonus CEs: | Primary: | ||
79 | PtII Odawara ( x560 x450) | A single wave with multiple Knight Servants: Two Sabers (56-57k HP), a break bar Lancer (72k, 88k HP), and Archer (54k HP), and two more Sabers in the backline (55-57k HP). The break bar boss decreases DEF when normal attacking, which can stack indefinitely. After break, they will gain MAX NP Gauge. Support NPC: (Optional)
| None | ||
80 | Free: Makuzu Honnoji (30 AP) | Run 2x. Bonus CEs: | Primary: | ||
81 | Suppression: Dragon Palace ( x510 x400) | Single Caster enemy (750k HP). They restore about 52k HP per attack passively, but have greatly decreased DEF if inflicted with Petrify (Medusa's stun). Strong ST Riders can take care of him relatively easily. Support NPC: (Optional)
| None | ||
82 | Free: Makuzu Honnoji (30 AP) | Run once. Bonus CEs: | Primary: | ||
83 | Suppression: Takayama Castle ( x500 x380) | Single Lancer enemy (787k HP). They have a permanent high-value ATK buff. ST Saber options can be used to take it down quickly; it may be prudent to use defensive skills as well given its normal attacks will hit hard. Support NPC: (Optional)
| None | ||
84 | Free: Makuzu Honnoji (30 AP) | Run 3x. Bonus CEs: | Primary: | ||
85 | Suppression: Valley of Koka ( x870) | A single wave with two Berserkers (145-153k HP) and a Saber (467k HP). All have a 90% chance to Evade attacks; make sure to bring Sure Hit or Ignore Invincibility skills. If the optional NPC Support Emiya is available, he will provide Sure Hit for all allies. CEs with Sure Hit or Ignore Invincibility are also effective. Support NPC: (Optional)
| None | ||
86 | Free: Makuzu Honnoji (30 AP) | Run 2x. Bonus CEs: | Primary: | ||
87 | PtII Kai Furry Park ( x990) | A break bar Berserker Servant (107k, 125k HP) with six Rider, Berserker, and Assassin mobs (9-107k HP). The Servant will gain a 1-turn Evade and buff their Crit Rate after break. Support NPC: (Optional)
| None | ||
88 | Suppression: Chichibu Mine ( x890) | Single Berserker enemy (2.6M HP!). They have an 80% damage resist buff and 100% Instant Death Resist. For this encounter, it's highly recommended to bring the Support NPC, who can progressively stack death resist debuffs when normal attacking, and has a chance to instant kill with each normal attack. Prioritize the NPC Support's cards to reduce the enemy's Death Resist until a normal attack eventually instantly kills it. Support NPC: Recommended
| None | ||
89 | PtII Finale-1 (5 AP) | An Alter Ego Servant boss with three bars (136k, 165k, 191k HP) is alone in this encounter. After first break, they gain a Crit Rate buff; after second break, they gain a Crit Strength buff. | None | ||
90 | PtII Finale-2 (5 AP) | A final faceoff with the break bar Archer (131k, 152k, 204k HP). They passively recover 50k HP each turn. After 1st break, they inflict Nullify all Defensive buffs for 1 time and inflict an ATK debuff. After 2nd break; they inflict Nullify all Attack buffs 1 time and inflict an NP Strength debuff. | None | ||
Congratulations! All Quests for the event are completed! Masters may now farm freely to clear the Event Shop as desired, and possibly attempt the Challenge Quest if they would like to. Any extra quest currency generated from production can also be exchanged for QP in the shop. The Quick Farming Guide provides a full breakdown of drop rates for Free Quests. |
Event Bonus CEs
Name | How to Obtain | Event Bonus |
Can't Fight on an Empty Stomach 5★ | Event Shop (x4) x400 (2) x200 (1) x200 (1) Quest Drop (Rare) | +100% (MLB: +200%) |
Warlords' Rivalry 5★ | Event Gacha | +1 (MLB: +2) |
God of War 4★ | Event Gacha | +1 (MLB: +2) |
Oni Tea Ceremony 3★ | Quest Clear Reward (x1) Event Gacha Friend Point Gacha | +1 (MLB: +2) |
GUDAGUDA Demon King x 3 4★ | Quest Clear Reward (x7) Event Shop (x10) x1000 (10) Quest Drop (Rare) | None |
Bishamonten Appears! 3★ | Quest Clear Reward (x8) Event Shop (x10) x500 (10) Quest Drop (Rare) | None |
- For completion of all Main/Suppression Quests (which includes NP5 / Max Ascension materials for the Welfare, Nagao Kagetora), No. For a shop clear Yes.
- Natural Regen AP will be approximately 3860 AP throughout the event.
- A first time clear for all Quests is an about 1635 AP (1755 AP with optional Hiring Quests).
- For clearing the Event Shop (no monuments, 3* Fous, or EXP), approximately 4325 AP will be required.
- For clearing the Event Shop (no monuments, but with Fous and EXP), approximately 4845 AP will be required to clear the shop.
- For a full Event Shop clear including monuments, this total reaches 6085 AP to clear all pieces and monuments.
- The amount of AP required can be reduced with more copies of Event CEs. Additional copies of 4* or 5* CEs must be obtained in the gacha, while 3* CEs can be obtained in the Friend Point Gacha (at a low rate).
- Assumptions for the above (uses "first timer worst case scenario with no Friend Point Gacha luck", AP reduced if more bonus available):