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3 turn farming

Is it possible to 3 turn farm dailies without kaleidoscope or a waver??

Asked by Rahuldugu6 years 4 months ago
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For daily ember and QP Treasure Vault, no Waver nor Kaleido needed.
Ember Lancer days would be a another story, since Arash can't one shot it.
Can't do 3 turns farm in the Training Ground using this set up.

This is my 3 Turn daily farm team set up :
Arash ( Dragon Meridian/Imaginary Element ) + Friend Arash ( same CEs with mine ) + Helena ( Imaginary Element ) + William + Spartacus ( Dragon Meridian/Imaginary Element ).

Helena fill both Arash NP, turn 1 my Arash dead, turn 2 friend Arash dead, Turn 3 Spartacus/Helena NP.
Harry Potter MC is mandatory.

For the CEs, welfare event CEs usually has stronger Atk/effect than Dragon Meridian/Imaginary Element.
Such as Golden Sumo, Halloween Princess, Carmilla Summer CEs or etc.

Notable mention :
Mashu, can charge targetable +20 % NP gauge
Medusa, charge own NP gauge + 20%
Chu Caster, charge own NP gauge + 30 %

But you can also use your own servants to do that.
Servant with NP battery Skill is more recommended.

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If you want more simple one but a bit more expensive, the damage not really kicking but can be countered by using high level Battery CEs with strong ATK/NP/Card effectiveness up.
Arash ( Halloween Princess ) + Spartacus ( Golden Sumo ) + Friends Helena ( Imaginary Element ) + William.
Chaldea Default Suit ATK up for Helena.

You only need to raise 3 key servants
- Arash, lvl 10 3rd skill.
- Spartacus, lvl 10 2nd skill, 3rd skill for mobs with higher HP ( He deal the final blow/3rd turn ).
- William, only his 1st ( Buster Steroid ) skill but Arash and Spartacus have more priority. His 3rd skill for targetable Battery.

For me, i don't have any Kaleidoscope but i can still finish all dailies in 3 turns.
Do the mix and match, know your own servants and Arsenal capabilites, know your enemies.
Then finish the daily quest with ease.

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I'm just new with this game so really cannot understand all what you said.
So could you please help to make a vid or any vid link that can show in-game farming so that i can follow up? thank you.

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Just saw Arash a skill requirements will need to start farming Dust again but seeing his skills i think they will be really useful in the long run, i will be looking to replace spartacus with my tamamo cat using Mage association uniform and Mash's battery
Just found out Shakespeare too has a targetable battery on his 3rd skill at level 1 so theres that too. i always liked his buster buff

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There will be Dust in the upcoming Christmas Lottery. But you really only need to build Arash's 3rd skill. You just use him for one turn, and then he dies, so there is no point in using his other skills. He maxes out at level 60 and has bad stats, so you don't really want to fight with him or anything. You just use him for his big aoe suicide attack.

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So long as we're sharing strategies, I've got this set up for the Treasure Vault: Lancelot Saber, Drake, Drake, and Helena, and the Chaldea Combat Uniform.

I use Lancelot's Knight of the Lake to gain stars, then switch him out for Helena. Helena uses her Mana Tuning (Lv. 10) and Search for the Unknown. I equip my Drake with a CE that gives her starting NP gauge, which her Pioneer of the Stars and Helena's Mana Tuning can fill out in the first turn. As for the friend support Drake, the one I use has their Pioneer of the Stars maxed out, so as long as they get one Arts card in the first turn (and most of the cards I get are Drake's), I can clear out the entire first wave with crits and fill out the 2nd Drake's NP gauge. After that, it's just a matter of unleashing their NPs one after another.

This is pretty much the only consistent party I can suggest since I always end up adjusting my ember gathering party.

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by Fear3d 6 years 4 months ago

I use my Helena + Arash + Spartacus and I borrow a Raikou with MLB Kaleidoscope. Arash and Spartacus both need a CE that gives at least 50% starting NP (MLB Dragon Meridian, Halloween Princess, Imaginary Element, Golden Sumo Boulder Tournament, etc).

Helena uses her first skill to boost the NP of Arash and Spartacus, then both Arash and Spartacus each boost their own NP bars the rest of the way with their own skills. Then they each take out a wave, and Raikou comes in and takes out the final wave.

If you don't have Helena, you can also pull this off with Shakespeare and the Mage's Association Mystic Code. Then you'd use Shakespeare to give either Spartacus or Arash 20% NP, and then use mystic code to give 20% NP to the other.

I like this method, because it is consistent and it only requires you to build 3 servants and have 2 CEs. A lot of other setups require you to build 4 servants and have 3 CEs.

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Thanks for the info, i unfortunately don't have a helena but might throw a roll or 2 for her if she gets a rate up.

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It's no problem. You can just use Shakespeare + Mage's Association Uniform instead.

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Bring an AoE Berserker, use command spells NP charge three times.

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There's a few options
1. Friend with Raikou w/ Kaleidoscope (for me she's a true queen of 3 turn farming because she's a Berserker with AoE NP and a decent dmg buff on skills)
2. Arash w/ Kaleidoscope (STELLAAAAAAAAAAAAAAAAAA)
3. Nitocris w/ 2nd skill at rank 8 or higher (instant NP in 1st turn, can inflict Death on all enemies with her AoE NP)
4. Francis Drake w/ 50% starting NP CE + 3rd skill lv 10 (or Imaginary element + 3rd skill lv <10)

Overall in our [NA server] current situation most effective farming requires Waver and/or Kaleido and it's quite hard to avoid since this is the simpliest way

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by Mizuho 6 years 4 months ago

If by "without Waver" you mean "without my own Waver", that is, picking a support Waver is allowed, it's pretty doable.

Requirements would be Arash+Spartacus (both with maxed batteries skills) and an AoE Berserker (I prefer Kiyohime -- Darius and Bloodaxe are good options too), and 50% starting NP CEs for them. You can use Mages Association MC for the 20% extra NP charge, or the Combat Uniform for switching in Shakespeare for 20% charge + Buster buff.

Turn 1: frontline is Arash, Spartacus and support Waver. With their batteries and Waver's 2nd and 3rd skill they go to 100% (starting 50 + 30 + 10 + 10). Arash uses NP, dies, and AoE Berserker joins in in his place;

Turn 2: Spartacus uses NP;

Turn 3: Waver's 1st skill and MC/Shakespeare finish charging AoE Berserker's NP (starting 50+ 30 +20), AoE Berserker uses NP.

Done!

(I just hope support Waver is allowed, instead of this being some sort of challenge. The thing is, if Waver is restricted, you would probably have to rely on things like your own/support Helena anyway, who would do the same job of team-wide 20% charge. Effects like those open so many doors >_< )

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by Exa 6 years 4 months ago

I usually use Arash, Medusa , support Waver, and my Salter (or any other whit aoe, but her aoe is stupidly strong enought so)
Arash medusa and salter whit The Immaginary Element ( i got luck and i have 5 of thet).
First turn : weaver 2nd and 3rd skill. Medusa and Arash 3rd skill. Arash Np.
Second turn: weaver 1st on SAlter, mage association np battery on her, Salter Np
Third Turn: Medusa Np.
If the enemy are not the doors, i simply use salter on the third turn instead of the second and i use her buff .

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by edamh 6 years 4 months ago

For daily embers i normally use spartacus, arash; sometimes i switch arash for tamamo cat and i use helena if i dont put waver support and kaleido. For Qp i use mordred, bride and tamamo no mae, all buff to mordred and she can farm the 3 turns by herself.

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