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Astraea Interlude 1: The Judge and the Judged

AP Cost 18
Bond Points 1230
QP 12,800
Quest EXP 31,380
Quest Type Interlude

Quest Overview

  • Part 4:
    • Master must deploy Astraea on the frontline (can use a Support or own Astraea).
    • Astral Judgment: At the start of the battle, increase all allied Servants' ATK [Permanent, Unremovable].

Enemy Details

Part 1
Fatal Battle 1/1
Enemies Class HP Lvl
Mecha Eli-chan
  • Battle Start: "I was forged at Csejte. Mechs can do no wrong.":
    • Increase own Debuff Resistance [Permanent. Unremovable].
295,596 61
Part 2
Fatal Battle 1/1
Enemies Class HP Lvl
Bedivere
  • Battle Start: Feeling Guilty:
    • Decrease own DEF and ATK. [Permanent, Unremovable].
335,825 70
Part 3
Fatal Battle 1/1
Enemies Class HP Lvl
Sakata Kintoki
  • Battle Start: "Go ahead, weight me!":
    • Increase own ATK (3 turns) x 2.
358,563 60
Part 4
Fatal Battle 1/1
Enemies Class HP Lvl
Astraea

Divine Spirit Astraea

  • Battle Start: Divine Radiance:
    • Increase own Attack [Permanent, Unremovable].
305,120 67

Quest Drops

Eternal Gear x1 100.0% Pt 1
Saber Monument x1 100.0% Pt 2
Berserker Monument x1 100.0% Pt 3
Fruit of Eternity x1 100.0% Pt 4

Quest Reward

Astraea's Noble Phantasm Upgrade: Custos Morum A+ to EX.