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Avenger of Shinjuku Interlude 1: Howl, Live, Masticate and Perish

AP Cost 20
Bond Points 1430
QP 14,800
Quest EXP 44,380
Quest Type Interlude

Quest Overview

For Part 2, Battle 1, all enemies suffer from a permanent and removable Defense Down debuff

Enemy Details

Part 1
Guest Servant: Enkidu
Guest Servant: Nursery Rhyme
Battle 1/3
Enemies Class HP Lvl
15,976 40
16,382 41
21,609 42
Battle 2/3
Enemies Class HP Lvl
31,214 42
25,680 43
26,232 44
Battle 3/3
Enemies Class HP Lvl
110,523 65
64,175 45
53,568 45
Part 2
Guest Servant: Enkidu
Guest Servant: Nursery Rhyme
Battle 1/2
Enemies Class HP Lvl
24,748 38
25,347 39
25,347 39
25,949 40
26,607 41
27,205 42
27,804 43
29,001 45
30,796 48
Fatal Battle 2/2
Enemies Class HP Lvl
160,125 60
Part 3
Fatal Battle 1/1
Enemies Class HP Lvl
White Chimera - Gold Ruler
  • At the start of every turn, cast Attack Up (1 turn) and Defense Up (1 turn) upon itself.
  • Can cast a skill upon self that grants status effect: "Normal Attacks will inflict Poison status on enemies that lasts for 3 turns"
116,455 60
White Chimera - Gold Ruler

Possess the same skills as the first Break Bar

203,840 60

Quest Drops

Quest Reward

Avenger of Shinjuku Noble Phantasm Upgrade (C to C+)

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