Enemy Layout
Drops | |
---|---|
Rewards |
x1
|
Boss Statistics
Field Effects | ||
Battle Start 1 | Unforgiving World (-3): Decrease Buster Card effectiveness by 10% for all frontliners [Permanent, Unremovable]. Decrease Debuff Resist by 10% for all frontliners [Permanent, Unremovable]. | |
Battle Start 3 | Hologram Rose: Decrease DEF for an enemy by 30% (3 turns). |
Asvatthaman | ||
HP | 200,576 | |
LVL | 83 | HP | 230,720 |
LVL | 83 | HP | 278,256 |
LVL | 83 | |
Class | Archer | |
NP Bar | ||
NP Type | ST | |
Actions | Up to 3 per turn | |
Traits | Humanoid, Servant, Male, Divine, Heaven or Earth, Brynhild's Beloved, Weak to Enuma Elish, Chaotic Balanced |
Note | *Immune to Charm | |
Field Effect | Curse of Krishna: At the end of each turn, decrease own HP by 5,000 and decrease either ATK by 30% (1 turn) or DEF by 30% (1 turn). | |
Passive | Flame of Rage: Increase own ATK by 50% [Permanent, Unremovable]. | |
Break | Angry Shout: Decrease ATK for all enemies by 50% (2 turns). | |
Break | "Dammiiittt!!!": Increase own ATK by 30% [Permanent]. Increase own NP Strength by 50% [Permanent]. Decrease own Critical Rate by 50% [Permanent]. *Note all effects are removable. | |
Skill 1 | Mystic Gem of Mani B: Apply Invincible to self (1 turn). Increase own NP Gauge by 1. | |
Skill 2 | Violation of Chivalry A: Increase your Buster Card effectiveness (3 turns). Inflict DEF Down (3 turns) when attacking with Buster Cards (3 times, 5 turns). | |
Skill 3 | Revered Soldier A+: Increase your Quick Card effectiveness (3 turns). Apply Increase Critical Strength to self (3 turns) when attacking with Quick Cards (3 times, 5 turns). | |
NP | Sudarshana Chakra Yamaraj: Deal damage to a single enemy. Remove Defensive Buffs from a single enemy (after damage). Deal bonus damage when own HP is low. |
Overview
- This is the second encounter vs Ashwatthama, with three break bars instead of two. This battle is relatively straightforward so long as strong damage dealers with proper support are available, and can be soloed as well (see videos).
- Note that Ashwatthama is immune to Mental Debuffs, including Charm. He is still vulnerable to Stun, however (so long as it is not “Terror” stun, such as from Abigail Williams or Gilles (Caster)’s skills).
- A field effect will cause Ashwatthama to lose 5,000 HP every turn, and randomly decrease ATK or DEF for a turn.
- Ashwatthama also starts with a permanent 50% ATK buff.
- After first break, Ashwatthama will inflict a 2 turn ATK Debuff by 50% on the frontline.
- After second break, Ashwatthama will buff himself in ATK and NP Strength, while decreasing his own Crit Rate, all of which last indefinitely. Note the buffs are removable, however.
Team Recommendations
- Lancer ST DPS is the recommended option, given their class advantage against the boss. Other ST DPS options or AoE Lancers can also technically work, but may make the fight last somewhat longer. When selecting a DPS, be wary that mental debuffs (such as Charm) are ineffective against this boss.
- Taunt Support is particularly effective for this fight, given the boss’s NP hits a single target, and fires more often due to the shorter 3-bar Archer NP gauge. Mash Kyrielight is an excellent low cost option given her ability to both taunt and grant invincibility to a target, although any taunt Servant can do the job.
- Damage / NP Gauge Support for the primary DPS Servant will also help the fight run much more smoothly. The usual suspects of Merlin, Skadi, Zhuge Liang, and Tamamo are all excellent options.
- Last Stand Servants in the final slot of the backline can also act as a safety net in case the battle goes poorly. Cu Chulainn works particularly well as he enjoys class advantage during this encounter.
Video Links
- Note that these videos are not affiliated with GamePress, but showcase some lineups that are effective in clearing the final challenge. These can serve as a good reference for how to rotate skills during this quest or simply to have a look at the encounter before diving in.