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[Ultra High Difficulty] Revival: Finale Eternal City

AP Cost 1
Bond Points 915
QP 9,400
Quest EXP 38,190
Quest Type Event

Quest Overview

Party Restriction: Cannot bring more than one of the same Servant.
Command Spell / Saint Quartz Revival is unavailable for this quest.

Defeat Romulus to complete the encounter.

All enemies aside from Romulus have the following:
Passive: Have a Heart of Rome: Increase own Critical Strength by 30%.
Passive 2: Working to expand Rome: Upon death, [Rome Expansion] is delayed by 3 turns.

If Boudica is in the party:
This Isn't Rome!: [Roman] trait will not be applied when attacking Romulus.

[Rome Expansion] cooldown decreases each turn based on number of [Roman] trait enemies and allies on the field:
- Rome expanded just a bit!: (1 Roman on field) Decrease [Rome Expansion] turn count by 1.
- Rome expanded a bit!: (2 Romans on field) Decrease [Rome Expansion] turn count by 2.
- Rome expanded!: (3 Romans on field) Decrease [Rome Expansion] turn count by 3.
- Rome expanded a lot!: (4 Romans on field) Decrease [Rome Expansion] turn count by 4.
- Rome expanded quite a bit!: (5 Romans on field) Decrease [Rome Expansion] turn count by 5.
- Rome expanded enormously!: (6 Romans on field) Decrease [Rome Expansion] turn count by 6.

Enemy Details

Part 1
Fatal Battle 1/1
Enemies Class HP Lvl
51,500 78
Romulus

Divine Ancestor
* Preferentially targets non-Roman trait enemies.
Passive: Distinguished Divine Ancestor: Increase Damage Resist against [Roman] trait by 90%. When attacked, apply "You're Rome Too": [Roman] trait to the enemy (2 turns, stackable, debuff). Each turn, advance turn count for all [Rome Expansion] by the total number of [Roman] trait enemies and allies on the field.
Battle Start: Rome was not built in a day: Apply multiple delayed buffs to self:
- First Rome Expansion: After 10 turns [Unremovable], increase HP Recovery for all allies (including backline mobs) by 200%.
- Second Rome Expansion: After 20 turns [Unremovable], increase Critical Rate for all allies (including backline mobs) by 30%.
- Third Rome Expansion: After 35 turns [Unremovable], increase ATK for all allies (including backline mobs) by 100%.
- Fourth Rome Expansion: After 70 turns [Unremovable], increase Damage Resist by 100% and apply Ignore Invincible to all allies (including backline).
Battle Start 2: Divine Ancestor's Protection: Apply Special Resist to all enemies: when [Roman], increase NP Damage Resist by 75%. [Unremovable]

Special Skills:
Blessing of Rome: Restore 30,000 HP to all allies. Restore 3,000 HP to all [Roman] enemies.
Wisdom of Rome: Increase NP Gauge for all allies by 1. Increase NP Gauge by 50% for all [Roman] enemies. Increase NP Strength for all allies and enemies by 50% (1 time, 3 turns).
Military Force of Rome: Increase ATK for all [Roman] enemies and allies by 50% (3 times, 3 turns).

501,255 90
Romulus

Divine Ancestor
Upon 1st Break: "Feel the romance!": Increase NP Overcharge Level by 2 for all [Roman] enemies (5 turns). Decrease NP Gauge for all enemies by 50%. Apply Damage Cut by 50,000 to self (10 times) [Unremovable].

1,039,125 90
Romulus

Divine Ancestor
Upon 1st Break: "Feel Rome!": Increase Crit Star Drop Rate by 30%, NP Gain by 30%, and Quick/Arts/Buster effectiveness by 30% for all [Roman] enemies (5 turns). Apply Invincible to self (10 times) [Unremovable].

1,503,675 90
41,023 72
41,023 72
51,590 78
Roman Coalition Soldier - Bronze Saber

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

150,198 85
51,590 78
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
41,023 72
51,590 78
Roman Coalition Soldier - Bronze Saber

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

150,198 85
51,500 78
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
51,590 78
41,023 72
Roman Coalition Soldier - Bronze Saber

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

150,198 85
51,590 78
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
51,590 78
Roman Coalition Soldier - Bronze Saber

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

150,198 85
41,023 72
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
41,023 72
Roman Coalition Soldier - Bronze Saber

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

150,198 85
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
51,590 78
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).

65,398 70
51,590 78
230,274 85
Muspel - Gold Berserker

Upon Entry: Overwhelming Tactics Apply Target Focus an enemy (1 turn).
...etc. (41 enemies total)

65,398 70

Quest Drops