For the charge, really depends on yourself. Personally I would keep it for another instant np as heals are pretty important in a stall team and 3 turns of 1500hp heal vs 6 turns of 1000hp heal, I choose the latter.
Each overcharge gives Hans an extra 500hp heal, 5% attack, 5% def and 5% c.star drops(post interlude). Definitely chain those for extra overcharge though.
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