- For a version with only the Servants available in the NA Babylonia Anime Campaign: Part Two (1/20/2020), the link can be found below.
Introduction
The Commemorative Broadcast 2nd Ticket can only be exchanged starting from 2019-11-15 18:00 JST
On this page we have gathered all our recommendations and commentary on the available Servants Masters can pick for free during the JP Babylonia Anime Campaign.
- Naturally, all the recommendations on this page are meaningless in the face of choosing for the love of the character.
- The main purpose here is to give an extensive overview of all available 4* Servants, why they are valuable, and also how hard they are usually to acquire.
- For some Servants we left additional notes in their pros/cons about whether pursuing an NP Upgrade is worth it.
- How highly we recommend each Servant is heavily dependent on the following aspects:
- Story-Locked or not?
- Recent addition to roster?
- Clairvoyance E-: Can we expect them to show up in the gacha?
- Gameplay Value
- (minor) Skadi compatibility (active banner)
- Please see the pros/cons of each Servant in the (massive) table below. I highly advise that you use the filter function as otherwise this page is exceedingly long.
Choosing a 4* Servant
Filter Table
- Highly Recommended- Medium Recommendation
- Minor Recommendation
Click on a Servant to show only their commentary.
Story-locked | General |
- Story-Locked
- Benefits from NP Upgrades as it is her main niche
- Very high base attack, and considering the current track record of Intuition/Instinct upgrades, surely she will receive an upgrade sooner rather than later
- Look, they simply must release that Shinjuku Costume one day right? Right? What do you mean I am delusional?
- Her high burst NP Damage can be matched by stacking more offensive buffs on other Servants
- Intuition right now is extremely lackluster
- Frequency of high damage bursts (or continuous high damage) is much better suited for most more difficult nodes
- Story-locked
- His recent Rank Up fixed his kit and most importantly made him much more fun to use
- His 3-turn buff stack is remarkably powerful, giving his Gorilla Deck a large punch
- 20% NP Charge with a good AoE NP after Rank Up
- When his buffs are not active, he basically picks his nose
- Charging his NP can be a pain given his BBBAQ deck
- His NP Damage is good only if all his buffs are active, and lackluster otherwise
- Very strong Anti-Dragon Niche
- Decent performance even against non-Dragon enemies
- Summer Costume and had his animations updated
- Can spook on any banner/Starter Servant
- Shows up in plenty of banners, and will show up for the next Summer rerun
- Often overshadowed outside Dragon niche
- Excellent Taunting capability
- Evasion/Debuff cleansing sometimes makes them the best Taunt Tank
- Does not steal your precious Critical Stars
- NP much more useful with NP Upgrades
- General pool/Used to be Starter Servant
- Even at NP5, their NP is rather lackluster
- Often Georgios performs just as well or better
- Fairly self-sufficient with an NP that makes plenty of Critical Stars
- NP Charging
- Decent all-purpose Saber, covering both ST and AoE performance
- She's a JK Saber with fox ears...what more could you want?
- Can spook on any banner/new starter Servant
- NP Damage quite weak compared to NP Upgraded competition
- NP Charge is over time
- Demands loads of Evil Bones
- Story-locked
- Refuses to die via Thrice Setting Sun/loads of healing
- She gained a nice 30% NP Charge this year
- Fits neatly in Arts comps
- Long time Masters may still have her costume available to unlock
- Umu
- Low Attack Stat
- Damage potential relies heavily on Imperial Privilege
- Imperial Privilege’s 60% chance often frustrating
- Septem
- Anti-Demonic niche has wide coverage
- Can stretch his burst damage across 2 turns via his NP or his Crit skill. Or unload both at once.
- Very Merlin compatible
- Recently got his animations updated
- General Pool/Can spook at any time
- Crit steroid only a single turn
- Low NP Damage outside of anti-trait targets
- Pretty Vanilla kit
- An absolute unit who needs no support to slaughter anything in his path
- NP Charge
- Very fun play style that weaves Criticals and Arts NPs together seamlessly
- Makes his own Critical Stars
- Functions very well at NP1
- General Pool
- The enemy better be dead in 3-ish turns
- With no skills up, he’s just...there
- Made of paper, especially with a Black Grail (which he synergizes with incredibly well)
Sizzle's Comments: Even 2 years on, Saberlot remains great fun, and a good pick. Still, in terms of accessibility, he tends to show up in various banners throughout the year, and might make an appearance next year for the Camelot movie banner (which presumably will appear).
- Story-locked
- Sitting EX
- Can debuff Attack Down up to 100%
- Fits incredibly well in Arts-based compositions
- Very high NP Damage with all buffs active
- Can charge NP very quickly with Arts Star Gathering
- He just had a banner
- Tricky to time his skills to maximum effect, skills often delayed for appropriate moment
- Not as on-demand, less suited for general purpose/farming as competition
- Excellent all-around kit with good skills/stats, and a 10-hit NP
- Very Skadi compatible
- Quick Sabers are fairly rare
- Fun, on-demand kit with short cooldowns
- Life's been rough on Fate's Diarmuid, he deserves this
- Removes defensive buffs only after his NP, which is a bummer
- Delightworks snuck in Instant Death again
- Those Skill leveling materials are brutal
- Can spook at any time/General Pool
- Might have a banner soon if the Benienma event is rerun
Rabbit's Comments: Those are some horrid material requirements (triple Bronze Materials for skill ranks 6->10).
- Very powerful all-around support capabilities
- Targetable 20% NP Charge
- Great substitute for Waver, and can help set up (Arts-based) 3-turn NP Loops
- Excels especially in Arts compositions
- Scrambles any anti-Caster voodoo AI Delightworks sometimes implements
- Silly flat damage reduction scaling with NP levels
- Random Chance on Critical Hit buffs
- His NP Charge is typically used on who he is supporting, preventing his own Buff Success Rate buff from removing the random chance for him
- His defensive Support (by himself) really only works at higher NP levels
- Can spook at any time/General Pool
- The only Quick AoE Saber
- Teamwide 40% Buff Success Rate Up
- Strong mix of teamwide offensive critical buffs, and heavy targetable defensive buffs
- Recent addition to the roster
- NP Refund not quite good enough
- Low NP Damage
- Needs Buff Success Rate buff to trigger all skill effects, but it has a 7 turn cooldown at max
- Can spook at any time/General Pool
- Teamwide 1-turn 50% Quick Support
- If you thought EMIYA made a lot of Critical Stars with his NP….
- Excellent Quick NP refund
- Scathach=Skadi NP Looping Potential
- Benefits from NP Upgrades to help with farming
- Saori Hayami
- General Pool/new starter Servant
- Glued to a Kaleidoscope/etc.
- Horrible base NP Gain
- Weak Attack Stat and non-Skadi performance
Ceui's Comments: With Skadi, she is quite good for neutral mob farming as well and not just Saber targets.
- Excellent mix between AoE Damage and Critical Capability
- NP produces a great amount of Critical Stars
- Absolutely amazing Critical Damage steroids (100%!)
- Unlimited Blade Works
- Best mom
- General Pool/Common Starter Servant
- Very commonly appears in Summon Banners
- Outmatched by specialists
- Story-Locked
- Fun skill set with flexible skill activation
- NP Upgrade puts him at the top for Archer NP Damage.
- Very Arts compatible, with NP Spam capability
- Immense competition, especially for Masters who own Chloe or Altria Pendragon (Archer)
- Random Chance to NP Drain can be very frustrating during enemy NP turns
- Needs allied Support to survive most enemy NPs
- Story-Locked
- Teamwide 1-hit Evasion is amazing.
- Enemy Buff removal and loads of utility (Def Pierce soon, Sure Hit, etc.)
- 50% NP Charge
- Excellent Generation Performance and upgraded NP
- Benefits from Scathach=Skadi support
- No Steroids of his own, low damage
- Quite Fragile
- NP Charge seals his NP
- Good skills, stats and performance across the board
- Strong 3-turn Critical steroid with Star Gathering
- Mahatma approved
- Chucking extremely large enemies is very satisfying
- Burn niche is about as gimmicky as it gets
- Otherwise lacks a true specialization
- Needs a little bit of extra star generation support to crit well
- Can spook at any time
- Very diverse offensive Challenge Quest support with Order Change or Taunt CEs
- Targetable 30% triple Card Performance buffs for 3 turns
- Instant 15 Critical Stars and a 50% Critical Damage for 3 turns (synergy with Instant Star CEs)
- NP actually removes Defensive buffs before dealing damage
- Expand your own Servant farm, with foxes, evil cats, Irish dogs, piglets, Red Hares, and now Greek horses!
- His NP Damage is really weak, even if he actually buffs himself.
- NP Upgrades are not that useful for his support role
- His support is mainly useful during Challenge Quests to buffstack via Order Change or letting him die with Taunt CEs, otherwise he is outmatched by dedicated supports.
- He is in the general pool.
- Story-locked and recent
- Damage potential through the roof especially from his low HP NP Damage bonus, and scales well with NP Upgrades
- NP Charge
- Good set of skills, passives and good NP Gain
- Immunity to Mental Debuffs
- Once more confirming the Archer class is truly made up of Archers
- Hot Wheels
- Unleashing his full burst potential requires good preparation
- A bit card draw-reliant, Masters who count Command Cards will be rewarded
- He's rather fragile, especially as Masters will likely use his Invincibility for charging his NP, not protection
- Removes defensive buffs only after NP
- Story-Locked
- Excellent AoE Damage with NP Upgrade
- Amazing ST Critical burst damage
- NP Seal & Ignore Defense on NP
- Very high attack stat
- Fairly Burst-oriented, although it can be split across 2 turns
- Very Weak NP Gain performance
- Challenge Quests typically reward sustained bursts of controlled high damage, not heavy burst.
- Anti-Evil trait has wide coverage
- Great all-around performance
- Plenty of utility (Taunt/Pierce Invincibility)
- Deus vult
- General Pool
- Quite low Attack
- Outside of Anti-trait, often outdone offensively by pure damage Lancers
- Excellent female support skill set (+60% effective attack)
- Her selection of traits (Dragon, Evil, etc.) makes her easily insertable in many female compositions
- Ignore Defense on NP
- AOU CAST-OFF
- General Pool/Starter Servant
- Fairly weak personal kit
- Only Guts for Survival
- NP Charge after his last upgrade
- AoE Arts NP-looping potential after upgrade, though not easy
- Does decent enough NP Damage
- Powerful teamwide NP Gain/Stargen buff
- Same colour as Rare Prism
- General Pool/Will spook you on this banner
- Fairly low base attack and single turn steroid
- Needs maxed skills to avoid RNG on Evasion
- His latest increase in competence makes burning him wasteful
- Poor Diarmuid
- Fionn
- After both upgrades, deals very strong NP Damage and can salvage her Quick cards
- Has access to both a Charm and a Stun disable
- Also quite durable
- Very compatible with Scathach=Skadi
- Smol snek
- General Pool
- Why did they murder her basic Quick Card in the first place?
- Low base attack
- Story-Locked
- One of the few Arts Lancers
- Currently has the highest 4* ST NP Damage among the Lancers
- High burst damage
- Undeterred by any and all normal Defensive buffs
- Masters who acquired Kagetora (Welfare) will need multiple copies to have Li Shuwen compete with her
- Burst heavy, though one can spread his damage buffs over multiple turns
- Sometimes utility is redundant (Putting Sure Hit and Pierce Invincibility on at once)
- Single turn duration on damage buffs
- High NP refund potential despite a relatively low NP hit count
- Excellent Skadi compatibility and farming potential
- Can farm decently even if Masters don't own Skadi, can potentially loop with single Skadi.
- Can Charge other Servants after her NP, helping to top off Servants with an MLB Imaginary Numbers
- Frequent charm application in high refund situations
- Minor NP Charge
- NP Upgrades increase farming potential
- Extra Costume in Mana Prism shop
- General Pool/New Starter Servant
- Doesn't create many Critical Stars with NP (which can be annoying for wave 3)
- Has decent burst damage with all her skills active, but largest steroid lasts only a single turn
- If her skills are used for offense, she can be rather fragile if the charms don't land
- Straightforward base kit with decent Buster Critical potential
- NP Charge for farming
- Hopefully, they will release the alternate look from LB4 one day
- Low NP Damage, Romulus outperforms her if Imperial Privilege procs
- Average NP Gain, especially if skills are on cooldown
- Long cooldown on NP Charge
- General Pool
- Strong NP Looping potential with Skadi
- High hit count NP, creates more Critical Stars than Parvati for the third wave
- NP Charge over time
- Can farm decently with only a single Skadi, easy to do back-to-back NP
- NP Upgrades increase farming potential
- For the bargain hunters: 3 Servants for the price of 1!
- Slightly more difficult to make 3-turn NP Looping work than Parvati
- Middling performance without (borrowed) Skadi
- General pool
- Agonize over which Valkyrie to use
- Self Buff NP that grants 3-time buff removal on crit in addition to both defensive and offensive buffs
- NPAA chain with Critical Gathering active (and additional NP Gain/card buffs) can lead mutliple NP applications in the same period
- NP Charge and good Quick Cards
- Short cooldowns on main steroids
- Guts with 2 charges at 1 HP although a 3 turns cooldown
- Solo Servant potential
- This Seiyuu....a hidden Sakuraface!?
- Need additional (Defensive or NP Gain) Support to exploit buff removal and sustain potential in kit
- Triggering her NP effects works best solo, or with good card counting in a team
- Large damage potential only at higher NP levels or multiple NPs in same timespan
- Base Arts cards mediocre
- Long cooldown on NP Charge and shares cooldown with Guts
- Lack of damaging NP makes her very situational and not very convenient for general use
- General Pool
- Access to the almighty 50% NP Charge
- AoE NP with decent base damage
- Benefits from NP Upgrades
- Extra Costume in Mana Prism Shop
- Scathach=Skadi compatible via pure NP Charging
- Cannot refund, but 2 successive NPs not hard to pull of via Supports/CEs
- QP Farmer extraordinaire
- General pool
- Must have expensive CE/Supports to 3-turn farm with Astolfo alone
- Non-farming performance still as bad as ever
- High burst damage, especially if set up just right
- Scathach=Skadi compatible for critting goodness
- 2 Servants for the price of 1
- General Pool
- Heavy competition especially from Ushiwakamaru
- Their (low HP) niche is not very accessible and risky
- Masters typically require constant heavy damage as opposed to one massive burst
- Indestructible
- Provides some healing and cleansing support via NP
- Grants a useful teamwide Critical damage buff on NP
- Scathach=Skadi compatible
- Can somewhat NP Refund with Skadi at higher NP levels
- Kira Kira
- Nostalgic Caster ball animations
- General Pool/Starter Servant
- Low NP Damage even after NP Upgrade which makes getting Overkill early more difficult
- Better Rider alternatives available for 3-turn farming
- Lacks damage and steroids in general
- As a Rider, absorbs Critical Stars while not very capable of using them well
- Instant team debuff cleanse on skill
- Targetable Buff removal with 30% Defense Down
- High NP Gain with 3-turn AoE Defense Down on NP
- Decent NP Damage with a pre-NP Buster buff
- Excellent Order Change Servant for situations in which her cleansing/buff removal is ideal (such as raids or Challenge Quests)
- Saori Hayami
- General Pool/Starter Servant
- Upcoming Christmas rerun has her on the main banner (presumably...)
- Overall deals fairly low damage
- Generally, many of the special buffs and debuffs will not be cleansable/removable
- Rare teamwide 20% NP Gauge Boost
- Additional triple Card Performance buff
- Immense value to any Master without a teamwide NP Gauge boost of their own
- Very compatible with NP looping strategies
- Can be used with the Chaldea Combat Uniform to supply both 20% NP Gauge, triple Card Performance and an Attack buff as a direct farming upgrade over the Mage’s Association Uniform
- High AoE upgraded NP Damage
- Can charge NPs and use an offensive NP herself
- General Pool/New Starter Servant
- Much less valuable to Masters with access to a teamwide NP Gauge Boost from top supports
- Extremely high skill cooldowns
- 20% Chance to fail her NP Damage buff
- Weak NP Gain (good Quick card though)
Meliran's Comments: Helena is best girl.
- Powerful Arts Critical Support
- Great compatibility with the Chaldea Combat Uniform
- Good NP Damage due to his high steroids
- Very high Star Generation buff can make any high hit attacks generate immense sums of Critical Stars
- Great replacement for Masters without Tamamo
- Masters may still have his Costume available for unlock after Summer 3
- Rare Debuff Success Rate buff
- General Pool
- Has a large downtime between skill activations
- NP Gain lower than normal during NP (low refund)
- If used for offense, lacks raw burst damage
- Story-Locked
- Stalling Arts Team Powerhouse
- Packs heavy utility on NP with AoE NP/Skill Seal
- Spammable NP with strong Overcharge
- Unique Overcharge boost
- NP Charge over time
- Very, very sturdy after Skill Upgrade
- Targetable cooldown reduction
- His main stalling benefit it that he can heavily impede all enemy targets that rely on removing buffs, excelling where most normal strategies fail
- ‘Merica
- He is not exactly a...fast clearing Servant
- Low NP Damage
- No steroids
- Low usefulness during general farming/clearing
- Turned around, he is ineffective if the enemy is debuff immune or constantly cleansing themselves
- Upgraded AoE Arts NP Spamming with AoE NP Drain
- NP Charge
- Decent Critical Capability (to spam more NPs with)
- Quite sturdy
- Little girl that with strong support/grails demolishes many AoE Challenge Quests
- General Pool / new starter Servant
- No direct damage steroids except after NP
- Low NP Damage
- Chance-based NP Drain can be frustrating
- Excellent farming Servant
- Full NP Charge skill
- Immense CE flexibility to make up for shortcomings
- Can unleash NP instantly with all Event CEs
- Or Unleash her NP twice with a Kscope and Supports
- Reliable Instant Death capability vs susceptible (bronze, undead, etc.) mobs
- Fairly sturdy with a decent base Attack stat (for a Caster)
- Benefits from NP Upgrades
- General Pool
- Mediocre NP Damage
- No direct steroids
- Needs grails, MLB CEs or NP2+ to reliably farm certain nodes without Instant Death
- Instant Death Chance often not reliable
- Instant Death not effective at all versus strong enemies
- Weak performance outside of farming
- So. Many. Evil. Bones.
- Story-Locked
- Full NP Charge skill
- Massive Healing capabilty
- Full Team Cleanse on NP
- Recently got new animations
- Unique targetable anti-buff removal skill (which Yu Miaoyi could use)
- Delicious Pancakes
- One can feed Jason to her
- Death cannot be healed; high NP/Crit Damage can kill before it can be healed
- Little use outside of Stalling and Challenge Quests
- No offensive support
- Overshadowed by more powerful defensive supports that can also supply offensive buffs
- Piglets!
- 100%+ NP Charge skill
- ...Piglets!
- Extreme CE freedom
- Upgrades over Medea in terms of immediate NP damage to Assassin/Berserker enemies
- Excellent at taking out a powerful single wave 2 enemy
- Decent team support via her teamwide debuff cleansing, 20% Defense Down and Piglet transformation
- You would not dare let her be abandoned once more, would you....piglet?
- Very low base NP Damage, although that can be compensated for with a Black Grail or back to back NPs via Kscopes/supports
- Depressing NP Gain, reliant on Arts chains to charge NP outside Rapid Words of Divine
- Fragile, no strong defensive skills whatsoever
- Yandere senses, tingling
- Story-locked
- Excellent Arts-based kit that fits in well with Arts compositions for Challenge Quests
- Mixture of teamwide support and personal damage steroids
- Excellent NP Gain and Arts cards
- Fun kit that flows well with constant Arts chains.
- She's still a Caster with 0.9x modifiers
- NP Damage on the low side, makes up for it with quantity
- No Survivability outside of her Overcharge's Attack Down
- Don't let that cute exterior fool you, she's a ruthless gangster who bullies other fluffy Casters in Challenge Quests
- With both Ignore Defense on NP and 3-turn Invincibility Pierce, nothing truly impedes him
- Decent NP Damage (and refund despite lowered NP Gain on NP)
- Guaranteed NP Drain on NP
- Targetable Taunt fun to abuse
- Great Buster, Extra and Quick Card Hit Counts (Start with an Arts card)
- Good Star Generation
- Isn't it sad, Kiritsugu?
- General Pool
- Atrocious basic Arts cards
- Fragile
- Heavy competition from welfare Shiki (Assassin) in the Arts Assassin department (although her Event has been a long time ago)
- NP1 performance quite weak versus NP5 3* Servants such as Jing Ke and Hassan of the Hundred Faces
- Anti-Female NP Modifier is as it should be and scales rather well, especially given how often she can launch it.
- Very High NP Gain, especially an AQQ chain
- Vampirism is also a 27% NP Charge
- Comes with a slice of self-sustain on NP, self-buffs and some team support to round out her anti-female kit
- General Pool / Starter Servant
- Unwieldy QQQAB deck
- Mediocre NP Damage against non-females
- Great Star Generation
- Since his Skill Upgrade, he is competent enough to outperform some of his Quick 3* competition
- Critical Star Manipulation skills are fun to mess around with
- Scathach=Skadi Compatible
- General Pool
- Low overall damage output
- Weak NP at low NP levels even after Skill Upgrade
- Generally, active star generation is far less powerful than relying on passive means (stars/turn) or a CE/Servant with massive Instant Star Generation.
- Her NP Upgrade gave her fairly spammable buff removal
- NP Defense Down also scales with NP Upgrades
- Charm Lock capability
- Divine team support
- Vampirism is also a 27% NP Charge
- Very high NP Gain
- Smug Gawain bullying
- General Pool / Starter Servant
- No Damaging NP
- Weak Offensive Performance
- Support Buster NP with QQQAB deck
- Overall Support weaker than most dedicated Supports
- Decent (Quick) offensive support
- Very high potential NP Damage for an Assassin, rivalling even 5* Assassins
- Also removes buffs on NP, while further boosting her own Critical potential
- Scathach=Skadi Compatible
- Overall damage potential among the best for 4* Assassins
- General Pool
- Imperial Privilege’s 60% Chance often frustrating
- Mediocre NP Gain
- Fragile without Imperial Privilege Defense proc
- Is a bit too selfish in play style to fully slot as support, and cannot generate Critical Stars well at all (not that she really needs to per se)
- Arts Assassin with NP spam potential
- NP Charge
- NP Seal on a short cooldown
- Honorary snek
- Low damage across the board
- Extremely heavy competition from other Arts Assassins, most notably Shiki and Hassan of the Hundred Personas
- Fragile as Evasion and NP Charge share a cooldown
- NP Seal can be resisted
- General pool
- Story-locked
- Both a targetable Evasion and Invincibility
- Wide coverage with Anti-Demonic
- Fairly useful to protect the team with hard survival while she perishes to the AoE NP
- Very low NP Damage, with only decent damage against her anti-trait targets
- Assassin modifiers also impede relying on her normal Buster cards for damage
- Massive competition in the form of Gray (Welfare)
- Story-locked
- Great lore pick and beautiful artwork
- Absolutely stellar NP Gain
- Both NP Charge and NP Charge over time (potentially permanently)
- Spammable (de)buff removal on self
- Extremely high base HP with additional HP Regen
- Heavy Curse (2000) per NP cast
- Megane
- Wait, that sounds wonderful...
- Extremely low base Attack on top of Assassin modifiers and none of her skills improve her damage output directly
- On NP Yu Miaoyi removes all buff and debuffs on self before her NP activates and then buffs herself with a 50% Buster buff for 1 turn
- At max skills, her skills can prevent this from happening once every 5 turns
- Very poor NP Damage (similar to Katou Danzou), especially if any support buffs are removed
- Her high NP Gain and NP Charging skills will easily recharge her NP within 5 turns when her Buff Removal Resistance is on cooldown
- Expensive Ascension Items while maxed skills are almost required to make her function well (especially her 2nd skill)
- Strong all-around performance especially in Challenge Quests
- Buff Removal on NP
- Teamwide Charisma
- Good NP Damage
- Sturdy especially with additional support
- Bananas are a source of potassium and a healthy part of any diet
- General pool
- Falls quickly if not supported well defensively against high damage output enemies
- Many key buffs are unremovable, reducing the effectiveness of one of her niches
- Lack of hard survival
- 60% NP Charge over 3 turns
- High (NP) Damage output
- Strong teamwide Buster steroids
- 3-turn Debuff Immunity
- Good Berserker farming performance
- Scales well with MLB CEs, NP2+ and grails
- Hilarious damage output against Greek Male Mythology enemies
- General Pool
- Single Target NP not often necessary during general farming
- No survival skills at all; will die super easily against strong enemies
- Sadly, very few Greek Male Mythology enemies
Sizzle's Comments: With multiple max grailed copies across servers, any attempt at being unbiased is a bit futile. Berserker of El Dorado’s largest strength is that she can provide her mixture of fast-charging offense and strong team buffs on any (farming) node. Especially for more seasoned Masters, this makes her a superior Berserker option for many quests where safety is not a concern. Even in more difficult quests, her kill-or-be-killed approach is quite viable, as a dead enemy can’t hurt her. This is also why an NP Upgrade works wonders for her overall performance as, unlike many of her Berserker peers, she can use her NP quite often.
Still, she is in the general pool, and Masters might well want to acquire a Servant that is more difficult to acquire normally.
- Without her self-stun constantly impeding her, Tamamo Cat balances AoE offense with survivability
- Very sturdy after all her Skill Upgrades, especially as her NP's healing starts to tick
- Decent upgraded Berserker AoE NP
- Scathach=Skadi compatible, although she can't refund well
- General Pool / Starter Servant
- Low base Attack with short steroid
- At NP1, 1-3* Berserkers have similar AoE Damage
- What were they thinking with that NP Drain? 40-60% scaling!?
- Great farming Servant
- Very high AoE NP Damage
- Scathach=Skadi compatible
- Can 3-turn NP Loop with Debuff Immunity/Cleansing (BB/Nightingale/Asclepius)
- Scales well with NP2/NP3 for farming
- Upcoming Nightingale banner (presumably!) will help out any Master looking for Debuff Cleansing/Immunity.
- General Pool
- Self-Stun after NP
- Quick NP with triple Buster Deck
- Limited use outside of farming
- Very high upgraded ST NP Damage
- Single turn Critical Burst damage impressive after Rank Up
- Can set up a self-sufficient Critical turn
- Strong Critical Chance Down on NP
- General Pool
- All steroids last for a single turn
- Only guts for survival
- Only 1% Madness Enhancement reduces overall damage output
- Easy to use all-purpose Berserker
- Evasion and Guts, very hard to kill
- Excellent Last Stand Servant
- Very newbie friendly
- Amazing Bond CE
- Allegedly can’t lose to anyone and is the strongest in the world
- General Pool / Starter Servant
- Lacks the raw damage output of his peers in team settings
- Early crutch character, but does typically see less use as a Master’s roster develops
- Masters can often rely on their friendly...friend support bond 10 Heracles if they are in a pinch, getting one of your own is an extremely time consuming and lengthy process.
- Cannot be trusted to bring back the right kind of batteries
- Amazing Scathach=Skadi NP Looping potential
- Great NP Refund
- Needs NP Upgrades to fully unlock farming capability
- As a Berserker, can farm almost all quests
- NP creates large sum of Critical Stars
- Massive 3-turn Critical Steroid
- Few Rate-ups to try for more copies, and Accel Zero will not be rerun another time for a long time
- General Pool
- Extremely poor non-NP Base NP Gain
- Glued to Starting NP Gauge CEs
- Needs double Skadi
- Weak NP Damage (needs NP Upgrades to reliably Overkill and refund enough)
- NP1 Farming limited
- NP4/5 generally unnecessary
Commentary: If there is one Servant on this list that profits the most from access to Scathach=Skadi, it would be Lancelot. The sheer farming powerhouse team that is double Skadi with Lancelot (NP2-3) is undeniable and a Master looking to increase their convenience may want to snag a copy of him here. Much like Nitocris and Helena, Lancelot’s potential farming capability (*If Masters acquire Skadi!) amounts to such a quality of life improvement that we can’t help but give him a top recommendation.
Yet, even without Skadi, his performance with a Kaleidoscope is alright, especially as he can Critical extremely hard the turn after he launched his NP against a wave of enemies.
Sizzle's Comments: I really do want to stress that an NP1 copy is rather limited in what it can farm, the lack of Overkill makes refunding much more difficult especially against enemy classes that yield lower NP Gain per hit.
- Excellent Skadi compatibility
- Strong base skill set, Noble Phantasm, and NP Gain
- Very on-demand burst, especially if Skadi chips in
- Actual Evil Cat
- Saori Hayami
- General Pool
- Single turn Quick Steroid and Star Gathering
- Rather fragile, especially if her Evasion's Critical Damage buff is prioritized for Offense
- Bone Hell is bad, but Reactive Gunpowder Hell is just as bad
- Wide coverage with her Anti-Evil NP
- NP Charge
- Massive instant Critical Star generation both on a skill and on each NP
- Targetable medium-strength Attack/Defense/NP Gain buff
- Large personal Critical Steroid
- Good Arts cards and passives, Successive NP potential through Arts crits
- Ruler class bulk and neutral damage coverage
- Acquire the superior-to-Rinfaces Ojou-sama you've always wanted, ohoho
- Good damage, but not as potent as full class advantage except against some Evil enemies
- Fairly fragile, relying on her Ruler class to survive
- Her Quick and Buster cards really are rather rubbish
- General Pool
- Story-Locked
- Rare Avenger Class Servant
- Decent AoE NP Damage
- Teamwide NP Gauge boost on NP
- Due to her Skill Upgrade, she is no longer as dependent on Star Gathering CEs for crits
- Large snek
- Avengers are often a second-best solution, especially without an overload of steroids
- Usually lacks class advantage, limiting damage output
- Masters have to support her with some additional Critical Stars to unleash her Critical Damage potential
- Only has guts and a stun for survival with very low base HP
Commentary: The key question from a gameplay perspective is: Does one really need an Avenger? While many Masters would like a class advantaged option for any situation, the value of an Avenger is rather limited unless that Avenger has an extremely strong base kit (much like Rulers and Moon Cancers). It is not uncommon for Masters with a wide roster to never really use their Avengers very often.
But, Gorgon is story-locked and otherwise hard to get. If a Master wants her for personal reasons, all her upgrades have finetuned her into a rather capable Servant with strong enough steroids to offset her lack of class advantage to some extent. Thus, she is well worth picking up with a ticket if any Master wants a Buster or AoE Avenger.
- Scathach=Skadi Compatible
- Deals rather powerful NP Damage, especially with Skadi support
- Gains a 20% Critical Damage Up buff for 3 turns on NP to shore up his lack of class advantage somewhat
- Targetable enemy Buff Removal
- Valentine’s CE story is superb
- General Pool
- Avengers are often a second-best solution, especially without an overload of steroids
- Usually lacks class advantage, limiting damage output
- Poor Skill duration
- Weak durability, low base HP with single turn Defense Up/Attack Down