Introduction
- The Csejte Halloween Trilogy is a speedrun of the prior Halloween events, offering newcomers an opportunity to experience an abridged version of the story and to obtain copies of the prior Halloween Welfares!
- Elisabeth Bathory (Halloween) - NP1 Asc5
- Elisabeth Bathory (Brave) - NP1 Asc5
- Mecha Eli-chan OR Mecha Eli-chan Mk.II (Select one) - NP1 Asc5
- Unlike most events, this is a mini-event that only has Main Quests and requires no farming. Masters can relax and enjoy the story without the need for grinding!
- Since there are no event currencies, there will be no bonus CEs or bonus Servants for this event.
- Extra AP can instead be spent on dailies or other Free Quests as desired.
- This is still a limited time event, and for Masters that miss this event, they will lose out on an opportunity to get the above Welfare Servants as well as three Holy Grails!
This mini-event is extremely straightforward; the TL;DR is to just do all the Main Quests in order and you'll get everything.
No farming required, and no time gates!
Walkthrough - Part 1 (Halloween 1)
Quick Navigation | ||
Halloween 1 (Sect 1) | Halloween 2 (Sect 2-4) | Halloween 3 (Sect 5-Ed) |
# | Quest | Notes | Drops |
1 | Prologue (0 AP) | Story only. Story: ~2min read | None |
2 | S1-1 (5 AP) | A single wave with a Berserker (55k) and Assassin (34k HP). Any Elisabeth party members will get +100% NP starting gauge and +10% ATK. Story: ~5min read | None |
3 | S1-2 (5 AP) | Two waves of mixed Berserker and Caster mobs (2-8k HP) with an Assassin boss in the second wave (63k HP). Story: ~3min read | None |
4 | S1-3 (5 AP) | A single wave with a Rider mob (41k HP). Story: ~3min read | None |
5 | S1-4 (5 AP) | Two waves, the first with 3 Lancers (3k HP), the second with two Riders (15k HP) and a Berserker (74k HP) Story: Pre-battle ~1min read Post-battle ~2min read | None |
6 | S1-5 (5 AP) | Two waves of three enemies each, with Assassins (5-7k HP) and a Berserker (92k HP). Story: ~2min read | None |
7 | S1-6 (5 AP) | A single wave with a Caster Servant (106k HP). Story: Pre-battle ~5min read Post-battle ~4min read | None |
Walkthrough - Part 2 (Halloween 2)
Quick Navigation | ||
Halloween 1 (Sect 1) | Halloween 2 (Sect 2-4) | Halloween 3 (Sect 5-Ed) |
# | Quest | Notes | Drops |
8 | S2-1 (5 AP) | Two waves of 2 Lancers each (21-49k HP). Story: ~14min read | None |
9 | S2-2 (5 AP) | Two waves with a total of 5 Lancers (9-53k HP). Story: ~4min read | None |
10 | S2-3 (5 AP) | Two waves with 3 enemies each of mixed Lancer and Assassins (10-48k HP). Story: Pre-battle ~4min read Post-battle ~1min read | None |
11 | S2-4 (5 AP) | Three waves of Assassins (9-46k HP). Story: ~3min read | None |
12 | S2-5 (5 AP) | A single wave with a Caster mob (87k HP). Story: ~1min read | None |
13 | S2-6 (5 AP) | Three waves, the first two with 2 Assassins each (8-10k HP), and the last with a Caster (55k HP) and two Assassins (19k HP). Story: Pre-battle ~2min read Post-battle ~2min read | None |
14 | S2-7 (5 AP) | Party Restriction: Mandatory NPC Support Three waves of Lancers (9-55k HP). Story: Pre-battle ~4min read Post-battle ~2min read | None |
15 | S3-1 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with a small Archer (2k HP). Story (Post-battle): ~1min read | None |
16 | S3-2 (5 AP) | Party Restriction: Mandatory NPC Support Three waves of Berserkers (8-40k HP) Story: ~1min read | None |
17 | S3-3 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with 2 Berserkers and 1 Assassin (45-66k HP). Story: Pre-battle ~4min read Post-battle ~3min read | None |
18 | S3-4 (5 AP) | A single wave with a Lancer Servant (135k HP). Story: Pre-battle ~2min read Post-battle ~1min read | None |
19 | S4-1 (5 AP) | Party Restriction: Mandatory NPC Support Three waves of Lancers (11-71k HP). Story: ~3min read | None |
20 | S4-2 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with a small Lancer (2k HP). Story: ~1min read | None |
21 | S4-3 (5 AP) | Party Restriction: Mandatory NPC Support Three waves, the first two with Sabers (10-14k HP), and the last with a Saber (72k HP) and Archer (60k HP). Story: ~4min read | None |
22 | S4-4 (5 AP) | A single wave with a Lancer Servant (208k HP). The boss starts by inflicting 3-time Buff Block on the entire party. Story: Pre-battle ~5min read Post-battle ~3min read | None |
23 | S4-5 (5 AP) | Party Restriction: Mandatory NPC Support Three waves, the first two with Sabers (12-13k HP), and the last with a Saber (71k HP), Assassin (66k HP), and Archer (51k HP). Story: Pre-battle ~10min read Post-battle ~9min read | None |
Walkthrough - Part 3 (Halloween 3)
Quick Navigation | ||
Halloween 1 (Sect 1) | Halloween 2 (Sect 2-4) | Halloween 3 (Sect 5-Ed) |
# | Quest | Notes | Drops |
24 | S5-1 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with three Riders (8-13k HP). Story: Pre-battle ~10min read Post-battle ~2min read | None |
25 | S5-2 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with a lone Berserker (59k HP). The Berserker's NP is an Extra Attack. Story: ~9min read | None |
26 | S5-3 (5 AP) | Party Restriction: Mandatory NPC Support Two waves of mixed Rider, Lancer, Archer, and Assassin enemies (5-18k HP). Story: Pre-battle ~5min read Post-battle ~3min read | None |
27 | S6-1 (5 AP) | Party Restriction: Mandatory NPC Support This battle has two versions. The first option gives more drops (3 extra Assassin Pieces); the second option is easier. Dialog Option 1: Two waves, the first with mixed Rider/Lancer/Archers (6-8k HP), and the second with three Assassins (25-29k HP). In the second wave, every at the end of every odd turn, a random party member gets inflicted by Stun. Dialog Option 2: Two waves of Riders (4-32k HP). Story: Pre-battle ~5min read Post-battle ~1min read | None |
28 | S6-2 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with a Berserker Servant (123k HP). The boss's NP is an Extra Attack. Story: ~6min read | None |
29 | S6-3 (5 AP) | Party Restriction: Mandatory NPC Support A break bar Berserker (52k, 74k HP). On break, gains Sure Hit and permanent Crit Damage +20%. At 4 NP bars, the boss helpfully has a small chance of draining their own NP Gauge by 2. Story: Pre-battle ~1min read Post-battle ~5min read | None |
30 | S7-1 (5 AP) | Party Restriction: Mandatory NPC Support A semi-scripted battle that automatically ends on turn 6. A lone break bar Alter Ego (150k, 504k HP). A field effect will decrease the party's HP by 500 each turn. Story: Pre-battle ~3min read Post-battle ~4min read | None |
31 | S7-2 (5 AP) | Party Restriction: Mandatory NPC Support Three waves, the first two with mixed Lancer/Archer/Saber mobs (8-15k HP), and the third wave with a Saber (21k HP) and break bar Berserker (41k, 53k HP). The Berserker prioritizes Male targets. Their break skill has no effect. Story: ~2min read | None |
32 | S7-3 (0 AP) | Story only. Story: ~7min read | None |
33 | S8-1 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with 9 mixed Rider/Archer/Lancer enemies (8-57k HP). Story: Pre-battle ~4min read Post-battle ~3min read | None |
34 | S8-2 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with mixed Shadow Servants of Assassin and Berserker Class (23-29k HP) and a break bar Assassin boss (49k, 82k HP). On break, the boss gets a 5k damage cut for 3 turns and stuns themselves for a turn. A field effect depletes 500 HP from the party each turn. Story: ~3min read | None |
35 | S8-3 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with 12 mixed Rider, Assassin, and Berserker enemies (10-15k HP; last enemy has 79k HP). Story: Pre-battle ~5min read Post-battle ~1min read | None |
36 | S8-4 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with a break bar Ruler (49k, 74k HP). On break, the boss gains minor Crit Rate and Crit Damage buffs. A field effect damages the party by 500 each turn. Story: ~5min read | None |
37 | S8-5 (5 AP) | Party Restriction: Mandatory NPC Support A single wave with a break bar Ruler (32k, 41k, 57k HP). A field effect damages the party by 500 and debuffs DEF each turn, while a helpful effect buffs the party's ATK and NP Gain every turn. 1st Break: Boss gains perma-Ignore Invincible. 2nd Break: Boss gains 5 stacks of NP Damage buffs. Both break effect buffs are removable. Story: Pre-battle ~3min read Post-battle ~3min read | None |
38 | S8-6 (0 AP) | Story only. Story: ~11min read | None |
39 | Epilogue (0 AP) | Story only. Story: ~2min read | None |
40 | Acquisition: Mecha Eli-chan (0 AP) | First-timers must make the painful decision of selecting only one of the Mecha Eli-chan versions available! Selecting one Mecha Eli-chan Acquisition Quest will make the other one disappear! Both versions have the exact same gameplay with shared skills and stats, but have different art, voice lines, and Bond/Valentine CEs. Follow your heart! Master! I am the one and only original Mecha Eli-chan! If you're on the side of justice, you know that you should choose me! Also, I have a proper paint job! | None |
41 | Acquisition: Mecha Eli-chan Mk.II (0 AP) | Don't listen to that inferior model. I am Mk.II, the improved, newer version. Obviously, that means that I am the superior choice, so you should pick me. | None |
Event Completed | Congratulations! All Main Quests are completed! Since this is a mini-event, there is no farming necessary. Masters can return to farming dailies or other free quests as desired. |