GamePress

Status Effects

Buffs

Attackup

ATK up
Increase unit's attack.

Powerup

Damage Up/Trait Damage Up
Unit deals a flat amount of increased damage, or unit gains a bonus to damage dealt against enemies with a specified trait.

HealCleanse

Heal
Unit recovers HP.

DebuffImmune

Debuff Immune
Debuffs targeting this unit will be nullified.

CritChanceUp

Critical Chance Up
Increases unit's chance of critical hit (Enemy Only).

CritDamageUp

Critical Damage Up
Increases unit's critical hit damage.

StarRateUp

C Star Rate Up
Increases the user's C Star generation rate.

StarsUp

Crit Stars Up

Increases the number of Critical Stars available to the party.

DelayedBuff

Delayed Buff
Unit gains a buff once a number of turns pass.

Artsresistup

Arts Resist Up
Increases unit's defense against Arts type attacks.

Busterresistup

Buster Resist Up
Increases unit's defense against Buster type attacks.

Quickresistup

Quick Resist Up
Increases unit's defense against Quick type attacks.

Grailbuff

Grail Buff
Special buffs found on certain bosses that cannot be removed (Camelot)

BusterUp

Buster Up
Increases unit's Buster performance.

Artsup

Arts Up
Increases unit's Arts performance.

Quickup

Quick Up
Increases unit's Quick performance.

Defenseup

Defense Up
Increases unit's defense.

Invincible

Invincible
Unit receives no damage from attacks for the specified time. Can be nullified by Ignore Invincible.

Evade

Evade
Unit receives no damage from attacks for the specified time. Can be nullified by Sure hit and Ignore Invincible.

Guts

Guts
If the unit's HP reaches 0, the unit recovers a set amount of HP.

Surehit

Surehit
Unit's attacks will pierce Evade buffs.

InvinciblePierce

Ignore Invincible
Ignores Invincibility buffs.

IgnoreDefense

Ignore Defense
Unit's attacks will ignore the target's defense buffs (up to a value of 100%).

HealRateUp

Heal Rate Up
When unit receives healing, the amount healed increases by the designated percentage.

HPRegen

HP Regeneration
Every turn, the unit will receive a set amount of healing.

MaxHPUp

Max HP Up
Increases unit's maximum HP, and also increases the unit's current HP by the same amount.

Buffrateup

Buff/Debuff Success Rate Up
Increases the success rate of chance-based buffs or debuffs used by the unit.

NPdmgup

NP Damage Up
Increases unit's noble phantasm damage.

NPCharge

NP Charge
Charges NP gauge.

NPGainUp

NP Gain Up
Increases unit's NP Gain rate.

DebuffAtk

Debuff Attack
Unit's attacks inflict a debuff on their target.

DebuffResUp

Debuff Resistance Up
Unit's resistance to debuffs is increased.

Taunt

Target (Taunt)
Unit must be the target of single target attacks.

DamageResUp

Damage Resistance Up
Increases the target's general damage resistance. Generally reserved for enemies.

BuffRemovalResUp

Buff Removal Resistance Up
Increases unit's resistance to buff removal.

BondBronze

Bond Level Bonus
Bonus damage from Bond Lv. 5-7. Applicable only in certain events such as Solomon.

BondSilver

Bond Level Bonus
Bonus damage from Bond Lv. 8-9. Applicable only in certain events such as Solomon.

BondGold

Bond Level Bonus
Bonus damage from Bond Lv. 10. Applicable only in certain events such as Solomon.

TraitChange

Trait Change
Changes the unit's trait, which can adjust class advantage and damage received.

Debuffs

AtkDown

ATK down
Decrease unit's attack.

Critdmgdown

Crit Dmg down
Decrease unit's critical damage.

BuffBlock

Buff Block
Negate next incoming buff.

NPseal

NP Seal
Unit cannot use their Noble Phantasm.
Unit cannot charge their NP gauge. (Enemies Only)

Stargaindown

Star generation down
Decreases unit's C. Star generation rate.

Healdowndebuff

Heal Down
Unit recovers less HP from healing.

NPchargedown

NP Generation Down
Decreases unit's NP generation rate per hit.

Defensedown

DEF down
Decreases unit's defense.

Stun

Stun
Unit cannot act for the duration of the debuff.

Skillseal

Skill Seal
Unit cannot use Active Skills.

Poison

Poison
Unit takes poison damage at the end of the turn. Poison damage cannot kill. Stackable.

Curse

Curse
Unit takes curse damage at the end of the turn. Damage can kill. Stackable.

Burn

Burn
Unit takes damage at the end of the turn.

Charm

Charm
Unit cannot act for the duration of the debuff.

DelayedDebuff

Delayed Debuff
A debuff is inflicted on the unit after a designated number of turns passes.

Buffratedown

Buff/Debuff Success Rate Down
Decreases the success rate of chance-based buffs or debuffs used by the unit.

InstantDeath

Instant Death
Unit's health instantly falls to 0. Guts effects can still activate.

ResistanceDown

Debuff Resistance Down
Unit's resistance to debuffs is decreased.

NPPowerDown

NP Damage Down
Decreases unit's noble phantasm damage.

NPGaugeDown

NP Charge Down
Unit's NP gauge or charge is decreased.

ArtsDown

Arts Down
Decreases unit's Arts performance.

QuickDown

Quick Down
Decreases unit's Quick performance.

BusterDown

Buster Down
Decreases unit's Buster performance.

MaxHPDown

Max HP Down
Decreases unit's Maximum HP for the duration of the debuff.

CritChanceDown

Critical Chance Down
Decreases unit's chance of performing Critical hits.

C Stars Down

Critical Stars Down
Decreases the number of critical stars by a flat amount.

ArtsResistDown

Arts Resist Down
Decreases unit's Arts Resistance.

QuickResistDown
BusterResistDown