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Could this team work?

Part of me feels like the answer is obvious, but what they hey, I'll ask anyways. For fun, I'm trying to come up with a good crit team. Not necesarily a Quick team, but something to supply stars to my party leader. So, the proposed team is as such:

Lancelot Berserker (Or Scathach Lancer) equipped with Seal Designation Enforcer. Hans equipped with Fragment of 2030, and on support, Jack equipped with Imaginary Around.

I don't actually have a Fragment of 2030, or a leveled up Hans to equip it to, nor a Jack of my own, so really this is just for fun. Let me now how effective you think this could be, or if you have an idea for a better Crit team.

Asked by Arcos6 years 7 months ago
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im assuming i can't change zerker lot or sca since those are prob the only crit servants you have.

so

IF, you don't have 2030, the hot spring CE from onigashima shouldd work just as well, cause that's 4 stars a turn, and lvl your goddam hans

kotarou or cursed arm hassan basically are F2P jack the ripper

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Well, technically speaking, the idea is that the party leader would be supplied enough stars to be a crit servant regardless of who it is. Scathach and Lancelot just happen to be the two I had in mind when I came up with the idea. I'm not sure about strictyl Crit oriented servants, but I do have a fair few good servants to use. And as I said, this was just for fun, so you can totally change Lancelot and Scathach for something you'd consider more ideal.
And as far as Kotarou and Cursed Arm, I've actually been working on leveling them while I wait for King Hassan, so I can totally make use of them.

And yeah yeah, I'll level Hans sooner or later. I've just got other servants that I like more that I've been leveling. He'll get some levels eventually.

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Ideally, a crit servant should have a built-in crit buff with high star weight skill or being an archer/rider.

A good example for this would be emiya archer post Hawkeye buff. 100% crit damage buff and star gen for 3 turns is crazy. Jalter is another great example for this. That is why she's the poster child for buster crit Merlin teams. CE wise, go for crit damage/increase damage. Examples would be joint recital, Victor of the moon, another ending, golden sumo.

For your other 2 servants, the meta would be to use 2 supports, a defensive support and a star gen. Ideally you do not want to use their face card at all unless your dps servant has ran out of face cards. You then focus on building art chains. Preferred stars-gens would have skills to passively spit out stars. Most ideal for this would be Lancelot(saber) with 2030. Other candidates you may consider would be Hans, caster Liz or anyone with innocent monster like skill with at least 3 total art cards including np type.

The other support should focus on protecting the dps servant. Mash, Hans/Merlin (they have double role as they can provide stars and survivability to the dps servant), waver etc. The usual suspects. Their CE ideally should be 2030 as well so stars should be generated consistently.

Assassins are not consistent enough for this type of play so I won't really recommend it. Not to mention the lacklaster 0.9 damage multiplyer which they suffer from. The only exception would be Jack as she can actually spam her np quite easily and can fulfill the role somewhat of a crit dps. Still better to get an actual crit servant though.

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by zer0z 6 years 7 months ago

The best crit team as of Merlin's release will be Gil/Raikou/Jalter + 2 Merlins both with 2030 and the DPS with something like MLB Joint recital. It's really not very exciting, but there it is. Unfortunately Merlin + 2030 effectively moots the use of any quick servants to generate stars since with enough Merlins and 2030s you will be swimming in passive stars anyway.

That said, that comp you came up with will probably work, Scathach lancer would probably be the better of the two since Lancelot could probably still have stars stolen form him by Jack even with enforcer equipped.

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You make a goood point about the stars being stolen. I think I actually tried equipping him with the Enforcer CE once, charged his NP, and then used his built in star absorption skill, and he STILL had them stolen. It sucked.

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Since it is for fun, this is not really recommended i use it often for training and doing weird combo, especially during daily.

I use double Hans 4060 + Caster Cu Crit Seal Designation Enforcer and Memories of the Lunar Sea Mystic Code.

Mozart Chaldea Lifesaver + Helena Formal Craft + Waver and Lunar Mystic Code.

Gilgamesh 2030 + Tristan 2030 + Emiya 2030 and Anniversary Blonde Mystic Code.

Hercules Castle of Snow + OG Chu Golden Sumo + OG Nero Maid in Halloween and Atlas Institute Mystic Code.

Because it's for fun 😆👍🍺

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If I ever get hold of the 2030 CE and the servants you've listed, I'll have to give them a go. Gotta spice up the game with some fun new comps every now and then, using my primary party all the time will get a tad boring.

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by Fear3d 6 years 7 months ago

TBH, any team can work, because this isn't a very hard game. As far as the combo that you mentioned goes, it should be pretty good for most content. I run Jack + Hans + a damage dealer pretty often.

If you were to use Lancelot, I probably wouldn't use Seal Designation Enforcer. When his first skill is active, his star absorption should be good enough that he doesn't need SDE. And when his first skill isn't active, I think that his natural star weight is probably so low that even SDE won't really do much for him. So it'd probably be best to use a CE that gives Buster and/or Crit Damage bonus on him. But if you use Scathach, then SDE would be a good choice.

It's true that passive star generation is ideal, but if that's not an option for you, then Jack is a very good active star generator. In addition to generating a ton of stars, she honestly does pretty good damage, and she charges up her NP extremely fast at the same time, so I don't really feel like I'm missing out on anything when I have to use her cards. Plus, your main damage dealer only gets 5 cards every 3 turns anyway, so it's not like you can avoid using your supports' cards. That being the case, it can be nice when that support is also dishing out decent damage and generating stars with those cards.

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Well, the whole reason I came up with this idea was, I got an extra SDE on a throwaway ticket, so I was like "Hmm, how can I use this with my two primary servants?". My two primary servants being Scathach and Lancelot. Equipping Lancelot with SDE was to ensure that he would get the stars more consistently, especially if his star absorption skill is active. But at the end of the day, this proposed team isn't entirely possible for me right now, so this is all just for fun.

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I gotcha. Unfortunately, when Lancelot's absorption skill isn't active, then even with SDE, his star weight is going to be 60, just barely higher than Hans, and it will be much lower than Jack, so he wouldn't really be getting many stars even with that CE on. While his skill is active, I assume that he will probably be getting most of the stars even without SDE, in which case it's probably best to use a CE that will maximize his damage. But I don't have Zerkerlot, so I am just guessing about that second part. If his absorption skill doesn't quite do the trick, then by all means, try out SDE.

But you really don't need Fragment of 2030 for the setup that you mentioned, so you can run the team as soon as you level your Hans. The whole point of using high star absorption is so that your main damage dealer can get crits even when you don't have a ton of stars. Between the stars that Jack puts out, and between the stars that Hans generates, you should have plenty without 2030. This is especially true if you're using Scathach, since she can form a lot of quick chains with Jack. 2030 is really moreso for teams that *don't* use Jack.

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Well since it's for fun, I've got a great crit team I'm using atm, I use Emiya equipped with heavens feel CE, Hans with 2030 and then a waver with 2030 as support, with all the skills maxed I activate Emiya's Hawkeye, Han's human observation and wavers discerning eye, bring up Emiya's critical damage up 190% and that's without any crit bonus from a CE( don't have any crit strength CEs atm) on top of that I also have wavers tacticans command bring up damage by 30% and all this for 3 WHOLE TURNS which is insane, and when using UBW I use his projection with a brave chain, giving at least 50 crit starts for next turn( on top of the 16 I already have each turn passively from 2 2030s and 9 from innocent monster when up) all in all this makes Emiya critical hits absolutely insane, if possible I definitely say you should try this out at some point it's insanely powerful and pretty fun too

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That sounds monstrous, and absolutely fun. If I ever get hold of the CE's, and Emiya, I'll definitely give it a go.

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