Enemy Layout
Drops |
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Rewards |
Unlock Bewitching Prison Warden Look, a Costume for Queen Medb.
Rare Prism x1 for those who unlocked costume previously.
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Boss Statistics
Quetzalcoatl | ||
HP | 165,978 | |
LVL | 60 | HP | 108,372 |
LVL | 65 | |
Class | Rider | |
NP Bar | ||
NP Type | ST | |
Actions | Up to 3 per turn | |
Traits | Female, Divine, Heaven or Earth, Humanoid, King, Riding, Servant, Weak to Enuma Elish |
Skill 1 | Charisma A+: Increase allies' ATK (3 turns). | |
Skill 2 | Wisdom of the Benevolent God A+: Apply Guts to an ally (1 time, 3 turns). Increase ally's Buster effectiveness (3 turns). | |
Skill 3 | Lucha Libre EX: Increase own Critical Rate (1 turn). Increase own Critical Strength (1 turn). Increase own NP Gauge by 1. | |
Break | Increase ATK for all allies (3 turns). | |
NP Effect | Xiuhcoatl: Deal damage to a single enemy. Inflict NP Seal on target (1 turn). Inflict Burn on target (5 turns). |
Warden Medb | ||
HP | 215,154 | |
LVL | 75 | HP | 132,880 |
LVL | 85 | |
Class | Rider | |
NP Bar | ||
NP Type | ST | |
Actions | Up to 3 per turn | |
Traits | Female, Humanoid, Servant, Riding, Heaven or Earth, King, Weak to Enuma Elish |
Skill 1 | Golden Rule (Body) A: Apply Debuff Immune to self (3 turns). Apply HP Recovery per turn (3 turns). Increase own NP Gauge by 1. | |
Skill 2 | Charisma B: Increase allies' ATK (3 turns). | |
Skill 3 | Siren Song C: Chance to inflict Charm on one [Male] enemy (1 turn). | |
Break | Apply Target Focus to another ally (5 turns). This is not used if Medb is the only enemy left on the field. | |
NP Effect | Chariot My Love: Deal damage to a single enemy. Deal bonus damage to [Male] enemies. Decrease Mental Debuff Resist for target (3 turns). |
Overview
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A showdown between the two wardens and their posse of jailers awaits in this battle, with a reward of the Warden costume for Queen Medb upon completion!
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Single Wave: This quest is a relatively straightforward single wave battle with an onslaught of Lancer-class jailer mobs and Quetzalcoatl (1 break bar) up front, with Queen Medb (1 break bar) bringing up the rear.
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Long NP Charge Bars: All bosses in this encounter have 5 NP charge bars, giving Masters more time to knock them out or prepare for their NPs.
- Non-threatening Break Bar Effects: Both Break Bar effects for Quetzalcoatl (full party ATK up) and Queen Medb (Target Focus on an ally for 5 turns) are not as threatening as they could be (no NP charge). As a result, Breaking both of the boss’ bars can be done more freely.
Team Recommendations
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Rider Bosses: All of the most threatening bosses in this encounter are Riders (Quetzalcoatl and Queen Medb), so bringing Assassins is your best choice for damage.
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Female Bosses: In addition, both of the Rider bosses are Female, which makes both Jack the Ripper and Carmilla great choices to bring to this fight.
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Any Assassin will do: For those that do not have access to the above, this fight is relatively straightforward enough that other Assassin Servants can still be used as the primary damage dealer.
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AoE Wave Clearing also is useful for clearing out the smaller Lancer class jailer mobs in the quest. Multiple Assassin-class AoE options are available (Cleopatra, Scathach Assassin, Fuuma Kotarou).
- ST Enemy NPs: All bosses have a single target Noble Phantasm, meaning that Mash Kyrielight or any other Target Focus + Invincibility/Evade Servant can redirect and nullify all NP damage for a turn in emergencies. Just be sure to save their skills for the appropriate turn!
Video Links
- Note that these videos are not affiliated with GamePress, but showcase some lineups that are effective in clearing the final challenge. These can serve as a good reference for how to rotate skills during this quest or simply to have a look at the encounter before diving in.
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Welfare Servant Setup: Scathach (Assassin) + Ryougi (Assassin) + Mash (Backline unused, 13 turns)
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Kotarou Setup: Fuuma Kotarou + Mash + Support Waver (Backline unused, 14 turns)
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Cleopatra Solo: Cleopatra (NP2) + Leonidas Lv1 + Support Leonidas Lv1 (7 turns)
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First Hassan Setup: Mash + First Hassan + Support Mash (Backline unused, 22 turns)
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