Break bars are very annoying. It's not just about wasted damage; it's also about the buffs that the enemy gains or debuffs your team get once one of their health bars is broken. Granted, this doesn't happen all the time, and sometimes the enemy may even get some debuffs once one of their HP bars depletes, but those cases are rare.
Take a look at Verse 16 of the SIN chapter for example: https://fategrandorder.fandom.com/wiki/Main_Quest:_S_I_N#Verse_16
I had one heck of a tough time because of Heretical Doctrine・Vicissitude of Flowers.
My choice of CEs and Servants doesn't really change, as I still bring Merlin along for Boss Fights (His NP is a huge lifesaver).
As for when, it will be during the Shinjuku chapter release a few months from now.
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